Player Matchup

Thoth
Thoth
ArkSheild429
Thoth
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,496 Elo+
Party 2
Yemoja
Yemoja
Bruhhhndon
Yemoja
Level 129
God Stats
0W - 3L
1,340 SR
Queue Stats
32W - 39L
1,344 Elo+
Party 2
Bastet
Bastet
Cassifier
Bastet
Level 91
God Stats
1W - 6L
1,383 SR
Queue Stats
25W - 37L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
MattstermindXD
Danzaburou
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
6W - 14L
1,340 Elo+
Party 2
Shiva
Shiva
WhackingPizza
Shiva
Level 60
God Stats
6W - 5L
1,534 SR
Queue Stats
30W - 36L
1,510 Elo+
Party 2
Team Averages
Level 82
1,443 SR
1,396 Elo+

VS

Team Averages
Level 73
1,600 SR
1,550 Elo+
Achilles
Achilles
Breeze111
Achilles
Level 45
God Stats
38W - 37L
1,519 SR
Queue Stats
97W - 106L
1,406 Elo+
Party 1
Bellona
Bellona
ExplosivePumPum
Bellona
Level 10
God Stats
2W - 1L
1,738 SR
Queue Stats
55W - 43L
1,708 Elo+
Party 3
Anubis
Anubis
ForbiddenButter
Anubis
Level 62
God Stats
89W - 59L
1,709 SR
Queue Stats
187W - 148L
1,588 Elo+
Party 3
Heimdallr
Heimdallr
SensualDonut
Heimdallr
Level 106
God Stats
74W - 57L
1,536 SR
Queue Stats
245W - 219L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
jay7375
Ao Kuang
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
358W - 320L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,261
482
3,953
10,116
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Bruhhhndon
Yemoja
10
0 / 1 / 1
6,174
475
5,669
8,924
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Cassifier
Bastet
10
0 / 5 / 1
5,815
447
2,415
12,616
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
MattstermindXD
Danzaburou
9
1 / 2 / 0
5,705
439
6,124
8,667
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,213
555
4,979
13,483
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Breeze111
Achilles
10
0 / 1 / 3
5,746
442
6,071
11,579
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
8,415
647
9,489
11,928
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 2
8,901
685
10,272
6,861
3,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SensualDonut
Heimdallr
11
1 / 0 / 2
6,563
505
5,650
6,840
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
jay7375
Ao Kuang
13
8 / 0 / 2
8,025
617
6,773
8,381
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
18
18
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Achilles
Breeze111
Achilles
0
1
3
1.5
L
Yemoja
Bruhhhndon
Yemoja
0
1
1
0.5
L
Bastet
Cassifier
Bastet
0
5
1
0.1
W
4
2
3
2.75
W
5
1
2
6
L
Danzaburou
MattstermindXD
Danzaburou
1
2
0
0.5
W
Heimdallr
SensualDonut
Heimdallr
1
0
2
2
L
3
4
0
0.75
W
Ao Kuang
jay7375
Ao Kuang
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
38,255
53,806
Taken
45,589
21,332
Mitigated
25,282
12,222
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,953
261
0
500
10,116
3,327
0
2,688
7,428
34,884
0
W
Achilles
Breeze111
Achilles
6,071
851
290
4,138
11,579
8,597
0
2,549
9,030
0
20,339
L
Yemoja
Bruhhhndon
Yemoja
5,669
1,339
1,987
2,598
8,924
5,895
0
389
8,023
30,089
0
L
Bastet
Cassifier
Bastet
2,415
338
0
2,757
12,616
3,831
0
4,754
7,862
0
41,356
W
9,489
4,175
0
5,136
11,928
7,535
1,004
2,647
9,037
0
66,368
W
10,272
151
0
5,008
6,861
3,160
0
791
5,986
74,942
0
L
Danzaburou
MattstermindXD
Danzaburou
6,124
3,086
0
2,354
8,667
3,486
0
942
7,271
0
41,851
W
Heimdallr
SensualDonut
Heimdallr
5,650
2,311
0
3,738
6,840
2,836
910
3,134
3,706
0
45,111
L
4,979
1,229
88
1,938
13,483
4,793
0
8,299
5,184
0
41,958
W
Ao Kuang
jay7375
Ao Kuang
6,773
1,046
0
1,630
8,381
3,154
0
191
8,176
53,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
37,650
334
Minions Killed
390
0
Camps Cleared
0
1,313,427
Distance Traveled
1,316,042
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,261
482
81
6
0
233,555
0
W
Achilles
5,746
442
22
2
0
270,032
5
L
Yemoja
6,174
475
59
5
0
221,730
1
L
Bastet
5,815
447
68
5
0
305,354
3
W
Bellona
8,415
647
99
8
0
283,260
0
W
Anubis
8,901
685
114
9
0
241,656
0
L
Danzaburou
5,705
439
68
5
0
305,926
0
W
Heimdallr
6,563
505
78
6
0
208,910
0
L
Shiva
7,213
555
58
4
0
246,862
2
W
Ao Kuang
8,025
617
77
6
0
312,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role