Player Matchup

Eset
Eset
ApexShadow9191
Eset
Level 136
God Stats
2W - 1L
1,687 SR
Queue Stats
212W - 188L
1,536 Elo+
Solo
Fenrir
Fenrir
Dyslexican1983
Fenrir
Level 22
God Stats
7W - 23L
1,222 SR
Queue Stats
141W - 142L
1,478 Elo+
Party 1
Medusa
Medusa
Khastiana
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,339 Elo+
Party 1
Sobek
Sobek
LasagnaBot
Sobek
Level 29
God Stats
4W - 2L
1,654 SR
Queue Stats
5W - 8L
1,432 Elo+
Party 1
Apollo
Apollo
TheChosenGamer
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,502 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,457 Elo+

VS

Team Averages
Level 64
1,704 SR
1,512 Elo+
Nox
Nox
ByDrude
Nox
Level 69
God Stats
1W - 1L
1,935 SR
Queue Stats
46W - 48L
1,488 Elo+
Party 2
Mulan
Mulan
Chinchisama
Mulan
Level 56
God Stats
13W - 23L
1,547 SR
Queue Stats
152W - 162L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
JGR44-9
Xbalanque
Level 79
God Stats
0W - 1L
1,770 SR
Queue Stats
15W - 13L
1,478 Elo+
Party 2
Thanatos
Thanatos
JumhCR
Thanatos
Level 27
God Stats
1W - 3L
1,580 SR
Queue Stats
127W - 126L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
dylanpr007
Cthulhu
Level 88
God Stats
11W - 11L
1,688 SR
Queue Stats
83W - 73L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,205
600
9,514
8,083
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 5
8,839
520
10,456
14,318
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Khastiana
Medusa
15
4 / 0 / 1
8,911
524
6,530
7,954
3,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
1 / 0 / 10
8,595
506
4,861
13,922
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 0
9,744
573
12,598
16,033
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 7 / 1
8,000
471
3,771
11,304
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 2
8,999
529
11,358
17,322
14,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
JGR44-9
Xbalanque
14
0 / 3 / 0
7,767
457
6,475
11,343
4,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
JumhCR
Thanatos
16
5 / 2 / 0
9,560
562
8,370
18,860
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
dylanpr007
Cthulhu
12
0 / 2 / 0
7,040
414
5,390
8,352
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
6
6
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Nox
1
7
1
0.21
L
0
1
2
1
W
4
2
5
3.25
L
Xbalanque
JGR44-9
Xbalanque
0
3
0
0
L
Thanatos
JumhCR
Thanatos
5
2
0
2.5
W
Medusa
Khastiana
Medusa
4
0
1
4.5
W
Sobek
1
0
10
6
W
1
2
0
0.5
L
Cthulhu
dylanpr007
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
35,364
60,310
Taken
67,181
31,161
Mitigated
38,643
22,364
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,514
941
117
1,286
8,083
2,821
0
1,738
6,345
69,078
0
L
Nox
3,771
497
0
1,020
11,304
4,684
0
5,931
5,349
50,098
0
L
11,358
450
0
6,190
17,322
14,536
0
0
17,322
0
78,834
W
10,456
2,796
0
2,204
14,318
5,880
0
2,160
12,158
0
65,938
L
Xbalanque
JGR44-9
Xbalanque
6,475
1,982
0
4,479
11,343
4,524
975
3,033
8,310
0
68,681
L
Thanatos
JumhCR
Thanatos
8,370
2,509
0
12,210
18,860
8,244
0
3,846
15,014
0
77,230
W
Medusa
Khastiana
Medusa
6,530
3,020
0
4,394
7,954
3,258
680
1,787
6,167
0
75,477
W
Sobek
4,861
543
0
6,788
13,922
12,255
224
3,605
10,317
16,534
0
W
12,598
9,336
0
7,575
16,033
6,947
143
0
16,033
0
86,193
L
Cthulhu
dylanpr007
Cthulhu
5,390
291
130
2,269
8,352
6,655
0
1,592
6,760
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
41,366
498
Minions Killed
497
0
Camps Cleared
0
1,632,773
Distance Traveled
1,600,294
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,205
600
119
7
0
299,635
0
L
Nox
8,000
471
93
5
0
318,131
0
L
Mulan
8,999
529
128
8
0
296,628
4
W
Fenrir
8,839
520
83
5
0
361,763
0
L
Xbalanque
7,767
457
119
7
0
284,811
0
L
Thanatos
9,560
562
106
6
0
349,407
0
W
Medusa
8,911
524
110
6
0
326,035
0
W
Sobek
8,595
506
28
2
0
341,969
2
W
Apollo
9,744
573
158
9
0
303,371
0
L
Cthulhu
7,040
414
51
3
0
351,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role