Player Matchup

Pele
Pele
 
Pele
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ReTTion11
Agni
Level 158
God Stats
1W - 0L
1,810 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
woll24
Danzaburou
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 190L
1,488 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,528 Elo+

VS

Team Averages
Level 81
1,530 SR
1,335 Elo+
Chaac
Chaac
BigballerBlayne
Chaac
Level 67
God Stats
2W - 3L
1,302 SR
Queue Stats
57W - 54L
1,092 Elo+
Solo
Da Ji
Da Ji
ChaosBane2020
Da Ji
Level 109
God Stats
118W - 135L
1,491 SR
Queue Stats
574W - 623L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
CyanideLollypop
Baba Yaga
Level 46
God Stats
2W - 2L
1,681 SR
Queue Stats
14W - 19L
1,315 Elo+
Solo
Nox
Nox
MIKEYDIZ6969
Nox
Level 82
God Stats
20W - 27L
1,726 SR
Queue Stats
228W - 235L
1,401 Elo+
Solo
Vulcan
Vulcan
PinkyK316
Vulcan
Level 103
God Stats
106W - 117L
1,454 SR
Queue Stats
298W - 330L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 4 / 3
9,333
1,167
9,083
12,646
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
14
1 / 0 / 6
8,826
1,103
4,447
5,829
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Scylla
 
Scylla
14
1 / 0 / 6
8,474
1,059
1,495
2,909
788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
4 / 2 / 4
9,723
1,215
7,547
5,734
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
woll24
Danzaburou
14
1 / 1 / 8
8,836
1,105
10,062
9,010
3,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

311

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,436
1,055
3,247
7,296
6,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 4
9,348
1,169
12,771
16,259
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
CyanideLollypop
Baba Yaga
12
0 / 0 / 0
7,222
903
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,919
1,115
7,940
4,400
1,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
PinkyK316
Vulcan
13
1 / 4 / 2
8,191
1,024
8,190
8,600
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
11
Kills
7
7
Deaths
11
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
4
3
1.38
W
Bacchus
 
Bacchus
1
0
6
4
W
Scylla
 
Scylla
1
0
6
4
L
1
1
4
3
L
3
6
4
0.83
L
Baba Yaga
CyanideLollypop
Baba Yaga
0
0
0
0
L
2
0
2
3
L
Vulcan
PinkyK316
Vulcan
1
4
2
0.5
W
Agni
4
2
4
3
W
Danzaburou
woll24
Danzaburou
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
32,148
36,128
Taken
36,555
18,439
Mitigated
19,506
5,383
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,083
1,924
0
926
12,646
6,839
0
4,761
7,885
0
27,298
W
Bacchus
 
Bacchus
4,447
305
0
1,076
5,829
5,438
0
3,643
2,186
13,230
0
W
Scylla
 
Scylla
1,495
296
0
230
2,909
788
0
928
1,981
8,014
0
L
3,247
755
0
2,624
7,296
6,646
0
2,842
4,454
0
12,870
L
12,771
3,973
0
260
16,259
7,394
0
4,850
11,409
0
23,745
L
Baba Yaga
CyanideLollypop
Baba Yaga
0
0
0
0
0
0
0
0
0
900
0
L
7,940
1,031
51
55
4,400
1,906
0
2,041
2,359
27,185
0
L
Vulcan
PinkyK316
Vulcan
8,190
4,462
0
330
8,600
3,560
0
3,819
4,781
22,233
0
W
Agni
7,547
484
0
0
5,734
2,063
0
1,302
4,432
28,351
0
W
Danzaburou
woll24
Danzaburou
10,062
5,578
0
3,151
9,010
3,311
0
5,614
3,396
0
21,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
42,116
168
Minions Killed
142
6
Camps Cleared
4
695,910
Distance Traveled
591,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,333
1,167
47
6
0
146,704
0
W
Bacchus
8,826
1,103
19
2
2
143,164
0
W
Scylla
8,474
1,059
13
2
0
127,394
0
L
Chaac
8,436
1,055
19
2
1
117,984
0
L
Da Ji
9,348
1,169
22
3
1
160,554
0
L
Baba Yaga
7,222
903
3
0
0
7,853
0
L
Nox
8,919
1,115
50
6
1
162,080
0
L
Vulcan
8,191
1,024
48
6
1
143,184
0
W
Agni
9,723
1,215
63
8
3
141,587
0
W
Danzaburou
8,836
1,105
26
3
1
137,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role