Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ale00ex
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Santi00ex
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
TheGhostExe
Anubis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ThePunisherYT
Fenrir
Level 115
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,487 Elo+

VS

Team Averages
Level 99
1,474 SR
1,494 Elo+
Charybdis
Charybdis
 
Charybdis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ChrisYahweh
Hades
Level 145
God Stats
298W - 285L
1,532 SR
Queue Stats
638W - 626L
1,435 Elo+
Solo
Nemesis
Nemesis
HubertLayle
Nemesis
Level 7
God Stats
3W - 3L
1,527 SR
Queue Stats
6W - 7L
1,719 Elo+
Party 2
Neith
Neith
nicoRP98
Neith
Level 124
God Stats
17W - 20L
1,310 SR
Queue Stats
41W - 42L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 2 / 0
3,450
690
3,169
4,231
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Ale00ex
Chaac
1
0 / 0 / 0
1,077
215
0
0
0
Cthulhu
Santi00ex
Cthulhu
1
0 / 0 / 0
2,577
515
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
7
1 / 0 / 0
4,165
833
2,547
1,978
716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 1
4,286
857
2,219
6,364
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 1 / 0
3,979
796
2,010
4,294
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
 
Mulan
5
0 / 1 / 0
3,351
670
602
4,048
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,023
805
361
2,673
762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HubertLayle
Nemesis
6
1 / 1 / 0
4,166
833
1,430
3,055
1,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
nicoRP98
Neith
5
0 / 2 / 1
3,641
728
1,262
3,719
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Charybdis
 
Charybdis
2
1
0
2
W
Mulan
 
Mulan
0
1
0
0
L
Chaac
Ale00ex
Chaac
0
0
0
0
W
0
0
0
0
W
Nemesis
HubertLayle
Nemesis
1
1
0
1
L
Cthulhu
Santi00ex
Cthulhu
0
0
0
0
L
Anubis
1
0
0
1
L
2
1
1
2.5
W
Neith
nicoRP98
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,935
Damage
5,665
12,573
Taken
17,789
4,195
Mitigated
5,710
4,077
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,169
1,710
0
1,493
4,231
1,304
0
0
4,231
0
14,765
W
Charybdis
 
Charybdis
2,010
989
0
1,800
4,294
1,174
112
0
4,294
0
15,040
W
Mulan
 
Mulan
602
236
0
1,410
4,048
1,080
0
1,277
2,771
0
9,888
L
Chaac
Ale00ex
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
361
293
80
1,128
2,673
762
0
1,286
1,387
27,290
0
W
Nemesis
HubertLayle
Nemesis
1,430
752
0
461
3,055
1,739
0
0
3,055
0
13,768
L
Cthulhu
Santi00ex
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
2,547
281
0
1,409
1,978
716
0
368
1,610
23,792
0
L
2,219
640
0
1,175
6,364
2,175
0
0
6,253
0
26,301
W
Neith
nicoRP98
Neith
1,262
362
0
1,365
3,719
955
450
0
3,719
0
13,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,555
Gold Earned
19,160
111
Minions Killed
150
0
Camps Cleared
0
363,790
Distance Traveled
551,946
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,450
690
18
4
0
102,373
0
W
Charybdis
3,979
796
22
4
0
89,003
1
W
Mulan
3,351
670
28
6
0
141,929
0
L
Chaac
1,077
215
0
0
0
0
0
W
Hades
4,023
805
49
10
0
119,082
2
W
Nemesis
4,166
833
27
5
0
96,328
0
L
Cthulhu
2,577
515
0
0
0
0
0
L
Anubis
4,165
833
48
10
0
122,395
0
L
Fenrir
4,286
857
45
9
0
139,022
1
W
Neith
3,641
728
24
5
0
105,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role