Player Matchup

Fafnir
Fafnir
BlearWings26418
Fafnir
Level 58
God Stats
1W - 1L
1,330 SR
Queue Stats
194W - 142L
1,485 Elo+
Solo
Neith
Neith
Garopito6512
Neith
Level 36
God Stats
3W - 2L
1,389 SR
Queue Stats
212W - 279L
1,462 Elo+
Solo
Hera
Hera
LadyTsunade55
Hera
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,349 Elo+
Solo
Cabrakan
Cabrakan
The Messiah8768
Cabrakan
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 269L
1,393 Elo+
Solo
Ganesha
Ganesha
iTzz_Solo_Shot
Ganesha
Level 55
God Stats
2W - 2L
1,245 SR
Queue Stats
510W - 529L
1,508 Elo+
Solo
Team Averages
Level 55
1,393 SR
1,440 Elo+

VS

Team Averages
Level 88
1,438 SR
1,394 Elo+
Chronos
Chronos
Fyrnen
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,156 Elo+
Solo
Jing Wei
Jing Wei
Rockmiina
Jing Wei
Level 106
God Stats
1W - 3L
1,219 SR
Queue Stats
169W - 192L
1,439 Elo+
Solo
Heimdallr
Heimdallr
d3c3ptor
Heimdallr
Level 146
God Stats
1W - 1L
1,673 SR
Queue Stats
299W - 197L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elrough
Ah Muzen Cab
Level 140
God Stats
0W - 3L
1,300 SR
Queue Stats
266W - 286L
1,475 Elo+
Solo
Ne Zha
Ne Zha
xomissmaniac
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 129L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
11,042
1,004
5,120
10,639
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
9 / 2 / 15
10,961
996
14,852
11,180
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 13
11,350
1,032
18,426
7,158
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
2 / 7 / 13
9,279
844
5,403
16,526
27,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 8 / 18
9,036
821
6,223
19,730
28,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fyrnen
Chronos
15
4 / 7 / 8
8,572
779
9,698
11,674
5,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Rockmiina
Jing Wei
15
3 / 3 / 9
8,673
788
8,328
7,464
3,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
d3c3ptor
Heimdallr
14
4 / 7 / 12
8,717
792
12,819
12,991
6,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
elrough
Ah Muzen Cab
15
6 / 3 / 6
9,322
847
11,770
10,290
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
13
2 / 6 / 9
7,799
709
9,071
12,221
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
26
Kills
19
19
Deaths
26
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
Chronos
Fyrnen
Chronos
4
7
8
1.14
W
9
2
15
8.25
W
8
2
13
7.25
L
Jing Wei
Rockmiina
Jing Wei
3
3
9
2.5
W
Cabrakan
2
7
13
1.21
L
Heimdallr
d3c3ptor
Heimdallr
4
7
12
1.43
L
Ah Muzen Cab
elrough
Ah Muzen Cab
6
3
6
3
W
0
8
18
1.13
L
Ne Zha
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
51,686
65,233
Taken
54,640
80,460
Mitigated
26,587
19,796
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
1,919
930
5,811
10,639
14,874
1,244
1,653
8,764
8,671
0
L
Chronos
Fyrnen
Chronos
9,698
4,849
347
901
11,674
5,146
0
7,988
3,686
16,898
0
W
14,852
4,732
1,354
5,303
11,180
6,806
3,975
770
10,291
0
38,696
W
18,426
3,893
873
1,420
7,158
3,520
1,699
122
7,036
42,633
0
L
Jing Wei
Rockmiina
Jing Wei
8,328
3,922
397
870
7,464
3,654
0
3,993
3,407
0
21,493
W
Cabrakan
5,403
177
1,411
1,855
16,526
27,090
75
4,134
12,267
9,784
0
L
Heimdallr
d3c3ptor
Heimdallr
12,819
6,575
137
821
12,991
6,602
0
8,093
4,796
0
26,549
L
Ah Muzen Cab
elrough
Ah Muzen Cab
11,770
6,731
164
3,024
10,290
5,142
0
7,081
3,191
0
23,926
W
6,223
827
257
582
19,730
28,170
435
3,111
16,211
11,549
0
L
Ne Zha
9,071
1,409
423
1,459
12,221
6,043
0
7,993
4,014
0
19,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,668
Gold Earned
43,083
151
Minions Killed
115
0
Camps Cleared
0
1,145,618
Distance Traveled
812,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,042
1,004
11
1
0
255,429
0
L
Chronos
8,572
779
18
2
0
160,841
0
W
Neith
10,961
996
46
4
0
223,305
0
W
Hera
11,350
1,032
77
7
0
250,549
0
L
Jing Wei
8,673
788
24
2
0
175,007
0
W
Cabrakan
9,279
844
16
1
0
218,499
0
L
Heimdallr
8,717
792
37
3
0
128,477
0
L
Ah Muzen Cab
9,322
847
17
2
0
160,772
0
W
Ganesha
9,036
821
1
0
0
197,836
0
L
Ne Zha
7,799
709
19
2
0
187,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role