Player Matchup

Serqet
Serqet
Miminoo
Serqet
Level 81
God Stats
102W - 69L
1,493 SR
Queue Stats
276W - 253L
1,478 Elo+
Party 2
Cerberus
Cerberus
bulldog04790
Cerberus
Level 110
God Stats
1W - 0L
1,234 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 3
Hou Yi
Hou Yi
lalosui
Hou Yi
Level 67
God Stats
12W - 6L
1,519 SR
Queue Stats
64W - 59L
1,388 Elo+
Party 2
Janus
Janus
oHatch
Janus
Level 100
God Stats
10W - 10L
1,477 SR
Queue Stats
85W - 91L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
x KiiDz o
Hun Batz
Level 159
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 3
Team Averages
Level 103
1,401 SR
1,502 Elo+

VS

Team Averages
Level 114
1,508 SR
1,481 Elo+
Mulan
Mulan
FFouz
Mulan
Level 158
God Stats
7W - 5L
1,602 SR
Queue Stats
165W - 147L
1,554 Elo+
Party 1
Ra
Ra
Headbuster73
Ra
Level 62
God Stats
0W - 2L
1,163 SR
Queue Stats
82W - 94L
1,461 Elo+
Party 1
Athena
Athena
KaotikDissonance
Athena
Level 159
God Stats
22W - 22L
1,568 SR
Queue Stats
204W - 220L
1,502 Elo+
Solo
Chiron
Chiron
SkullCandy23
Chiron
Level 129
God Stats
2W - 2L
1,656 SR
Queue Stats
18W - 23L
1,443 Elo+
Solo
Izanami
Izanami
smolpeter
Izanami
Level 64
God Stats
20W - 22L
1,553 SR
Queue Stats
59W - 70L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Miminoo
Serqet
15
3 / 0 / 4
9,143
703
6,911
10,160
8,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
bulldog04790
Cerberus
15
2 / 0 / 6
9,152
704
8,096
15,617
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
lalosui
Hou Yi
17
4 / 0 / 4
9,869
759
9,753
8,866
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
oHatch
Janus
17
1 / 1 / 10
9,909
762
16,316
6,935
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
x KiiDz o
Hun Batz
17
5 / 2 / 5
10,011
770
11,874
14,442
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FFouz
Mulan
15
0 / 2 / 3
8,465
651
13,970
15,388
12,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 1
8,708
670
4,349
6,478
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
8,633
664
7,200
16,876
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
15
1 / 3 / 0
8,366
644
5,631
13,272
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
smolpeter
Izanami
14
1 / 4 / 1
8,527
656
5,187
10,711
3,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
3
3
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
FFouz
Mulan
0
2
3
0.75
L
1
2
1
0.75
L
0
4
2
0.25
W
Serqet
Miminoo
Serqet
3
0
4
5
L
Chiron
1
3
0
0.33
W
Cerberus
bulldog04790
Cerberus
2
0
6
5
W
Hou Yi
lalosui
Hou Yi
4
0
4
6
W
Janus
oHatch
Janus
1
1
10
6
L
Izanami
smolpeter
Izanami
1
4
1
0.38
W
Hun Batz
x KiiDz o
Hun Batz
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
36,337
56,020
Taken
62,725
36,292
Mitigated
39,326
10,260
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
FFouz
Mulan
13,970
1,139
0
3,016
15,388
12,067
0
4,500
10,586
0
39,043
L
4,349
283
1,642
741
6,478
2,631
0
4,201
1,955
33,124
0
L
7,200
1,827
0
1,470
16,876
15,425
0
5,331
11,075
13,083
0
W
Serqet
Miminoo
Serqet
6,911
1,465
0
0
10,160
8,380
60
2,335
7,825
0
18,260
L
Chiron
5,631
2,686
459
3,243
13,272
5,351
0
3,724
8,870
0
27,783
W
Cerberus
bulldog04790
Cerberus
8,096
432
0
4,806
15,617
13,574
67
2,788
12,476
19,806
0
W
Hou Yi
lalosui
Hou Yi
9,753
5,727
0
3,491
8,866
4,206
2,538
2,403
6,463
0
33,161
W
Janus
oHatch
Janus
16,316
610
0
500
6,935
3,031
1,029
1,814
5,121
52,026
0
L
Izanami
smolpeter
Izanami
5,187
3,905
179
1,154
10,711
3,852
0
5,722
4,597
0
25,843
W
Hun Batz
x KiiDz o
Hun Batz
11,874
4,368
0
1,463
14,442
7,101
1,479
2,197
12,121
0
44,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
42,699
275
Minions Killed
234
0
Camps Cleared
0
1,434,059
Distance Traveled
1,243,515
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,465
651
54
4
0
266,971
2
L
Ra
8,708
670
63
5
0
251,201
0
L
Athena
8,633
664
17
1
0
242,051
2
W
Serqet
9,143
703
20
2
0
292,926
0
L
Chiron
8,366
644
51
4
0
249,733
0
W
Cerberus
9,152
704
32
2
0
269,017
0
W
Hou Yi
9,869
759
65
5
0
260,527
0
W
Janus
9,909
762
100
8
0
285,923
3
L
Izanami
8,527
656
49
4
0
233,559
4
W
Hun Batz
10,011
770
58
4
0
325,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role