Player Matchup

Merlin
Merlin
GawkyCars174796
Merlin
Level 88
God Stats
4W - 4L
1,413 SR
Queue Stats
165W - 133L
1,551 Elo+
Solo
Vulcan
Vulcan
MangoPeddeler
Vulcan
Level 46
God Stats
16W - 15L
1,628 SR
Queue Stats
220W - 241L
1,551 Elo+
Party 1
Anubis
Anubis
SkinnyTwoLane
Anubis
Level 6
God Stats
16W - 15L
1,650 SR
Queue Stats
49W - 63L
1,645 Elo+
Party 1
Vamana
Vamana
Sparky21
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,641 Elo+
Solo
Charon
Charon
kerrnelsanders
Charon
Level 107
God Stats
16W - 8L
1,597 SR
Queue Stats
367W - 382L
1,536 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,585 Elo+

VS

Team Averages
Level 68
1,497 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Adam-Fmuoasl
Kukulkan
Level 27
God Stats
10W - 11L
1,405 SR
Queue Stats
16W - 24L
1,368 Elo+
Party 2
Vulcan
Vulcan
BoomBoomSaucez
Vulcan
Level 78
God Stats
18W - 11L
1,572 SR
Queue Stats
555W - 556L
1,587 Elo+
Solo
Hachiman
Hachiman
XxLocoShotsXx
Hachiman
Level 28
God Stats
6W - 4L
1,510 SR
Queue Stats
40W - 37L
1,469 Elo+
Party 2
Kali
Kali
ttvMrLapii
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,449
1,090
0
0
0
10
0 / 9 / 1
5,920
1,184
6,199
11,079
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 9 / 1
6,609
1,322
6,377
10,551
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Sparky21
Vamana
11
1 / 0 / 1
6,332
1,266
4,402
11,086
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,080
1,216
3,378
8,220
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

203

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 11
6,856
1,371
3,680
6,359
4,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Adam-Fmuoasl
Kukulkan
13
1 / 0 / 15
7,267
1,453
7,123
3,732
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 0 / 7
8,301
1,660
11,199
2,289
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxLocoShotsXx
Hachiman
13
8 / 0 / 7
7,777
1,555
10,087
5,543
1,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 1 / 11
7,234
1,447
6,055
8,061
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
2
Kills
22
22
Deaths
2
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
11
7.5
W
Kukulkan
Adam-Fmuoasl
Kukulkan
1
0
15
8.5
W
10
0
7
13.5
L
0
0
0
0
L
0
9
1
0.06
L
1
9
1
0.17
L
Vamana
Sparky21
Vamana
1
0
1
1.5
W
Hachiman
XxLocoShotsXx
Hachiman
8
0
7
11.5
L
0
4
2
0.25
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
38,144
40,936
Taken
25,984
23,697
Mitigated
11,751
407
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,680
460
230
120
6,359
4,219
0
3,872
2,264
5,528
0
W
Kukulkan
Adam-Fmuoasl
Kukulkan
7,123
713
0
0
3,732
1,384
0
2,952
700
23,268
0
W
11,199
4,338
0
228
2,289
931
0
1,296
800
30,683
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,199
2,166
0
0
11,079
4,580
0
5,904
5,032
16,201
0
L
6,377
94
0
0
10,551
5,946
0
5,218
5,220
20,704
0
L
Vamana
Sparky21
Vamana
4,402
1,595
0
407
11,086
9,290
0
5,766
4,817
0
10,020
W
Hachiman
XxLocoShotsXx
Hachiman
10,087
7,416
0
1,440
5,543
1,769
0
3,673
1,517
0
16,571
L
3,378
214
0
0
8,220
3,881
0
4,903
2,972
11,261
0
W
6,055
2,997
0
706
8,061
3,448
0
3,595
3,950
0
16,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
37,435
90
Minions Killed
142
3
Camps Cleared
6
406,297
Distance Traveled
644,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,856
1,371
4
1
1
121,074
0
W
Kukulkan
7,267
1,453
45
9
1
124,128
0
W
Vulcan
8,301
1,660
56
11
0
136,666
0
L
Merlin
5,449
1,090
0
0
0
0
0
L
Vulcan
5,920
1,184
14
3
0
113,390
0
L
Anubis
6,609
1,322
53
11
3
88,368
0
L
Vamana
6,332
1,266
10
2
0
131,343
0
W
Hachiman
7,777
1,555
14
3
2
123,566
0
L
Charon
6,080
1,216
13
3
0
73,196
0
W
Kali
7,234
1,447
23
5
2
139,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role