Player Matchup

Skadi
Skadi
BLANKO v1
Skadi
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 2
Charon
Charon
REQ v1
Charon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
TRASHBOY v1
Nu Wa
Level 101
God Stats
2W - 0L
1,459 SR
Queue Stats
3W - 2L
1,545 Elo+
Party 2
Team Averages
Level 112
1,492 SR
1,618 Elo+

VS

Team Averages
Level 79
1,654 SR
1,477 Elo+
Surtr
Surtr
K1NGK3V
Surtr
Level 93
God Stats
4W - 6L
1,638 SR
Queue Stats
252W - 254L
1,508 Elo+
Solo
Ymir
Ymir
PorkyThePawg
Ymir
Level 115
God Stats
4W - 4L
1,633 SR
Queue Stats
259W - 254L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
airkeeper2
Cthulhu
Level 29
God Stats
85W - 38L
1,692 SR
Queue Stats
222W - 187L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BLANKO v1
Skadi
15
4 / 3 / 5
11,604
725
13,540
10,730
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charon
REQ v1
Charon
14
2 / 0 / 6
10,957
685
11,209
8,980
8,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 1 / 6
11,484
718
16,854
3,965
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
K1NGK3V
Surtr
13
2 / 4 / 2
10,574
661
6,625
19,816
12,234
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 5 / 1
9,759
610
4,205
15,887
10,916
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
airkeeper2
Cthulhu
14
2 / 0 / 1
10,997
687
10,087
15,249
12,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
BLANKO v1
Skadi
4
3
5
2.17
L
Surtr
K1NGK3V
Surtr
2
4
2
0.75
L
0
5
1
0.1
W
Charon
REQ v1
Charon
2
0
6
5
W
3
1
6
6
L
Cthulhu
airkeeper2
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
20,917
23,675
Taken
50,952
14,659
Mitigated
36,121
5,169
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BLANKO v1
Skadi
13,540
5,705
0
2,173
10,730
4,605
18
6,272
4,458
0
47,956
L
Surtr
K1NGK3V
Surtr
6,625
1,492
0
2,934
19,816
12,234
80
10,477
9,339
190
47,345
L
4,205
85
0
3,361
15,887
10,916
0
8,217
7,670
30,430
0
W
Charon
REQ v1
Charon
11,209
2,218
0
2,737
8,980
8,167
408
5,253
3,562
26,643
0
W
16,854
5,940
0
259
3,965
1,887
937
2,826
1,139
58,618
0
L
Cthulhu
airkeeper2
Cthulhu
10,087
100
1,450
6,229
15,249
12,971
0
10,034
5,215
45,434
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
31,330
177
Minions Killed
157
0
Camps Cleared
0
776,111
Distance Traveled
811,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,604
725
60
4
0
279,556
0
L
Surtr
10,574
661
63
4
0
279,449
0
L
Ymir
9,759
610
41
3
0
240,061
0
W
Charon
10,957
685
29
2
0
241,598
0
W
Nu Wa
11,484
718
88
6
0
254,957
0
L
Cthulhu
10,997
687
53
3
0
292,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role