Player Matchup

Anubis
Anubis
BigLangostino
Anubis
Level 24
God Stats
21W - 12L
1,375 SR
Queue Stats
143W - 131L
1,540 Elo+
Party 3
Bacchus
Bacchus
CrashingSkulls13
Bacchus
Level 8
God Stats
1W - 1L
1,271 SR
Queue Stats
122W - 123L
1,354 Elo+
Party 3
Loki
Loki
ShadowDiamond03
Loki
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 109L
1,475 Elo+
Party 3
Ares
Ares
Thunderlas77
Ares
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 80L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
popgondan2
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,453 Elo+
Solo
Team Averages
Level 61
1,429 SR
1,470 Elo+

VS

Team Averages
Level 33
1,494 SR
1,297 Elo+
Horus
Horus
MangoJUULPod
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,214 Elo+
Party 1
Xing Tian
Xing Tian
hafnium
Xing Tian
Level 45
God Stats
14W - 7L
1,589 SR
Queue Stats
372W - 325L
1,398 Elo+
Party 2
Freya
Freya
montemon
Freya
Level 29
God Stats
4W - 4L
1,598 SR
Queue Stats
203W - 181L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
proud_bidet3
Ah Puch
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 18L
1,212 Elo+
Party 1
Kali
Kali
supersizemepls
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,247
569
18,193
13,174
6,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 6
7,340
408
3,309
12,598
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 0 / 3
9,514
529
8,136
13,232
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 7
8,450
469
7,355
11,969
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
popgondan2
Danzaburou
14
2 / 4 / 4
8,234
457
8,875
11,931
5,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,157
398
7,716
13,956
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
hafnium
Xing Tian
12
1 / 0 / 4
8,135
452
6,979
15,496
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
montemon
Freya
14
4 / 3 / 3
8,478
471
11,328
10,038
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
proud_bidet3
Ah Puch
14
1 / 5 / 3
8,219
457
8,015
10,179
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 0
8,355
464
7,978
18,828
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
10
10
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
1
2
6
2
L
1
2
4
1.5
W
7
0
3
8.5
W
0
1
7
3.5
L
Xing Tian
hafnium
Xing Tian
1
0
4
3
L
Freya
montemon
Freya
4
3
3
1.83
W
Danzaburou
popgondan2
Danzaburou
2
4
4
1
L
Ah Puch
proud_bidet3
Ah Puch
1
5
3
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
42,016
62,904
Taken
68,497
42,033
Mitigated
39,086
17,914
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,193
316
0
7,679
13,174
6,727
175
5,774
7,270
88,109
0
W
3,309
576
0
1,813
12,598
12,288
30
6,096
5,865
15,156
0
L
7,716
3,576
1,357
4,997
13,956
9,461
0
5,375
8,581
0
32,944
W
8,136
1,201
0
4,754
13,232
5,635
0
2,439
10,694
0
64,042
W
7,355
472
0
735
11,969
12,261
56
3,668
7,609
43,657
0
L
Xing Tian
hafnium
Xing Tian
6,979
879
0
4,144
15,496
13,711
303
7,682
7,814
25,760
0
L
Freya
montemon
Freya
11,328
3,071
0
4,062
10,038
4,299
818
4,264
5,774
60,987
0
W
Danzaburou
popgondan2
Danzaburou
8,875
2,955
0
2,933
11,931
5,122
1,132
7,243
4,256
0
57,619
L
Ah Puch
proud_bidet3
Ah Puch
8,015
269
0
1,185
10,179
3,962
0
4,418
5,761
67,169
0
L
7,978
3,848
0
3,181
18,828
7,653
0
7,183
11,645
0
66,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
40,344
406
Minions Killed
391
0
Camps Cleared
0
1,684,315
Distance Traveled
1,720,196
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,247
569
159
9
0
321,038
0
W
Bacchus
7,340
408
17
1
0
303,653
0
L
Horus
7,157
398
45
3
0
360,316
2
W
Loki
9,514
529
91
5
0
412,992
0
W
Ares
8,450
469
58
3
0
314,666
6
L
Xing Tian
8,135
452
28
2
0
360,946
0
L
Freya
8,478
471
124
7
0
319,450
0
W
Danzaburou
8,234
457
81
5
0
331,966
0
L
Ah Puch
8,219
457
115
6
0
321,672
0
L
Kali
8,355
464
79
4
0
357,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role