Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MultiSapman
Vulcan
Level 158
God Stats
31W - 22L
1,701 SR
Queue Stats
701W - 702L
1,551 Elo+
Solo
Odin
Odin
Pendilum
Odin
Level 136
God Stats
2W - 0L
1,689 SR
Queue Stats
52W - 34L
1,541 Elo+
Solo
Artemis
Artemis
idokapara
Artemis
Level 44
God Stats
1W - 1L
1,292 SR
Queue Stats
84W - 90L
1,498 Elo+
Solo
Awilix
Awilix
一Zachxy一
Awilix
Level 217
God Stats
175W - 209L
1,535 SR
Queue Stats
512W - 520L
1,529 Elo+
Solo
Team Averages
Level 151
1,544 SR
1,524 Elo+

VS

Team Averages
Level 112
1,454 SR
1,567 Elo+
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Annacel
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Solo
Charon
Charon
JustAizen121
Charon
Level 118
God Stats
20W - 20L
1,536 SR
Queue Stats
218W - 229L
1,492 Elo+
Solo
Tyr
Tyr
Shymtryh
Tyr
Level 140
God Stats
0W - 4L
1,100 SR
Queue Stats
36W - 46L
1,489 Elo+
Solo
Rama
Rama
Xilho
Rama
Level 147
God Stats
50W - 30L
1,634 SR
Queue Stats
139W - 123L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 7
8,108
1,351
6,870
7,103
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
1 / 0 / 6
7,652
1,275
7,660
1,050
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
1 / 2 / 2
6,895
1,149
5,213
7,680
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
idokapara
Artemis
12
1 / 3 / 7
7,285
1,214
8,604
7,430
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
13
4 / 0 / 4
8,189
1,365
8,152
5,615
2,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

337

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 5
7,558
1,260
7,291
7,196
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Annacel
Athena
12
0 / 1 / 5
7,514
1,252
3,240
10,053
9,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
11
0 / 0 / 0
6,043
1,007
0
0
0
12
1 / 3 / 5
7,290
1,215
3,813
10,648
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Xilho
Rama
12
4 / 3 / 2
7,918
1,320
8,534
10,827
4,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
8
Kills
6
6
Deaths
8
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Discordia
 
Discordia
1
1
5
3.5
L
Athena
Annacel
Athena
0
1
5
2.5
L
Charon
0
0
0
0
W
Vulcan
1
0
6
4
W
Odin
1
2
2
1
L
1
3
5
1.17
L
Rama
Xilho
Rama
4
3
2
1.67
W
Artemis
idokapara
Artemis
1
3
7
1.5
W
Awilix
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
22,878
28,878
Taken
38,724
23,204
Mitigated
22,829
5,627
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,870
1,087
0
2,810
7,103
8,487
0
2,191
4,816
9,654
0
L
Discordia
 
Discordia
7,291
269
0
0
7,196
2,617
0
2,287
4,596
37,302
0
L
Athena
Annacel
Athena
3,240
677
1,189
1,043
10,053
9,690
0
3,440
6,439
9,622
0
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
7,660
2,559
0
0
1,050
465
0
718
332
30,084
0
W
Odin
5,213
855
0
342
7,680
7,915
0
2,588
5,042
0
13,064
L
3,813
383
0
2,359
10,648
6,349
0
5,605
4,729
0
10,716
L
Rama
Xilho
Rama
8,534
7,508
0
0
10,827
4,173
0
3,047
7,497
0
16,766
W
Artemis
idokapara
Artemis
8,604
4,054
0
1,205
7,430
3,665
0
3,702
3,590
0
12,782
W
Awilix
8,152
2,617
0
1,270
5,615
2,672
0
1,363
4,196
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
36,323
127
Minions Killed
124
8
Camps Cleared
4
718,769
Distance Traveled
513,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,108
1,351
2
0
0
145,870
0
L
Discordia
7,558
1,260
74
12
0
134,869
0
L
Athena
7,514
1,252
10
2
2
133,101
0
L
Charon
6,043
1,007
0
0
0
0
0
W
Vulcan
7,652
1,275
58
10
2
149,753
0
W
Odin
6,895
1,149
20
3
0
145,567
0
L
Tyr
7,290
1,215
25
4
0
131,190
0
L
Rama
7,918
1,320
15
3
2
114,371
0
W
Artemis
7,285
1,214
17
3
1
120,530
0
W
Awilix
8,189
1,365
30
5
5
157,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role