Player Matchup

Charon
Charon
Faitkeeper
Charon
Level 59
God Stats
15W - 11L
1,604 SR
Queue Stats
58W - 55L
1,492 Elo+
Solo
Pele
Pele
LilHec
Pele
Level 107
God Stats
30W - 30L
1,450 SR
Queue Stats
383W - 338L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
RedCrow22
Xbalanque
Level 140
God Stats
5W - 0L
2,003 SR
Queue Stats
14W - 20L
1,423 Elo+
Solo
Neith
Neith
im phat n uglee
Neith
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
277W - 240L
1,495 Elo+
Party 1
Thoth
Thoth
marcito ii
Thoth
Level 139
God Stats
3W - 2L
1,793 SR
Queue Stats
177W - 167L
1,472 Elo+
Party 1
Team Averages
Level 114
1,670 SR
1,471 Elo+

VS

Team Averages
Level 113
1,522 SR
1,517 Elo+
Anhur
Anhur
CrackersWolf18
Anhur
Level 65
God Stats
1W - 3L
1,509 SR
Queue Stats
16W - 20L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
CrackersWolf7
Sun Wukong
Level 111
God Stats
3W - 4L
1,509 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 2
Nemesis
Nemesis
PenguinMasterz
Nemesis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
XGodzilla7X
Baron Samedi
Level 142
God Stats
19W - 17L
1,594 SR
Queue Stats
366W - 367L
1,451 Elo+
Solo
Charon
Charon
ballislyfe0
Charon
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 48L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Faitkeeper
Charon
13
0 / 3 / 6
7,861
462
5,557
11,576
5,550
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
LilHec
Pele
17
6 / 2 / 5
10,338
608
10,510
15,878
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
RedCrow22
Xbalanque
16
4 / 1 / 5
10,123
595
10,762
8,462
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 1 / 1
9,175
540
6,886
9,281
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
16
8 / 3 / 1
10,557
621
10,364
10,194
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,521
442
1,567
13,194
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CrackersWolf7
Sun Wukong
15
1 / 0 / 1
9,113
536
7,512
13,145
13,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 4 / 3
9,199
541
9,456
15,614
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
XGodzilla7X
Baron Samedi
15
1 / 6 / 1
8,097
476
6,420
12,346
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
1 / 3 / 2
7,386
434
3,372
14,623
11,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
10
10
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Sun Wukong
CrackersWolf7
Sun Wukong
1
0
1
1.5
W
Charon
Faitkeeper
Charon
0
3
6
1
W
Pele
LilHec
Pele
6
2
5
4.25
L
6
4
3
1.88
W
Xbalanque
RedCrow22
Xbalanque
4
1
5
6.5
L
Baron Samedi
XGodzilla7X
Baron Samedi
1
6
1
0.25
L
Charon
1
3
2
0.67
W
0
1
1
0.5
W
Thoth
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
28,327
55,391
Taken
68,922
22,431
Mitigated
39,409
14,667
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
977
0
4,342
13,194
4,923
0
1,204
11,990
0
55,595
L
Sun Wukong
CrackersWolf7
Sun Wukong
7,512
670
0
2,719
13,145
13,643
0
1,491
11,654
0
74,741
W
Charon
Faitkeeper
Charon
5,557
945
258
2,693
11,576
5,550
0
3,952
7,287
35,600
0
W
Pele
LilHec
Pele
10,510
2,983
0
4,656
15,878
6,314
0
872
14,826
0
92,856
L
9,456
3,756
0
2,538
15,614
5,956
37
2,912
12,497
0
79,050
W
Xbalanque
RedCrow22
Xbalanque
10,762
4,890
0
2,954
8,462
3,145
1,870
1,026
7,328
0
94,310
L
Baron Samedi
XGodzilla7X
Baron Samedi
6,420
579
153
2,325
12,346
3,771
0
7,743
4,603
56,060
0
L
Charon
3,372
54
0
3,228
14,623
11,116
0
2,671
11,820
17,885
0
W
6,886
2,866
0
3,356
9,281
3,777
350
54
9,227
0
79,409
W
Thoth
10,364
172
0
750
10,194
3,645
1,105
4,485
5,255
64,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,054
Gold Earned
41,316
559
Minions Killed
431
0
Camps Cleared
0
1,652,276
Distance Traveled
1,574,068
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,521
442
83
5
0
292,556
0
L
Sun Wukong
9,113
536
123
7
0
293,037
0
W
Charon
7,861
462
37
2
0
334,037
0
W
Pele
10,338
608
110
6
0
389,381
3
L
Nemesis
9,199
541
99
6
0
354,331
0
W
Xbalanque
10,123
595
169
10
0
311,035
0
L
Baron Samedi
8,097
476
106
6
0
290,465
8
L
Charon
7,386
434
20
1
0
343,679
4
W
Neith
9,175
540
120
7
0
303,190
4
W
Thoth
10,557
621
123
7
0
314,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role