Player Matchup

Charybdis
Charybdis
HYFR Savage
Charybdis
Level 64
God Stats
4W - 3L
1,645 SR
Queue Stats
168W - 160L
1,457 Elo+
Party 2
Bakasura
Bakasura
InsideOutShlong
Bakasura
Level 121
God Stats
3W - 3L
1,647 SR
Queue Stats
609W - 574L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MagicPanda9161
Morgan Le Fay
Level 107
God Stats
15W - 17L
1,468 SR
Queue Stats
285W - 282L
1,474 Elo+
Party 2
Bacchus
Bacchus
TotallyNotHalf
Bacchus
Level 17
God Stats
7W - 11L
1,666 SR
Queue Stats
13W - 28L
1,374 Elo+
Party 2
Horus
Horus
ibugger98
Horus
Level 129
God Stats
3W - 2L
1,840 SR
Queue Stats
413W - 405L
1,437 Elo+
Party 2
Team Averages
Level 88
1,653 SR
1,450 Elo+

VS

Team Averages
Level 101
1,505 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ElCristhoOMG
Xbalanque
Level 106
God Stats
23W - 14L
1,497 SR
Queue Stats
372W - 337L
1,506 Elo+
Party 1
Vulcan
Vulcan
ManuelPat18
Vulcan
Level 108
God Stats
3W - 3L
1,134 SR
Queue Stats
266W - 262L
1,521 Elo+
Solo
King Arthur
King Arthur
WillIamSoSmooth
King Arthur
Level 88
God Stats
2W - 0L
1,894 SR
Queue Stats
18W - 17L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HYFR Savage
Charybdis
12
1 / 5 / 3
7,226
452
8,287
12,310
4,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
16
7 / 4 / 2
10,342
646
16,966
20,078
9,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MagicPanda9161
Morgan Le Fay
14
2 / 2 / 4
8,914
557
9,264
9,349
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 5 / 3
7,695
481
4,419
14,337
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
ibugger98
Horus
14
0 / 1 / 0
8,241
515
4,076
10,766
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 10
8,695
543
6,624
13,239
13,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
 
Bastet
14
2 / 3 / 3
8,189
512
7,301
14,723
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ElCristhoOMG
Xbalanque
15
7 / 3 / 4
8,940
559
16,030
12,982
5,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 5 / 5
8,084
505
6,538
10,838
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WillIamSoSmooth
King Arthur
15
3 / 0 / 4
8,725
545
10,008
16,075
14,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
16
17
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
10
8
W
Bastet
 
Bastet
2
3
3
1.17
W
Xbalanque
ElCristhoOMG
Xbalanque
7
3
4
3
L
Charybdis
HYFR Savage
Charybdis
1
5
3
0.5
L
Bakasura
7
4
2
2
L
Morgan Le Fay
MagicPanda9161
Morgan Le Fay
2
2
4
2
W
Vulcan
1
5
5
0.7
L
1
5
3
0.5
W
King Arthur
WillIamSoSmooth
King Arthur
3
0
4
5
L
Horus
ibugger98
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
46,501
66,840
Taken
67,857
45,494
Mitigated
42,782
16,235
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,624
2,435
1,931
4,790
13,239
13,612
18
2,765
9,612
0
27,795
W
Bastet
 
Bastet
7,301
2,516
0
4,852
14,723
5,074
0
2,882
11,066
0
68,568
W
Xbalanque
ElCristhoOMG
Xbalanque
16,030
8,927
0
4,801
12,982
5,895
0
2,229
9,865
0
73,201
L
Charybdis
HYFR Savage
Charybdis
8,287
3,652
0
3,312
12,310
4,273
0
400
11,880
0
48,286
L
Bakasura
16,966
9,630
0
4,671
20,078
9,995
740
1,517
18,513
0
87,267
L
Morgan Le Fay
MagicPanda9161
Morgan Le Fay
9,264
643
0
781
9,349
3,328
736
3,604
5,745
59,374
0
W
Vulcan
6,538
1,983
0
195
10,838
3,545
505
5,336
4,997
55,522
0
L
4,419
301
454
3,373
14,337
15,542
262
1,278
13,035
18,475
0
W
King Arthur
WillIamSoSmooth
King Arthur
10,008
1,269
0
3,128
16,075
14,656
62
343
13,783
581
64,751
L
Horus
ibugger98
Horus
4,076
1,727
120
3,524
10,766
12,356
360
161
10,605
0
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
42,633
447
Minions Killed
415
0
Camps Cleared
0
1,535,058
Distance Traveled
1,679,613
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,695
543
31
2
0
336,742
3
W
Bastet
8,189
512
92
6
0
377,795
0
W
Xbalanque
8,940
559
104
7
0
300,142
5
L
Charybdis
7,226
452
57
4
0
284,449
3
L
Bakasura
10,342
646
155
10
0
370,748
0
L
Morgan Le Fay
8,914
557
120
8
0
298,054
0
W
Vulcan
8,084
505
95
6
0
316,241
3
L
Bacchus
7,695
481
26
2
0
311,407
0
W
King Arthur
8,725
545
93
6
0
348,693
2
L
Horus
8,241
515
89
6
0
270,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role