Player Matchup

Kukulkan
Kukulkan
Holy_Dio_
Kukulkan
Level 69
God Stats
2W - 5L
1,359 SR
Queue Stats
34W - 61L
1,372 Elo+
Party 1
Ymir
Ymir
SaltyIvoryBalls
Ymir
Level 50
God Stats
17W - 24L
1,493 SR
Queue Stats
85W - 136L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
Sushi 8588
Amaterasu
Level 64
God Stats
7W - 9L
1,430 SR
Queue Stats
132W - 180L
1,425 Elo+
Party 1
Thanatos
Thanatos
Terminator丶ADC
Thanatos
Level 49
God Stats
1W - 4L
1,399 SR
Queue Stats
3W - 7L
1,216 Elo+
Solo
Skadi
Skadi
ZacktheGoat11
Skadi
Level 59
God Stats
0W - 1L
1,673 SR
Queue Stats
79W - 123L
1,421 Elo+
Party 1
Team Averages
Level 58
1,471 SR
1,370 Elo+

VS

Team Averages
Level 78
1,432 SR
1,444 Elo+
Ares
Ares
Jake_eldemoledor
Ares
Level 121
God Stats
34W - 33L
1,591 SR
Queue Stats
342W - 334L
1,443 Elo+
Solo
Kali
Kali
Joacollazo21
Kali
Level 76
God Stats
2W - 1L
1,191 SR
Queue Stats
78W - 82L
1,397 Elo+
Solo
Janus
Janus
Purple Reign508
Janus
Level 66
God Stats
5W - 5L
1,561 SR
Queue Stats
35W - 32L
1,483 Elo+
Solo
Achilles
Achilles
dgjohn400
Achilles
Level 65
God Stats
5W - 4L
1,458 SR
Queue Stats
156W - 149L
1,415 Elo+
Solo
Charybdis
Charybdis
lyeflea
Charybdis
Level 61
God Stats
1W - 0L
1,359 SR
Queue Stats
36W - 31L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Holy_Dio_
Kukulkan
11
0 / 0 / 1
6,120
612
1,993
2,910
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,836
484
1,886
8,392
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Sushi 8588
Amaterasu
8
0 / 6 / 1
5,077
508
2,697
10,902
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,898
590
3,550
9,164
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,616
462
4,311
6,324
1,965
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,025
603
3,357
5,585
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 1 / 1
6,121
612
4,006
10,460
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 1
6,133
613
2,231
3,335
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
dgjohn400
Achilles
11
4 / 1 / 0
6,790
679
4,199
6,741
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
lyeflea
Charybdis
9
2 / 0 / 2
5,307
531
6,143
7,108
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Holy_Dio_
Kukulkan
0
0
1
0.5
W
2
0
4
4
W
4
1
1
4.5
W
1
1
1
1.5
L
0
1
0
0
L
Amaterasu
Sushi 8588
Amaterasu
0
6
1
0.08
L
2
2
0
1
L
0
4
1
0.13
W
Achilles
dgjohn400
Achilles
4
1
0
4
W
Charybdis
lyeflea
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,437
Damage
19,936
37,692
Taken
33,229
17,470
Mitigated
14,348
12,084
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Holy_Dio_
Kukulkan
1,993
296
0
685
2,910
1,021
0
646
2,186
54,359
0
W
3,357
71
358
2,420
5,585
3,831
0
576
5,009
16,316
0
W
4,006
2,122
0
2,176
10,460
3,486
0
1,042
9,418
0
37,384
W
2,231
223
0
581
3,335
979
0
951
2,384
42,972
0
L
1,886
558
0
3,607
8,392
5,960
0
1,892
6,458
9,948
0
L
Amaterasu
Sushi 8588
Amaterasu
2,697
1,000
0
2,135
10,902
5,148
0
1,050
9,810
0
20,599
L
3,550
768
0
5,255
9,164
3,376
0
519
8,537
0
39,365
L
4,311
2,689
0
402
6,324
1,965
27
1,379
4,945
0
25,907
W
Achilles
dgjohn400
Achilles
4,199
1,191
0
1,826
6,741
3,509
388
26
6,715
0
41,174
W
Charybdis
lyeflea
Charybdis
6,143
2,679
0
3,307
7,108
2,543
21
1,310
5,798
0
33,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
30,376
257
Minions Killed
270
0
Camps Cleared
0
981,113
Distance Traveled
1,055,446
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,120
612
102
10
0
204,832
3
W
Ares
6,025
603
17
2
0
219,471
4
W
Kali
6,121
612
60
6
0
231,054
0
W
Janus
6,133
613
91
9
0
205,637
1
L
Ymir
4,836
484
13
1
0
197,287
0
L
Amaterasu
5,077
508
34
3
0
199,047
0
L
Thanatos
5,898
590
61
6
0
228,664
0
L
Skadi
4,616
462
47
5
0
151,283
0
W
Achilles
6,790
679
59
6
0
192,539
0
W
Charybdis
5,307
531
43
4
0
206,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role