Player Matchup

Thor
Thor
Gongshow009
Thor
Level 105
God Stats
106W - 97L
1,540 SR
Queue Stats
797W - 744L
1,549 Elo+
Solo
Neith
Neith
IvanJerganov412
Neith
Level 16
God Stats
4W - 2L
1,664 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 3
Mulan
Mulan
TwoLegLarry
Mulan
Level 49
God Stats
25W - 22L
1,605 SR
Queue Stats
127W - 135L
1,513 Elo+
Party 3
Ymir
Ymir
ViserionXI
Ymir
Level 120
God Stats
20W - 15L
1,590 SR
Queue Stats
225W - 212L
1,589 Elo+
Solo
Scylla
Scylla
Zeefon
Scylla
Level 123
God Stats
4W - 3L
1,480 SR
Queue Stats
25W - 19L
1,568 Elo+
Party 3
Team Averages
Level 83
1,576 SR
1,538 Elo+

VS

Team Averages
Level 69
1,545 SR
1,592 Elo+
Hercules
Hercules
CervixCerberus
Hercules
Level 41
God Stats
15W - 8L
1,498 SR
Queue Stats
85W - 70L
1,639 Elo+
Party 2
Kuzenbo
Kuzenbo
MagicianPants
Kuzenbo
Level 69
God Stats
1W - 2L
1,745 SR
Queue Stats
39W - 43L
1,576 Elo+
Party 1
Anhur
Anhur
PhreshWes
Anhur
Level 100
God Stats
1W - 3L
1,597 SR
Queue Stats
50W - 54L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
Volunti
The Morrigan
Level 102
God Stats
7W - 15L
1,385 SR
Queue Stats
635W - 594L
1,480 Elo+
Solo
Bakasura
Bakasura
outfused
Bakasura
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 86L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
7,970
569
4,799
11,896
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 2
8,424
602
7,489
6,278
2,275
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 4
7,796
557
13,209
17,712
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 6
8,057
576
7,361
7,015
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Zeefon
Scylla
13
2 / 0 / 4
7,574
541
8,210
4,230
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 2 / 0
6,363
455
5,090
12,186
9,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
11
0 / 2 / 1
6,482
463
4,425
13,823
14,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anhur
PhreshWes
Anhur
11
0 / 5 / 0
6,098
436
4,688
11,117
4,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Volunti
The Morrigan
12
1 / 3 / 0
6,702
479
2,691
9,552
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
outfused
Bakasura
10
0 / 2 / 0
6,155
440
3,908
11,293
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
0
0
W
4
1
3
5.5
W
4
0
2
5
L
Kuzenbo
0
2
1
0.25
L
Anhur
PhreshWes
Anhur
0
5
0
0
W
2
0
4
4
W
2
0
6
5
L
The Morrigan
Volunti
The Morrigan
1
3
0
0.33
W
Scylla
Zeefon
Scylla
2
0
4
4
L
Bakasura
outfused
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
20,802
47,131
Taken
57,971
35,294
Mitigated
36,676
16,635
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,090
2,273
0
6,213
12,186
9,239
0
0
11,244
0
36,252
W
4,799
1,143
0
1,795
11,896
5,067
0
954
10,844
0
72,382
W
7,489
3,791
0
3,231
6,278
2,275
763
2,021
4,257
0
63,719
L
Kuzenbo
4,425
1,692
132
4,297
13,823
14,920
0
5,241
8,496
21,180
0
L
Anhur
PhreshWes
Anhur
4,688
1,939
0
3,080
11,117
4,198
0
2,019
9,049
0
48,443
W
13,209
1,445
0
8,096
17,712
19,732
0
138
16,872
0
59,078
W
7,361
1,104
0
2,196
7,015
6,797
0
1,731
5,284
32,671
0
L
The Morrigan
Volunti
The Morrigan
2,691
740
0
1,420
9,552
3,948
0
6,073
3,381
42,497
472
W
Scylla
Zeefon
Scylla
8,210
707
0
1,317
4,230
1,423
813
1,807
2,335
60,579
0
L
Bakasura
outfused
Bakasura
3,908
2,517
0
2,624
11,293
4,371
0
2,245
8,844
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
31,800
453
Minions Killed
346
0
Camps Cleared
0
1,332,840
Distance Traveled
1,263,973
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,363
455
67
5
0
221,994
0
W
Thor
7,970
569
103
7
0
297,673
0
W
Neith
8,424
602
129
9
0
245,802
3
L
Kuzenbo
6,482
463
33
2
0
272,027
3
L
Anhur
6,098
436
83
6
0
253,297
0
W
Mulan
7,796
557
86
6
0
264,979
4
W
Ymir
8,057
576
19
1
0
271,670
2
L
The Morrigan
6,702
479
91
7
0
254,592
4
W
Scylla
7,574
541
116
8
0
252,716
4
L
Bakasura
6,155
440
72
5
0
262,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role