Player Matchup

Jormungandr
Jormungandr
DeathRock8907
Jormungandr
Level 63
God Stats
7W - 5L
1,311 SR
Queue Stats
65W - 74L
1,425 Elo+
Party 1
Medusa
Medusa
IcyFalcon
Medusa
Level 68
God Stats
2W - 1L
1,748 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 1
Surtr
Surtr
Kohdah
Surtr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jorncho
Morgan Le Fay
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,135 Elo+
Solo
Ao Kuang
Ao Kuang
wave_1123
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,398 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,357 Elo+

VS

Team Averages
Level 58
1,397 SR
1,371 Elo+
Anhur
Anhur
AustinKay_
Anhur
Level 74
God Stats
1W - 2L
1,303 SR
Queue Stats
143W - 145L
1,401 Elo+
Party 3
Thanatos
Thanatos
Bendutch17
Thanatos
Level 46
God Stats
49W - 54L
1,471 SR
Queue Stats
158W - 161L
1,415 Elo+
Solo
Bellona
Bellona
EggYoak
Bellona
Level 80
God Stats
4W - 1L
1,487 SR
Queue Stats
105W - 118L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Spellman999
Kukulkan
Level 68
God Stats
1W - 0L
1,327 SR
Queue Stats
119W - 131L
1,392 Elo+
Party 3
Anubis
Anubis
the1convict
Anubis
Level 22
God Stats
8W - 6L
1,396 SR
Queue Stats
82W - 95L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeathRock8907
Jormungandr
13
2 / 1 / 8
7,874
437
9,745
11,682
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
IcyFalcon
Medusa
15
7 / 0 / 2
8,809
489
13,224
7,292
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Kohdah
Surtr
14
3 / 3 / 0
9,235
513
11,218
19,876
15,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
jorncho
Morgan Le Fay
11
1 / 5 / 1
7,112
395
5,565
10,755
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
wave_1123
Ao Kuang
13
4 / 5 / 2
8,444
469
4,828
18,941
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 5 / 2
7,497
417
5,313
14,691
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Bendutch17
Thanatos
15
2 / 1 / 1
8,887
494
4,323
14,176
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
EggYoak
Bellona
17
5 / 2 / 1
10,547
586
13,716
18,873
21,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Spellman999
Kukulkan
13
1 / 6 / 1
8,538
474
4,917
11,960
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
6 / 3 / 3
10,073
560
13,945
9,381
5,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
14
14
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
5
2
0.2
W
Thanatos
Bendutch17
Thanatos
2
1
1
2.5
L
Jormungandr
DeathRock8907
Jormungandr
2
1
8
6
W
Bellona
EggYoak
Bellona
5
2
1
2.75
L
Medusa
IcyFalcon
Medusa
7
0
2
8
L
Surtr
Kohdah
Surtr
3
3
0
1
W
Kukulkan
Spellman999
Kukulkan
1
6
1
0.25
L
Morgan Le Fay
jorncho
Morgan Le Fay
1
5
1
0.3
W
Anubis
6
3
3
2.5
L
Ao Kuang
wave_1123
Ao Kuang
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
42,214
68,546
Taken
69,081
36,598
Mitigated
41,779
15,615
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,313
1,892
0
4,527
14,691
5,000
0
4,156
10,483
0
50,256
W
Thanatos
Bendutch17
Thanatos
4,323
1,207
0
8,955
14,176
6,261
218
1,994
12,182
0
65,681
L
Jormungandr
DeathRock8907
Jormungandr
9,745
1,736
207
1,073
11,682
8,555
0
4,450
7,232
48,694
362
W
Bellona
EggYoak
Bellona
13,716
5,375
0
6,296
18,873
21,052
488
2,590
16,108
0
86,481
L
Medusa
IcyFalcon
Medusa
13,224
5,527
0
3,945
7,292
2,476
752
1,012
6,280
0
64,324
L
Surtr
Kohdah
Surtr
11,218
4,079
0
2,875
19,876
15,098
0
3,388
15,905
871
62,096
W
Kukulkan
Spellman999
Kukulkan
4,917
400
998
2,799
11,960
4,207
0
4,625
7,263
46,409
0
L
Morgan Le Fay
jorncho
Morgan Le Fay
5,565
994
0
1,252
10,755
3,301
0
6,507
4,248
43,610
0
W
Anubis
13,945
710
0
5,113
9,381
5,259
426
6,996
2,385
74,502
0
L
Ao Kuang
wave_1123
Ao Kuang
4,828
1,326
0
6,263
18,941
7,168
0
3,693
15,200
58,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
45,542
423
Minions Killed
524
0
Camps Cleared
0
1,711,012
Distance Traveled
1,689,365
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,497
417
64
4
0
300,970
0
W
Thanatos
8,887
494
101
6
0
377,470
0
L
Jormungandr
7,874
437
59
3
0
369,495
3
W
Bellona
10,547
586
166
9
0
367,592
2
L
Medusa
8,809
489
118
7
0
357,013
0
L
Surtr
9,235
513
100
6
0
362,186
5
W
Kukulkan
8,538
474
81
5
0
318,409
4
L
Morgan Le Fay
7,112
395
54
3
0
249,316
0
W
Anubis
10,073
560
112
6
0
324,924
4
L
Ao Kuang
8,444
469
92
5
0
373,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role