Player Matchup

Merlin
Merlin
BatWithDowns
Merlin
Level 123
God Stats
3W - 0L
1,749 SR
Queue Stats
306W - 281L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Carlile
Sun Wukong
Level 158
God Stats
18W - 12L
1,696 SR
Queue Stats
277W - 266L
1,515 Elo+
Party 1
Bacchus
Bacchus
DxJD
Bacchus
Level 130
God Stats
33W - 16L
1,695 SR
Queue Stats
144W - 134L
1,520 Elo+
Party 1
Izanami
Izanami
FatalBankshot
Izanami
Level 143
God Stats
11W - 0L
1,879 SR
Queue Stats
52W - 35L
1,610 Elo+
Solo
Hun Batz
Hun Batz
Mayopocalypse
Hun Batz
Level 123
God Stats
3W - 5L
1,317 SR
Queue Stats
153W - 145L
1,493 Elo+
Party 1
Team Averages
Level 135
1,667 SR
1,540 Elo+

VS

Team Averages
Level 130
1,609 SR
1,529 Elo+
Atlas
Atlas
 
Atlas
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JaceTheFace3
Charon
Level 145
God Stats
3W - 1L
1,764 SR
Queue Stats
211W - 200L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
KhariXD
Ratatoskr
Level 86
God Stats
2W - 1L
1,764 SR
Queue Stats
68W - 65L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spyro_The_Clown
Morgan Le Fay
Level 154
God Stats
78W - 81L
1,516 SR
Queue Stats
599W - 544L
1,562 Elo+
Solo
Cernunnos
Cernunnos
nickdabrick
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 4 / 5
7,171
552
6,172
7,650
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Carlile
Sun Wukong
13
0 / 1 / 2
7,426
571
4,803
10,451
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
DxJD
Bacchus
11
5 / 0 / 2
7,984
614
3,792
8,818
8,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
14
4 / 0 / 1
8,327
641
7,080
6,888
2,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Mayopocalypse
Hun Batz
11
3 / 2 / 2
6,942
534
3,881
10,333
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 3 / 4
6,193
476
6,640
11,325
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
8
0 / 3 / 0
5,034
387
2,465
5,660
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
KhariXD
Ratatoskr
13
5 / 4 / 0
7,341
565
6,066
11,856
4,443
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Spyro_The_Clown
Morgan Le Fay
12
0 / 0 / 0
6,785
522
6,144
8,292
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
nickdabrick
Cernunnos
7
0 / 2 / 0
4,574
352
1,482
5,561
1,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
7
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
4
1
W
Merlin
0
4
5
0.63
W
Sun Wukong
Carlile
Sun Wukong
0
1
2
1
W
Bacchus
DxJD
Bacchus
5
0
2
6
W
Izanami
4
0
1
4.5
L
Charon
0
3
0
0
L
Ratatoskr
KhariXD
Ratatoskr
5
4
0
1.25
W
Hun Batz
Mayopocalypse
Hun Batz
3
2
2
2
L
Morgan Le Fay
Spyro_The_Clown
Morgan Le Fay
0
0
0
0
L
Cernunnos
nickdabrick
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
22,797
44,140
Taken
42,694
23,134
Mitigated
20,058
10,941
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,640
2,185
0
2,067
11,325
7,616
0
6,024
5,301
31,906
0
W
Merlin
6,172
800
0
732
7,650
2,675
338
3,788
3,370
41,996
0
W
Sun Wukong
Carlile
Sun Wukong
4,803
1,371
0
2,697
10,451
6,046
496
4,299
6,152
0
66,563
W
Bacchus
DxJD
Bacchus
3,792
679
418
3,590
8,818
8,176
0
2,665
6,004
19,970
0
W
Izanami
7,080
4,918
0
3,054
6,888
2,718
2,820
2,159
4,729
0
78,582
L
Charon
2,465
176
0
451
5,660
3,615
0
759
4,901
15,494
0
L
Ratatoskr
KhariXD
Ratatoskr
6,066
2,097
0
4,346
11,856
4,443
0
2,008
9,848
0
49,092
W
Hun Batz
Mayopocalypse
Hun Batz
3,881
1,771
0
450
10,333
3,519
431
1,699
8,546
0
32,237
L
Morgan Le Fay
Spyro_The_Clown
Morgan Le Fay
6,144
1,274
0
3,514
8,292
2,954
0
265
8,027
53,919
0
L
Cernunnos
nickdabrick
Cernunnos
1,482
733
0
1,572
5,561
1,430
0
924
4,637
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
29,927
377
Minions Killed
285
0
Camps Cleared
0
1,331,050
Distance Traveled
1,115,113
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,193
476
54
4
0
241,756
0
W
Merlin
7,171
552
68
5
0
234,862
0
W
Sun Wukong
7,426
571
99
8
0
284,557
1
W
Bacchus
7,984
614
31
2
0
300,860
4
W
Izanami
8,327
641
135
10
0
224,587
3
L
Charon
5,034
387
11
1
0
182,136
0
L
Ratatoskr
7,341
565
98
8
0
294,234
3
W
Hun Batz
6,942
534
44
3
0
286,184
0
L
Morgan Le Fay
6,785
522
102
8
0
254,322
4
L
Cernunnos
4,574
352
20
2
0
142,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role