Player Matchup

Achilles
Achilles
Panther02
Achilles
Level 22
God Stats
70W - 50L
1,581 SR
Queue Stats
185W - 186L
1,483 Elo+
Solo
Ravana
Ravana
RosesKrown
Ravana
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 160L
1,479 Elo+
Solo
Ganesha
Ganesha
Rømans
Ganesha
Level 198
God Stats
3W - 0L
1,420 SR
Queue Stats
368W - 354L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
TheHoose
Xbalanque
Level 156
God Stats
1W - 4L
1,557 SR
Queue Stats
42W - 47L
1,489 Elo+
Party 1
Scylla
Scylla
Šall
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,602 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,513 Elo+

VS

Team Averages
Level 36
1,538 SR
1,472 Elo+
Tyr
Tyr
Cheerce
Tyr
Level 46
God Stats
42W - 42L
1,552 SR
Queue Stats
249W - 194L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Kenkasa
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 181L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
MrQuesto
Kukulkan
Level 16
God Stats
1W - 2L
1,717 SR
Queue Stats
17W - 22L
1,422 Elo+
Party 2
Chang'e
Chang'e
ONTHEJOB20
Chang'e
Level 29
God Stats
1W - 3L
1,419 SR
Queue Stats
49W - 43L
1,471 Elo+
Party 3
Thanatos
Thanatos
Teratania
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Panther02
Achilles
14
3 / 3 / 4
7,548
755
6,740
10,908
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
RosesKrown
Ravana
14
2 / 2 / 2
7,410
741
2,747
5,908
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Rømans
Ganesha
14
0 / 0 / 12
8,075
808
7,033
8,523
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TheHoose
Xbalanque
15
3 / 2 / 7
8,127
813
13,304
7,683
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Šall
Scylla
15
5 / 0 / 4
8,293
829
16,721
3,452
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 3 / 5
6,443
644
5,107
14,042
10,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
Kenkasa
Xing Tian
12
0 / 1 / 4
6,479
648
5,711
15,271
14,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
MrQuesto
Kukulkan
12
0 / 4 / 5
6,566
657
3,760
8,446
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ONTHEJOB20
Chang'e
14
4 / 2 / 2
7,620
762
5,213
9,829
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Teratania
Thanatos
14
3 / 3 / 3
7,472
747
4,688
8,613
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
13
Kills
7
7
Deaths
13
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
5
0.83
L
Xing Tian
Kenkasa
Xing Tian
0
1
4
2
L
Kukulkan
MrQuesto
Kukulkan
0
4
5
0.63
L
Chang'e
ONTHEJOB20
Chang'e
4
2
2
2.5
W
Achilles
Panther02
Achilles
3
3
4
1.67
W
Ravana
RosesKrown
Ravana
2
2
2
1.5
W
Ganesha
Rømans
Ganesha
0
0
12
6
L
Thanatos
Teratania
Thanatos
3
3
3
1.5
W
Xbalanque
TheHoose
Xbalanque
3
2
7
3.25
W
Scylla
Šall
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,545
Damage
24,479
36,474
Taken
56,201
24,811
Mitigated
36,423
8,275
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,107
186
0
3,094
14,042
10,600
0
4,391
9,236
0
12,981
L
Xing Tian
Kenkasa
Xing Tian
5,711
489
0
598
15,271
14,654
0
6,545
8,471
16,663
485
L
Kukulkan
MrQuesto
Kukulkan
3,760
599
0
0
8,446
2,743
0
5,717
2,681
13,278
0
L
Chang'e
ONTHEJOB20
Chang'e
5,213
792
2,400
3,418
9,829
4,062
0
4,111
5,589
20,507
0
W
Achilles
Panther02
Achilles
6,740
1,393
0
662
10,908
7,972
124
3,943
6,745
0
11,392
W
Ravana
RosesKrown
Ravana
2,747
830
0
1,147
5,908
4,013
900
2,559
3,157
0
16,200
W
Ganesha
Rømans
Ganesha
7,033
472
0
3,177
8,523
8,571
0
2,805
5,426
19,953
0
L
Thanatos
Teratania
Thanatos
4,688
963
0
4,490
8,613
4,364
0
3,002
5,468
0
21,260
W
Xbalanque
TheHoose
Xbalanque
13,304
5,052
0
2,482
7,683
3,002
1,922
2,110
5,357
0
39,896
W
Scylla
Šall
Scylla
16,721
1,747
80
727
3,452
1,253
0
2,086
1,109
42,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
34,580
205
Minions Killed
149
0
Camps Cleared
0
1,009,261
Distance Traveled
1,021,077
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,443
644
19
2
0
224,414
0
L
Xing Tian
6,479
648
22
2
0
209,201
0
L
Kukulkan
6,566
657
34
3
0
167,764
0
L
Chang'e
7,620
762
38
4
0
203,536
0
W
Achilles
7,548
755
20
2
0
221,792
0
W
Ravana
7,410
741
33
3
0
197,773
0
W
Ganesha
8,075
808
0
0
0
195,341
1
L
Thanatos
7,472
747
36
4
0
216,162
0
W
Xbalanque
8,127
813
81
8
0
181,263
0
W
Scylla
8,293
829
71
7
0
213,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role