Player Matchup

Artio
Artio
AntiAcrobat624
Artio
Level 148
God Stats
4W - 2L
1,745 SR
Queue Stats
531W - 530L
1,428 Elo+
Solo
Bacchus
Bacchus
SnipersUp
Bacchus
Level 159
God Stats
15W - 26L
1,374 SR
Queue Stats
473W - 519L
1,543 Elo+
Party 1
Chaac
Chaac
jayboy095
Chaac
Level 158
God Stats
0W - 4L
1,250 SR
Queue Stats
340W - 380L
1,484 Elo+
Party 1
Neith
Neith
jonnyloco172
Neith
Level 119
God Stats
55W - 53L
1,508 SR
Queue Stats
195W - 187L
1,542 Elo+
Solo
Aphrodite
Aphrodite
sac_smacker
Aphrodite
Level 86
God Stats
147W - 171L
1,528 SR
Queue Stats
162W - 181L
1,514 Elo+
Solo
Team Averages
Level 134
1,481 SR
1,502 Elo+

VS

Team Averages
Level 106
1,560 SR
1,550 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ChangedName13Dv
Thanatos
Level 69
God Stats
18W - 13L
1,523 SR
Queue Stats
649W - 504L
1,618 Elo+
Party 2
Hercules
Hercules
ChokesOnJello
Hercules
Level 108
God Stats
3W - 1L
1,264 SR
Queue Stats
47W - 26L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Frost_Assassin_6
Kuzenbo
Level 87
God Stats
2W - 1L
1,950 SR
Queue Stats
31W - 27L
1,520 Elo+
Solo
Artemis
Artemis
Nelzoraurs
Artemis
Level 109
God Stats
12W - 8L
1,565 SR
Queue Stats
88W - 82L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,255
1,209
4,404
9,957
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SnipersUp
Bacchus
12
0 / 0 / 1
7,301
1,217
5,119
10,049
12,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
jayboy095
Chaac
12
1 / 0 / 0
7,502
1,250
7,178
8,420
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 3 / 0
6,567
1,095
6,155
7,106
3,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sac_smacker
Aphrodite
11
0 / 1 / 0
6,119
1,020
418
1,178
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

346

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 1
7,341
1,224
8,402
3,083
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
12
0 / 0 / 3
6,874
1,146
5,711
3,801
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ChokesOnJello
Hercules
12
2 / 0 / 2
7,276
1,213
7,568
7,515
7,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 2
6,530
1,088
4,829
6,922
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nelzoraurs
Artemis
12
0 / 1 / 2
6,700
1,117
6,128
5,881
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
4
4
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
L
0
0
1
0.5
W
Thanatos
0
0
3
1.5
W
Hercules
ChokesOnJello
Hercules
2
0
2
3
W
0
0
2
1
W
Artemis
Nelzoraurs
Artemis
0
1
2
1
L
Bacchus
SnipersUp
Bacchus
0
0
1
0.5
L
Chaac
jayboy095
Chaac
1
0
0
1
L
0
3
0
0
L
Aphrodite
sac_smacker
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
32,638
36,710
Taken
27,202
35,558
Mitigated
22,622
8,937
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,402
1,419
0
0
3,083
1,248
0
1,355
1,715
29,333
0
L
4,404
617
611
1,092
9,957
9,712
0
3,919
6,002
15,642
0
W
Thanatos
5,711
614
0
3,230
3,801
1,985
0
815
2,986
0
17,660
W
Hercules
ChokesOnJello
Hercules
7,568
2,789
0
3,044
7,515
7,396
0
2,968
4,544
0
13,215
W
4,829
1,786
0
959
6,922
9,285
0
1,846
5,069
9,599
0
W
Artemis
Nelzoraurs
Artemis
6,128
2,196
0
1,742
5,881
2,708
0
3,001
2,880
0
14,567
L
Bacchus
SnipersUp
Bacchus
5,119
1,059
1,364
2,094
10,049
12,735
0
3,514
6,304
9,924
0
L
Chaac
jayboy095
Chaac
7,178
959
0
2,299
8,420
9,122
0
3,340
4,772
0
18,739
L
6,155
3,268
111
938
7,106
3,264
0
1,553
5,420
0
25,034
L
Aphrodite
sac_smacker
Aphrodite
418
87
253
175
1,178
725
0
260
918
1,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
34,721
120
Minions Killed
119
3
Camps Cleared
9
554,948
Distance Traveled
650,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,341
1,224
50
8
3
114,636
0
L
Artio
7,255
1,209
34
6
0
155,818
0
W
Thanatos
6,874
1,146
29
5
6
131,145
0
W
Hercules
7,276
1,213
10
2
0
141,202
0
W
Kuzenbo
6,530
1,088
14
2
0
144,257
0
W
Artemis
6,700
1,117
16
3
0
119,202
0
L
Bacchus
7,301
1,217
9
2
1
133,612
0
L
Chaac
7,502
1,250
26
4
0
134,888
0
L
Neith
6,567
1,095
49
8
2
106,642
0
L
Aphrodite
6,119
1,020
2
0
0
23,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role