Player Matchup

Agni
Agni
BobWillFist
Agni
Level 62
God Stats
8W - 9L
1,441 SR
Queue Stats
57W - 62L
1,459 Elo+
Party 2
Charon
Charon
ItsJohnOfGod
Charon
Level 123
God Stats
11W - 4L
1,668 SR
Queue Stats
67W - 53L
1,545 Elo+
Solo
Heimdallr
Heimdallr
JayBird_409
Heimdallr
Level 97
God Stats
3W - 2L
1,511 SR
Queue Stats
102W - 79L
1,545 Elo+
Solo
Janus
Janus
Mrdustydonut
Janus
Level 86
God Stats
15W - 16L
1,596 SR
Queue Stats
101W - 108L
1,481 Elo+
Party 2
Surtr
Surtr
SHiFTJustice
Surtr
Level 129
God Stats
4W - 4L
1,734 SR
Queue Stats
233W - 229L
1,533 Elo+
Party 2
Team Averages
Level 99
1,590 SR
1,512 Elo+

VS

Team Averages
Level 74
1,585 SR
1,508 Elo+
Ne Zha
Ne Zha
CaptainRedneck1
Ne Zha
Level 106
God Stats
4W - 1L
1,821 SR
Queue Stats
125W - 92L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Noacks
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,509 Elo+
Party 1
Izanami
Izanami
ProphetsBane98
Izanami
Level 74
God Stats
0W - 1L
1,496 SR
Queue Stats
64W - 50L
1,537 Elo+
Solo
Cabrakan
Cabrakan
SupriseGagball
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,495 Elo+
Party 1
Janus
Janus
samoansoldier
Janus
Level 128
God Stats
19W - 23L
1,607 SR
Queue Stats
466W - 440L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,026
639
3,067
5,569
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
9
1 / 2 / 3
5,914
538
4,817
5,671
2,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
JayBird_409
Heimdallr
10
2 / 2 / 0
5,668
515
2,838
7,496
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 5
7,113
647
7,038
7,696
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 4
7,203
655
8,034
8,366
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
5,776
525
6,317
12,035
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Noacks
Cthulhu
7
1 / 2 / 3
5,458
496
2,745
10,180
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 4
5,664
515
4,751
6,966
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
7
0 / 4 / 1
4,779
434
2,631
7,889
5,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,442
495
2,183
4,821
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
6
6
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
4
4
0
1
W
Charon
1
2
3
1.25
W
Heimdallr
JayBird_409
Heimdallr
2
2
0
1
W
3
1
5
5.5
L
Cthulhu
Noacks
Cthulhu
1
2
3
1.25
L
1
2
4
1.5
W
4
1
4
6
L
Cabrakan
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
18,627
34,798
Taken
41,891
16,139
Mitigated
20,274
10,256
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,067
371
0
1,000
5,569
1,751
32
1,333
4,088
45,513
0
L
6,317
2,462
0
784
12,035
4,635
0
3,465
8,540
0
31,206
W
Charon
4,817
707
73
2,320
5,671
2,855
0
1,257
4,392
21,802
0
W
Heimdallr
JayBird_409
Heimdallr
2,838
714
0
2,261
7,496
2,775
0
739
6,757
0
36,737
W
7,038
886
0
2,703
7,696
2,398
116
1,657
5,935
56,929
0
L
Cthulhu
Noacks
Cthulhu
2,745
126
936
1,812
10,180
6,660
63
4,402
5,778
20,333
0
L
4,751
2,642
0
1,812
6,966
2,206
9
3,269
3,697
0
42,481
W
8,034
2,863
0
1,899
8,366
6,360
408
2,390
5,910
539
44,560
L
Cabrakan
2,631
408
370
1,710
7,889
5,263
0
1,689
6,200
12,383
0
L
2,183
189
0
500
4,821
1,510
0
2,482
2,339
33,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
27,119
310
Minions Killed
260
0
Camps Cleared
0
1,110,625
Distance Traveled
1,078,293
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,026
639
84
8
0
231,719
0
L
Ne Zha
5,776
525
46
4
0
244,596
0
W
Charon
5,914
538
27
2
0
218,819
4
W
Heimdallr
5,668
515
50
5
0
202,072
0
W
Janus
7,113
647
82
7
0
241,742
0
L
Cthulhu
5,458
496
28
3
0
213,164
0
L
Izanami
5,664
515
84
8
0
256,248
0
W
Surtr
7,203
655
67
6
0
216,273
0
L
Cabrakan
4,779
434
24
2
0
159,149
0
L
Janus
5,442
495
78
7
0
205,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role