Player Matchup

Chaac
Chaac
BLURRYFACE7_7
Chaac
Level 44
God Stats
13W - 12L
1,677 SR
Queue Stats
165W - 165L
1,347 Elo+
Solo
Thanatos
Thanatos
BeeerPongChamp23
Thanatos
Level 67
God Stats
25W - 35L
1,451 SR
Queue Stats
308W - 297L
1,405 Elo+
Solo
Agni
Agni
Daniel_Ram1608
Agni
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 280L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Retro_Ghost_09
Jing Wei
Level 27
God Stats
5W - 7L
1,554 SR
Queue Stats
68W - 85L
1,246 Elo+
Party 2
Atlas
Atlas
Roca_hn
Atlas
Level 56
God Stats
2W - 2L
1,473 SR
Queue Stats
120W - 140L
1,352 Elo+
Party 2
Team Averages
Level 50
1,531 SR
1,350 Elo+

VS

Team Averages
Level 46
1,300 SR
1,241 Elo+
Apollo
Apollo
Jijo5550
Apollo
Level 28
God Stats
2W - 1L
1,262 SR
Queue Stats
6W - 6L
1,188 Elo+
Party 1
Charon
Charon
LordYankeeDoodle
Charon
Level 47
God Stats
2W - 1L
1,279 SR
Queue Stats
6W - 9L
1,160 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sweatxxr
Cu Chulainn
Level 40
God Stats
4W - 6L
1,284 SR
Queue Stats
91W - 100L
1,256 Elo+
Solo
Loki
Loki
Tulup420
Loki
Level 87
God Stats
21W - 23L
1,480 SR
Queue Stats
85W - 89L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
comwolffegames
Ao Kuang
Level 26
God Stats
4W - 6L
1,194 SR
Queue Stats
6W - 7L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,287
407
5,854
12,834
10,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 4 / 0
6,776
521
3,263
11,221
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 6 / 1
6,434
495
6,888
9,255
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
10
1 / 3 / 0
5,530
425
5,588
9,634
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Roca_hn
Atlas
10
1 / 0 / 1
6,275
483
5,983
12,531
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jijo5550
Apollo
10
2 / 1 / 0
5,976
460
5,815
10,126
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,425
494
10,338
8,150
5,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Sweatxxr
Cu Chulainn
13
6 / 0 / 2
8,461
651
9,643
11,808
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
3 / 1 / 4
8,305
639
3,632
12,023
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
7 / 2 / 0
7,902
608
6,695
10,907
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
19
19
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
4
0
0.75
L
0
6
1
0.08
W
Apollo
Jijo5550
Apollo
2
1
0
2
W
1
1
2
2
L
Jing Wei
1
3
0
0.33
L
Atlas
Roca_hn
Atlas
1
0
1
1.5
W
Cu Chulainn
Sweatxxr
Cu Chulainn
6
0
2
7
W
Loki
3
1
4
5
W
Ao Kuang
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
36,123
55,475
Taken
53,014
30,575
Mitigated
30,642
11,836
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
1,937
0
2,563
12,834
10,357
0
40
12,048
0
29,323
L
3,263
1,154
0
3,919
11,221
4,426
0
687
10,358
0
47,000
L
6,888
364
0
483
9,255
3,359
0
6,084
3,171
44,699
0
W
Apollo
Jijo5550
Apollo
5,815
3,923
337
4,491
10,126
4,064
916
3,960
6,166
0
30,029
W
10,338
2,018
278
1,577
8,150
5,607
315
1,727
6,331
37,081
0
L
Jing Wei
5,588
4,687
0
884
9,634
3,637
0
4,887
4,747
0
32,090
L
Atlas
Roca_hn
Atlas
5,983
2,720
1,379
2,608
12,531
8,796
0
5,494
7,037
27,418
0
W
Cu Chulainn
Sweatxxr
Cu Chulainn
9,643
2,723
0
3,323
11,808
11,977
398
112
11,451
109
57,403
W
Loki
3,632
909
0
6,280
12,023
4,476
762
946
11,023
0
67,156
W
Ao Kuang
6,695
2,035
0
1,654
10,907
4,518
646
6,194
4,713
40,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
37,069
248
Minions Killed
330
0
Camps Cleared
0
1,262,425
Distance Traveled
1,275,275
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,287
407
33
3
0
240,023
4
L
Thanatos
6,776
521
70
5
0
265,922
0
L
Agni
6,434
495
75
6
0
228,150
0
W
Apollo
5,976
460
40
3
0
250,036
0
W
Charon
6,425
494
36
3
0
246,192
4
L
Jing Wei
5,530
425
49
4
0
270,351
0
L
Atlas
6,275
483
21
2
0
257,979
0
W
Cu Chulainn
8,461
651
67
5
0
216,741
0
W
Loki
8,305
639
112
9
0
297,295
0
W
Ao Kuang
7,902
608
75
6
0
265,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role