Player Matchup

Skadi
Skadi
Glumsie
Skadi
Level 27
God Stats
3W - 4L
1,618 SR
Queue Stats
182W - 174L
1,576 Elo+
Party 1
Awilix
Awilix
GrannyGrinder79
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,633 Elo+
Party 3
Maui
Maui
Jtrout
Maui
Level 38
God Stats
3W - 3L
1,585 SR
Queue Stats
302W - 299L
1,530 Elo+
Party 1
Charybdis
Charybdis
TooLateGames
Charybdis
Level 129
God Stats
0W - 1L
1,402 SR
Queue Stats
43W - 28L
1,598 Elo+
Party 3
Hel
Hel
Vallstorm1
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 3
Team Averages
Level 69
1,521 SR
1,611 Elo+

VS

Team Averages
Level 103
1,523 SR
1,498 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
DabasaurusRex1
Ah Muzen Cab
Level 120
God Stats
5W - 2L
1,511 SR
Queue Stats
114W - 108L
1,525 Elo+
Party 2
Thor
Thor
Vretrew
Thor
Level 64
God Stats
3W - 1L
1,645 SR
Queue Stats
169W - 128L
1,525 Elo+
Solo
Yemoja
Yemoja
XXMAXTERXX2000
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,446 Elo+
Party 4
Anhur
Anhur
confaubs
Anhur
Level 101
God Stats
6W - 5L
1,462 SR
Queue Stats
157W - 149L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Glumsie
Skadi
12
0 / 4 / 1
6,235
624
7,086
8,775
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 1
7,235
724
9,177
9,888
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
Jtrout
Maui
13
0 / 4 / 4
7,372
737
5,218
12,182
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
TooLateGames
Charybdis
15
2 / 3 / 3
7,642
764
11,540
9,129
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,406
641
4,048
7,787
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 0 / 14
8,167
817
6,166
10,640
10,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
DabasaurusRex1
Ah Muzen Cab
16
9 / 1 / 8
9,288
929
18,038
12,163
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Vretrew
Thor
13
4 / 2 / 10
7,880
788
8,260
9,728
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 0 / 17
7,692
769
2,919
8,347
6,528
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
confaubs
Anhur
16
7 / 2 / 9
8,802
880
8,662
8,212
4,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
20
20
Deaths
5
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
14
7
W
Ah Muzen Cab
DabasaurusRex1
Ah Muzen Cab
9
1
8
13
L
Skadi
Glumsie
Skadi
0
4
1
0.13
L
2
5
1
0.5
L
Maui
Jtrout
Maui
0
4
4
0.5
L
Charybdis
TooLateGames
Charybdis
2
3
3
1.17
L
1
4
1
0.38
W
Thor
Vretrew
Thor
4
2
10
4.5
W
0
0
17
8.5
W
Anhur
confaubs
Anhur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
44,045
47,761
Taken
49,090
26,265
Mitigated
35,210
9,480
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,166
83
0
1,415
10,640
10,808
215
2,808
7,832
7,459
0
W
Ah Muzen Cab
DabasaurusRex1
Ah Muzen Cab
18,038
6,910
4,493
3,390
12,163
7,538
811
2,213
9,950
0
36,106
L
Skadi
Glumsie
Skadi
7,086
1,508
916
558
8,775
3,116
0
1,489
7,286
0
14,915
L
9,177
2,420
188
784
9,888
4,019
0
1,445
8,443
0
14,142
L
Maui
Jtrout
Maui
5,218
876
321
793
12,182
11,928
0
2,882
9,288
9,757
0
L
Charybdis
TooLateGames
Charybdis
11,540
3,628
657
2,278
9,129
3,992
0
1,660
7,469
0
27,309
L
4,048
256
1,447
1,538
7,787
3,210
0
1,609
6,178
8,590
0
W
Thor
Vretrew
Thor
8,260
817
2,953
953
9,728
5,503
585
1,544
8,184
0
17,688
W
2,919
351
4,437
1,851
8,347
6,528
205
1,227
7,120
6,442
0
W
Anhur
confaubs
Anhur
8,662
2,830
0
0
8,212
4,833
1,834
1,582
6,630
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
41,829
99
Minions Killed
101
0
Camps Cleared
0
887,748
Distance Traveled
957,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,167
817
3
0
0
204,003
0
W
Ah Muzen Cab
9,288
929
42
4
0
193,416
0
L
Skadi
6,235
624
12
1
0
193,872
0
L
Awilix
7,235
724
19
2
0
186,307
0
L
Maui
7,372
737
17
2
0
173,703
0
L
Charybdis
7,642
764
41
4
0
174,115
0
L
Hel
6,406
641
10
1
0
159,751
0
W
Thor
7,880
788
11
1
0
186,930
0
W
Yemoja
7,692
769
8
1
0
200,568
0
W
Anhur
8,802
880
37
4
0
172,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role