Player Matchup

Baron Samedi
Baron Samedi
Platinum III
CaptainJesus
Baron Samedi
Platinum III
Level 210
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 2L
1,494 MMR
Party 1
Fenrir
Fenrir
Gold I
ELRØDRI
Fenrir
Gold I
Level 159
God Stats
2W - 1L
1,854 SR
Queue Stats
12W - 6L
2,021 MMR
Party 1
Ullr
Ullr
Gold IV
patrickxy
Ullr
Gold IV
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
10W - 5L
1,884 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,769 SR
1,800 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,573 SR
1,837 MMR
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
BLACKEVIL666
Agni
Diamond V
Level 158
God Stats
10W - 10L
1,658 SR
Queue Stats
68W - 60L
1,933 MMR
Party 2
Bacchus
Bacchus
Diamond IV
XXdopeboi420xx
Bacchus
Diamond IV
Level 81
God Stats
2W - 3L
1,561 SR
Queue Stats
162W - 162L
2,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainJesus
Baron Samedi
14
2 / 6 / 5
10,719
715
8,986
18,217
18,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ELRØDRI
Fenrir
12
2 / 9 / 4
10,363
691
5,021
20,453
21,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
13
3 / 5 / 4
11,087
739
14,273
19,468
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresMartichorasAchillesKuzenboThoth

VS

Bans
Baba YagaHachimanSobekHerculesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
9 / 1 / 8
13,038
869
21,708
13,969
6,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 4 / 12
12,576
838
19,569
12,198
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 13
12,076
805
10,690
13,517
20,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
20
20
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
1
8
13
W
6
4
12
3
L
Baron Samedi
CaptainJesus
Baron Samedi
2
6
5
0.75
L
Fenrir
ELRØDRI
Fenrir
2
9
4
0.44
W
5
2
13
5.75
L
Ullr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
51,967
58,138
Taken
39,684
48,188
Mitigated
32,548
7,023
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
21,708
3,528
0
6,851
13,969
6,777
1,340
2,910
10,983
0
62,746
W
19,569
1,754
500
4,218
12,198
5,325
635
2,590
9,608
69,498
0
L
Baron Samedi
CaptainJesus
Baron Samedi
8,986
1,380
1,483
3,117
18,217
18,502
0
7,946
9,974
31,241
38
L
Fenrir
ELRØDRI
Fenrir
5,021
1,228
0
1,456
20,453
21,748
0
11,918
8,484
0
18,707
W
10,690
1,309
0
933
13,517
20,446
615
3,824
9,645
24,162
0
L
Ullr
14,273
6,548
0
967
19,468
7,938
0
10,731
8,533
0
63,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
37,690
143
Minions Killed
170
0
Camps Cleared
0
720,159
Distance Traveled
869,419
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,038
869
67
4
0
292,604
0
W
Agni
12,576
838
79
5
0
285,709
0
L
Baron Samedi
10,719
715
28
2
0
222,135
0
L
Fenrir
10,363
691
19
1
0
254,586
4
W
Bacchus
12,076
805
24
2
0
291,106
0
L
Ullr
11,087
739
96
6
0
243,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role