Player Matchup

Kali
Kali
AlexPerez1209
Kali
Level 136
God Stats
1W - 1L
1,741 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Agni
Agni
ChristianDeity
Agni
Level 40
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 1
Achilles
Achilles
J-ReMaztered
Achilles
Level 154
God Stats
0W - 3L
1,456 SR
Queue Stats
48W - 81L
1,448 Elo+
Party 1
Cupid
Cupid
mpik1huevo
Cupid
Level 129
God Stats
0W - 1L
1,462 SR
Queue Stats
13W - 14L
1,522 Elo+
Party 1
Hercules
Hercules
raux28
Hercules
Level 62
God Stats
0W - 1L
1,125 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 1
Team Averages
Level 104
1,465 SR
1,432 Elo+

VS

Team Averages
Level 106
1,589 SR
1,509 Elo+
Zeus
Zeus
DontCryBebe
Zeus
Level 152
God Stats
1W - 0L
1,710 SR
Queue Stats
125W - 109L
1,551 Elo+
Party 2
Sol
Sol
DontCryBebe
Sol
Level 29
God Stats
3W - 0L
1,794 SR
Queue Stats
30W - 41L
1,501 Elo+
Party 2
Bellona
Bellona
Krazhy
Bellona
Level 125
God Stats
3W - 0L
1,695 SR
Queue Stats
359W - 318L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
Qxyst
Sylvanus
Level 101
God Stats
1W - 1L
1,227 SR
Queue Stats
271W - 239L
1,497 Elo+
Party 3
Pele
Pele
Samu_naranja
Pele
Level 124
God Stats
3W - 2L
1,520 SR
Queue Stats
40W - 37L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
9,072
534
6,790
16,274
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 2
7,530
443
4,941
12,318
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
J-ReMaztered
Achilles
15
0 / 1 / 0
7,887
464
8,584
13,816
17,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
12
0 / 5 / 3
6,920
407
3,253
12,403
4,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
raux28
Hercules
10
0 / 7 / 3
6,123
360
2,607
16,208
12,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 4
10,906
642
21,883
11,046
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 3
10,422
613
9,147
10,952
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Krazhy
Bellona
17
0 / 0 / 1
10,609
624
8,464
14,362
16,602
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Qxyst
Sylvanus
14
2 / 2 / 6
8,367
492
4,071
9,256
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 3 / 4
8,626
507
5,498
13,235
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
22
22
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
1
5
2
0.4
W
13
1
4
15
W
4
0
3
5.5
L
Achilles
J-ReMaztered
Achilles
0
1
0
0
W
Bellona
Krazhy
Bellona
0
0
1
0.5
W
Sylvanus
Qxyst
Sylvanus
2
2
6
2.5
W
3
3
4
1.67
L
Cupid
0
5
3
0.3
L
Hercules
raux28
Hercules
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
49,063
71,019
Taken
58,851
46,368
Mitigated
40,213
10,322
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
3,448
0
2,297
16,274
7,604
0
6,538
9,680
0
54,992
L
4,941
170
135
1,680
12,318
3,992
0
9,124
3,194
46,280
0
W
21,883
805
0
3,139
11,046
4,210
55
1,421
9,625
100,139
0
W
9,147
2,845
0
8,627
10,952
4,557
1,151
260
10,692
108,603
0
L
Achilles
J-ReMaztered
Achilles
8,584
2,023
0
1,995
13,816
17,446
0
839
12,589
0
68,990
W
Bellona
Krazhy
Bellona
8,464
4,201
0
4,838
14,362
16,602
0
0
14,362
0
97,690
W
Sylvanus
Qxyst
Sylvanus
4,071
1,653
1,026
1,568
9,256
9,303
1,228
1,410
7,770
31,403
8,753
W
5,498
1,469
0
1,399
13,235
5,541
308
1,900
11,335
0
76,013
L
Cupid
3,253
1,409
86
2,859
12,403
4,546
0
8,665
3,738
0
44,875
L
Hercules
raux28
Hercules
2,607
815
0
1,270
16,208
12,780
0
9,686
6,522
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
48,930
359
Minions Killed
649
0
Camps Cleared
0
1,561,433
Distance Traveled
1,618,733
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,072
534
85
5
0
325,114
0
L
Agni
7,530
443
87
5
0
325,929
4
W
Zeus
10,906
642
144
8
0
327,223
0
W
Sol
10,422
613
161
9
0
318,512
0
L
Achilles
7,887
464
87
5
0
297,758
0
W
Bellona
10,609
624
187
11
0
292,477
0
W
Sylvanus
8,367
492
54
3
0
282,681
0
W
Pele
8,626
507
103
6
0
397,840
1
L
Cupid
6,920
407
82
5
0
298,634
1
L
Hercules
6,123
360
18
1
0
313,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role