Player Matchup

Cernunnos
Cernunnos
Gold IV
XxKavLauxX69
Cernunnos
Gold IV
Level 115
God Stats
2W - 0L
1,875 SR
Queue Stats
50W - 51L
1,350 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,875 SR
1,350 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,270 SR
640 MMR
Chaac
Chaac
Bronze I
DeemonN
Chaac
Bronze I
Level 76
God Stats
6W - 32L
1,270 SR
Queue Stats
120W - 471L
640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
XxKavLauxX69
Cernunnos
20
6 / 6 / 0
16,580
921
19,224
24,785
13,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetBakasuraSetAh Muzen CabSkadi

VS

Bans
UllrIzanamiHadesHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeemonN
Chaac
20
6 / 6 / 0
18,099
1,006
19,775
30,847
59,478
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
6
Kills
6
6
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
DeemonN
Chaac
6
6
0
1
W
Cernunnos
XxKavLauxX69
Cernunnos
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
19,775
24,785
Taken
30,847
13,768
Mitigated
59,478
7,761
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DeemonN
Chaac
19,775
5,636
0
6,576
30,847
59,478
1,082
666
30,181
0
112,928
W
Cernunnos
XxKavLauxX69
Cernunnos
19,224
11,211
0
7,761
24,785
13,768
3,495
235
24,550
0
112,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,580
Gold Earned
18,099
141
Minions Killed
162
8
Camps Cleared
6
294,104
Distance Traveled
331,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,099
1,006
162
9
6
331,895
0
W
Cernunnos
16,580
921
141
8
8
294,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role