Player Matchup

Danzaburou
Danzaburou
PankakeNE
Danzaburou
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,817 Elo+
Party 2
Kuzenbo
Kuzenbo
TOKYOBACKWOODS
Kuzenbo
Level 16
God Stats
11W - 1L
2,011 SR
Queue Stats
11W - 1L
1,927 Elo+
Party 2
Janus
Janus
Zuuq
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,955 Elo+
Party 2
Team Averages
Level 44
1,670 SR
1,900 Elo+

VS

Team Averages
Level 52
1,484 SR
1,401 Elo+
Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Araquasiki
Medusa
Level 101
God Stats
3W - 4L
1,587 SR
Queue Stats
60W - 70L
1,484 Elo+
Party 1
Anubis
Anubis
DaCaramelKid923
Anubis
Level 10
God Stats
3W - 7L
1,365 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PankakeNE
Danzaburou
13
8 / 2 / 5
10,332
939
13,192
8,731
3,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 9
8,193
745
2,440
9,419
8,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Zuuq
Janus
14
7 / 0 / 8
10,210
928
14,172
6,835
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 6 / 4
7,534
685
5,901
14,634
13,504
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Araquasiki
Medusa
11
4 / 6 / 1
8,663
788
6,517
10,738
3,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 1
7,842
713
3,598
8,192
3,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
4
0.33
L
Medusa
Araquasiki
Medusa
4
6
1
0.75
L
1
3
1
0.5
W
Danzaburou
PankakeNE
Danzaburou
8
2
5
5.25
W
0
3
9
1.5
W
Janus
Zuuq
Janus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
16,016
24,985
Taken
33,564
15,044
Mitigated
20,612
4,070
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,901
1,285
0
946
14,634
13,504
0
4,832
9,742
0
13,788
L
Medusa
Araquasiki
Medusa
6,517
2,433
0
168
10,738
3,871
0
6,676
4,062
0
30,508
L
3,598
186
0
1,694
8,192
3,237
0
5,696
2,496
28,012
0
W
Danzaburou
PankakeNE
Danzaburou
13,192
6,787
0
3,056
8,731
3,616
420
784
7,947
0
46,904
W
2,440
1,326
0
518
9,419
8,837
375
2,561
6,858
9,434
0
W
Janus
Zuuq
Janus
14,172
1,256
0
496
6,835
2,591
1,268
847
5,988
52,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
24,039
123
Minions Killed
112
0
Camps Cleared
0
649,448
Distance Traveled
573,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,534
685
16
1
0
203,375
4
L
Medusa
8,663
788
44
4
0
192,864
2
L
Anubis
7,842
713
52
5
0
177,387
0
W
Danzaburou
10,332
939
53
5
0
201,344
0
W
Kuzenbo
8,193
745
10
1
0
217,570
0
W
Janus
10,210
928
60
5
0
230,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role