Player Matchup

Ravana
Ravana
Erakinus
Ravana
Level 101
God Stats
7W - 2L
1,735 SR
Queue Stats
57W - 40L
1,676 Elo+
Party 1
Artio
Artio
Jybril
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,703 Elo+
Party 1
Sol
Sol
Konozero
Sol
Level 146
God Stats
2W - 2L
1,510 SR
Queue Stats
77W - 62L
1,644 Elo+
Party 1
Horus
Horus
Revy_Era
Horus
Level 55
God Stats
4W - 4L
1,517 SR
Queue Stats
89W - 75L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
SENPAI_Spud
Danzaburou
Level 155
God Stats
6W - 5L
1,642 SR
Queue Stats
701W - 649L
1,586 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,633 Elo+

VS

Team Averages
Level 116
1,546 SR
1,585 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MacacoGAlex
Thor
Level 132
God Stats
6W - 6L
1,691 SR
Queue Stats
119W - 94L
1,665 Elo+
Party 2
Thanatos
Thanatos
Victor13dvd
Thanatos
Level 128
God Stats
14W - 13L
1,435 SR
Queue Stats
472W - 420L
1,541 Elo+
Solo
Ymir
Ymir
bradycampfire
Ymir
Level 69
God Stats
13W - 12L
1,535 SR
Queue Stats
79W - 64L
1,547 Elo+
Solo
Ra
Ra
luisma39856
Ra
Level 128
God Stats
1W - 2L
1,570 SR
Queue Stats
102W - 76L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Erakinus
Ravana
11
3 / 0 / 1
6,096
610
2,408
2,930
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Jybril
Artio
9
0 / 1 / 0
4,995
500
3,974
10,554
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
6 / 0 / 3
6,659
666
10,655
6,255
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Revy_Era
Horus
10
3 / 0 / 5
6,773
677
3,868
6,693
4,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SENPAI_Spud
Danzaburou
13
4 / 1 / 2
7,294
729
6,588
7,765
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 0
5,292
529
3,578
6,269
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 0
6,880
688
5,001
7,173
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Victor13dvd
Thanatos
10
1 / 2 / 0
5,921
592
3,878
10,955
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 0
5,064
506
2,025
10,048
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,828
583
2,851
8,651
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
2
2
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
W
Ravana
Erakinus
Ravana
3
0
1
3.5
W
Artio
Jybril
Artio
0
1
0
0
W
6
0
3
7.5
L
1
0
0
1
W
Horus
Revy_Era
Horus
3
0
5
5.5
W
Danzaburou
SENPAI_Spud
Danzaburou
4
1
2
5
L
Thanatos
Victor13dvd
Thanatos
1
2
0
0.5
L
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
17,333
34,197
Taken
43,096
15,706
Mitigated
16,982
17,123
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,578
1,624
450
1,429
6,269
2,039
780
3,728
2,541
36,447
0
W
Ravana
Erakinus
Ravana
2,408
776
0
2,137
2,930
1,051
0
260
2,670
0
38,579
W
Artio
Jybril
Artio
3,974
408
0
3,826
10,554
5,756
0
0
10,554
25,747
0
W
10,655
6,049
0
2,496
6,255
2,014
926
2,677
3,578
53,398
0
L
5,001
892
0
1,569
7,173
3,032
72
3,391
3,199
0
55,527
W
Horus
Revy_Era
Horus
3,868
1,267
2,018
3,389
6,693
4,298
84
2,956
3,737
0
12,402
W
Danzaburou
SENPAI_Spud
Danzaburou
6,588
3,248
0
3,257
7,765
2,587
983
2,450
5,146
0
57,089
L
Thanatos
Victor13dvd
Thanatos
3,878
1,177
0
6,062
10,955
3,933
0
1,373
9,582
0
50,501
L
2,025
263
0
1,116
10,048
5,110
0
5,554
4,494
19,436
0
L
2,851
575
168
1,529
8,651
2,868
0
20
8,631
45,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
28,985
280
Minions Killed
363
0
Camps Cleared
0
1,059,359
Distance Traveled
1,045,457
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,292
529
74
7
0
200,514
0
W
Ravana
6,096
610
72
7
0
245,749
2
W
Artio
4,995
500
31
3
0
206,580
0
W
Sol
6,659
666
70
7
0
200,054
3
L
Thor
6,880
688
97
10
0
213,105
4
W
Horus
6,773
677
12
1
0
228,007
1
W
Danzaburou
7,294
729
95
10
0
178,969
0
L
Thanatos
5,921
592
76
8
0
226,937
0
L
Ymir
5,064
506
30
3
0
207,433
5
L
Ra
5,828
583
86
9
0
197,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role