Player Matchup

Merlin
Merlin
OGPapayaKush
Merlin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 85L
1,476 Elo+
Party 1
Da Ji
Da Ji
fat_rat
Da Ji
Level 109
God Stats
3W - 2L
1,639 SR
Queue Stats
92W - 95L
1,463 Elo+
Party 1
Atlas
Atlas
maintainjr12
Atlas
Level 105
God Stats
34W - 29L
1,553 SR
Queue Stats
221W - 233L
1,449 Elo+
Solo
Team Averages
Level 87
1,564 SR
1,463 Elo+

VS

Team Averages
Level 58
1,644 SR
1,309 Elo+
Bacchus
Bacchus
Amateurodi
Bacchus
Level 66
God Stats
10W - 18L
1,524 SR
Queue Stats
67W - 66L
1,402 Elo+
Solo
Izanami
Izanami
DuplicateMoth49
Izanami
Level 89
God Stats
2W - 3L
1,907 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 2
Baron Samedi
Baron Samedi
guywiththefish
Baron Samedi
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 1
9,075
648
6,233
5,589
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
fat_rat
Da Ji
12
1 / 2 / 1
9,382
670
6,248
12,802
5,313
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 6 / 1
9,544
682
6,335
17,894
11,852
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amateurodi
Bacchus
14
2 / 0 / 8
10,617
758
7,249
10,982
11,157
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 0 / 4
11,432
817
11,004
6,318
2,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
guywiththefish
Baron Samedi
13
2 / 2 / 8
10,392
742
9,308
6,865
2,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amateurodi
Bacchus
2
0
8
6
W
6
0
4
8
L
Merlin
0
2
1
0.25
L
Da Ji
fat_rat
Da Ji
1
2
1
0.75
W
Baron Samedi
guywiththefish
Baron Samedi
2
2
8
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
27,561
36,285
Taken
24,165
19,214
Mitigated
16,409
3,248
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amateurodi
Bacchus
7,249
834
0
3,751
10,982
11,157
40
5,686
5,296
30,796
0
W
11,004
6,995
0
1,900
6,318
2,359
2,290
4,342
1,976
0
68,030
L
Merlin
6,233
227
144
384
5,589
2,049
155
2,370
3,087
31,186
0
L
Da Ji
fat_rat
Da Ji
6,248
484
0
885
12,802
5,313
234
4,892
7,628
0
39,663
W
Baron Samedi
guywiththefish
Baron Samedi
9,308
946
425
484
6,865
2,893
642
3,037
3,828
24,081
0
L
6,335
2,164
258
1,577
17,894
11,852
0
9,252
8,288
28,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
32,441
124
Minions Killed
171
0
Camps Cleared
0
713,270
Distance Traveled
761,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,617
758
24
2
0
276,026
0
W
Izanami
11,432
817
118
8
0
255,641
4
L
Merlin
9,075
648
45
3
0
241,934
0
L
Da Ji
9,382
670
44
3
0
263,628
0
W
Baron Samedi
10,392
742
29
2
0
230,010
0
L
Atlas
9,544
682
35
3
0
207,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role