Player Matchup

Zeus
Zeus
AintNobodySafe
Zeus
Level 137
God Stats
5W - 6L
1,544 SR
Queue Stats
42W - 40L
1,517 Elo+
Party 2
Anhur
Anhur
IDontFwCam
Anhur
Level 145
God Stats
19W - 15L
1,855 SR
Queue Stats
185W - 180L
1,491 Elo+
Party 2
Ravana
Ravana
killerghost2121
Ravana
Level 87
God Stats
3W - 6L
1,237 SR
Queue Stats
18W - 26L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
newkidexo
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 2
Neith
Neith
voidpool
Neith
Level 128
God Stats
4W - 4L
1,622 SR
Queue Stats
113W - 104L
1,511 Elo+
Party 2
Team Averages
Level 100
1,552 SR
1,468 Elo+

VS

Team Averages
Level 116
1,498 SR
1,522 Elo+
Atlas
Atlas
ElNepeFeroz
Atlas
Level 124
God Stats
2W - 1L
1,566 SR
Queue Stats
54W - 53L
1,643 Elo+
Solo
Chiron
Chiron
FrozenIsGoat
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 173L
1,501 Elo+
Solo
Hercules
Hercules
LuMadeItHappen
Hercules
Level 105
God Stats
7W - 6L
1,314 SR
Queue Stats
193W - 181L
1,489 Elo+
Party 1
Scylla
Scylla
ThePandhuh
Scylla
Level 126
God Stats
2W - 7L
1,274 SR
Queue Stats
194W - 183L
1,489 Elo+
Party 1
Loki
Loki
TheRedDragonGlo
Loki
Level 103
God Stats
3W - 1L
1,838 SR
Queue Stats
194W - 182L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,233
567
4,244
4,559
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
8
0 / 3 / 2
4,807
437
3,894
8,644
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,332
485
3,487
5,016
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
newkidexo
Tsukuyomi
10
0 / 5 / 0
5,727
521
7,160
11,390
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
voidpool
Neith
9
1 / 0 / 1
5,229
475
6,334
5,826
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,436
494
3,831
9,397
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
9
1 / 1 / 3
5,436
494
4,584
6,192
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
12
5 / 0 / 0
6,753
614
5,478
10,086
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ThePandhuh
Scylla
11
0 / 2 / 1
5,670
515
1,737
4,915
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,235
567
3,643
7,657
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
1
4
3
W
Chiron
1
1
3
2.5
L
Anhur
0
3
2
0.33
W
Hercules
5
0
0
5
W
Scylla
ThePandhuh
Scylla
0
2
1
0.25
W
4
0
1
4.5
L
1
2
0
0.5
L
Tsukuyomi
newkidexo
Tsukuyomi
0
5
0
0
L
Neith
voidpool
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
19,273
35,435
Taken
38,247
12,589
Mitigated
21,668
9,670
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,244
335
0
1,680
4,559
1,477
0
1,408
3,151
41,041
0
W
3,831
1,092
77
2,112
9,397
5,268
0
0
9,397
14,972
0
W
Chiron
4,584
1,500
296
2,520
6,192
1,661
0
0
6,185
0
42,806
L
Anhur
3,894
2,090
0
2,852
8,644
2,632
72
1,651
6,993
0
23,695
W
Hercules
5,478
2,061
0
4,541
10,086
10,480
0
73
10,013
0
33,503
W
Scylla
ThePandhuh
Scylla
1,737
44
0
1,598
4,915
1,628
0
3,281
1,434
36,651
0
W
3,643
1,340
0
1,141
7,657
2,631
0
764
6,887
0
41,398
L
3,487
993
0
1,334
5,016
1,763
0
765
4,251
0
38,102
L
Tsukuyomi
newkidexo
Tsukuyomi
7,160
1,708
0
2,108
11,390
4,753
19
0
10,715
0
37,342
L
Neith
voidpool
Neith
6,334
2,417
0
1,696
5,826
1,964
342
1,779
4,047
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
29,530
295
Minions Killed
263
0
Camps Cleared
0
987,695
Distance Traveled
1,050,279
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,233
567
85
8
0
190,778
4
W
Atlas
5,436
494
17
2
0
220,656
3
W
Chiron
5,436
494
69
6
0
192,518
1
L
Anhur
4,807
437
35
3
0
181,366
0
W
Hercules
6,753
614
50
5
0
202,069
6
W
Scylla
5,670
515
65
6
0
201,825
4
W
Loki
6,235
567
62
6
0
233,211
0
L
Ravana
5,332
485
56
5
0
212,491
0
L
Tsukuyomi
5,727
521
62
6
0
208,193
0
L
Neith
5,229
475
57
5
0
194,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role