Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FlyingPandaaa
Izanami
Level 165
God Stats
8W - 3L
1,812 SR
Queue Stats
221W - 221L
1,553 Elo+
Solo
Anubis
Anubis
NasirJWilson
Anubis
Level 122
God Stats
25W - 25L
1,631 SR
Queue Stats
236W - 307L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
StoneBongo56431
Baron Samedi
Level 97
God Stats
7W - 10L
1,293 SR
Queue Stats
475W - 462L
1,509 Elo+
Solo
Nike
Nike
Xfinity_Dropshot
Nike
Level 158
God Stats
1W - 2L
1,256 SR
Queue Stats
152W - 251L
1,399 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,483 Elo+

VS

Team Averages
Level 113
1,656 SR
1,495 Elo+
Tiamat
Tiamat
BaglMan
Tiamat
Level 109
God Stats
7W - 12L
1,599 SR
Queue Stats
270W - 253L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
BurgerGuy
Sun Wukong
Level 146
God Stats
27W - 18L
1,669 SR
Queue Stats
556W - 502L
1,498 Elo+
Party 2
Atlas
Atlas
Derek_Robles
Atlas
Level 121
God Stats
2W - 1L
1,853 SR
Queue Stats
284W - 251L
1,480 Elo+
Party 3
Charon
Charon
StrikingViper38
Charon
Level 107
God Stats
5W - 7L
1,476 SR
Queue Stats
189W - 184L
1,494 Elo+
Party 2
Artemis
Artemis
criskill3r
Artemis
Level 80
God Stats
9W - 6L
1,683 SR
Queue Stats
149W - 136L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
5 / 2 / 3
6,622
602
7,106
10,374
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
12
3 / 1 / 1
7,138
649
9,082
10,578
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
6 / 1 / 4
7,539
685
10,229
6,805
3,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
StoneBongo56431
Baron Samedi
10
1 / 3 / 3
6,059
551
3,558
9,520
5,893
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 5
6,289
572
4,547
8,716
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BaglMan
Tiamat
9
1 / 5 / 1
5,480
498
3,377
8,286
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BurgerGuy
Sun Wukong
11
3 / 4 / 0
6,508
592
6,941
13,214
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 4
4,978
453
3,944
8,948
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 4
6,156
560
3,100
9,638
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
criskill3r
Artemis
9
3 / 5 / 1
5,398
491
7,875
9,775
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
2
3
3.25
L
Tiamat
BaglMan
Tiamat
1
5
1
0.3
L
Sun Wukong
BurgerGuy
Sun Wukong
3
4
0
0.75
L
0
0
4
2
W
Izanami
3
1
1
3.5
W
Anubis
6
1
4
8
W
Baron Samedi
StoneBongo56431
Baron Samedi
1
3
3
0.83
L
1
2
4
1.5
W
1
1
5
3.5
L
Artemis
criskill3r
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
25,237
45,993
Taken
49,861
21,338
Mitigated
23,715
17,001
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,106
2,902
0
4,122
10,374
3,716
588
2,030
8,344
0
31,809
L
Tiamat
BaglMan
Tiamat
3,377
237
0
1,416
8,286
3,425
0
4,056
4,230
28,047
0
L
Sun Wukong
BurgerGuy
Sun Wukong
6,941
1,620
0
2,365
13,214
9,179
0
2,040
11,174
635
43,927
L
3,944
1,938
0
2,436
8,948
5,010
0
3,491
5,457
19,908
0
W
Izanami
9,082
5,720
0
3,463
10,578
4,226
928
1,705
8,873
0
73,148
W
Anubis
10,229
750
0
3,034
6,805
3,396
0
2,710
4,095
54,871
0
W
Baron Samedi
StoneBongo56431
Baron Samedi
3,558
527
709
3,017
9,520
5,893
0
3,930
5,590
13,013
0
L
3,100
207
0
3,625
9,638
3,708
0
2,790
6,848
34,986
0
W
4,547
1,054
0
2,656
8,716
4,107
0
633
8,083
0
46,379
L
Artemis
criskill3r
Artemis
7,875
5,008
0
1,985
9,775
2,393
84
1,452
8,323
0
26,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
28,520
357
Minions Killed
232
0
Camps Cleared
0
1,086,559
Distance Traveled
1,074,857
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,622
602
52
5
0
241,033
0
L
Tiamat
5,480
498
42
4
0
196,329
1
L
Sun Wukong
6,508
592
62
6
0
211,600
1
L
Atlas
4,978
453
20
2
0
235,964
0
W
Izanami
7,138
649
126
11
0
205,739
2
W
Anubis
7,539
685
92
8
0
205,130
0
W
Baron Samedi
6,059
551
17
2
0
214,862
2
L
Charon
6,156
560
66
6
0
228,866
0
W
Nike
6,289
572
70
6
0
219,795
4
L
Artemis
5,398
491
42
4
0
202,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role