Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sublegend
Jing Wei
Level 63
God Stats
2W - 4L
1,457 SR
Queue Stats
45W - 83L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
afallenmoon
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 55L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
eebargar
Kukulkan
Level 25
God Stats
5W - 8L
1,558 SR
Queue Stats
219W - 235L
1,445 Elo+
Party 1
Fenrir
Fenrir
mastercrissss
Fenrir
Level 112
God Stats
8W - 6L
1,529 SR
Queue Stats
289W - 306L
1,457 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,405 Elo+

VS

Team Averages
Level 85
1,514 SR
1,456 Elo+
Anhur
Anhur
Afrodrein
Anhur
Level 59
God Stats
14W - 13L
1,531 SR
Queue Stats
88W - 68L
1,452 Elo+
Solo
Zeus
Zeus
Ahudz
Zeus
Level 122
God Stats
27W - 22L
1,541 SR
Queue Stats
264W - 278L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
Amaterasu7377
Ix Chel
Level 102
God Stats
1W - 4L
1,451 SR
Queue Stats
81W - 71L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
CKiRap
Sun Wukong
Level 82
God Stats
24W - 34L
1,333 SR
Queue Stats
739W - 826L
1,394 Elo+
Solo
Charon
Charon
StelarMender311
Charon
Level 60
God Stats
4W - 1L
1,716 SR
Queue Stats
213W - 230L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 0 / 4
10,464
1,046
10,600
5,858
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
Sublegend
Jing Wei
16
0 / 7 / 7
9,939
994
11,143
18,899
7,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
afallenmoon
Baron Samedi
15
0 / 8 / 4
9,479
948
10,799
18,441
8,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
eebargar
Kukulkan
16
0 / 6 / 5
9,993
999
4,257
11,797
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 8 / 1
12,130
1,213
15,818
22,172
9,703
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

128

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Afrodrein
Anhur
17
7 / 2 / 12
11,547
1,155
11,122
10,219
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Ahudz
Zeus
18
8 / 2 / 16
11,975
1,198
29,365
8,880
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
17
5 / 3 / 18
11,141
1,114
14,497
9,795
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CKiRap
Sun Wukong
17
5 / 4 / 12
10,783
1,078
10,191
14,635
9,870
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 13
11,783
1,178
5,855
15,691
15,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
11
Kills
29
29
Deaths
11
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
0
4
5
W
Anhur
Afrodrein
Anhur
7
2
12
6.5
W
Zeus
Ahudz
Zeus
8
2
16
8
W
Ix Chel
5
3
18
4.67
W
Sun Wukong
CKiRap
Sun Wukong
5
4
12
2.75
W
4
0
13
10.5
L
Jing Wei
Sublegend
Jing Wei
0
7
7
0.5
L
Baron Samedi
afallenmoon
Baron Samedi
0
8
4
0.25
L
Kukulkan
eebargar
Kukulkan
0
6
5
0.42
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
71,030
77,167
Taken
59,220
33,286
Mitigated
38,234
4,015
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,600
1,929
502
487
5,858
2,378
0
4,301
1,557
28,354
0
W
Anhur
Afrodrein
Anhur
11,122
7,766
0
939
10,219
4,656
0
3,261
6,958
0
21,275
W
Zeus
Ahudz
Zeus
29,365
2,195
0
0
8,880
3,613
0
4,029
4,851
55,901
0
W
Ix Chel
14,497
1,629
703
362
9,795
4,238
0
4,743
5,052
32,471
0
W
Sun Wukong
CKiRap
Sun Wukong
10,191
4,504
0
2,563
14,635
9,870
0
6,733
7,772
0
14,719
W
5,855
771
2,340
3,127
15,691
15,857
0
6,921
8,770
15,944
0
L
Jing Wei
Sublegend
Jing Wei
11,143
8,539
0
0
18,899
7,531
0
11,959
6,916
0
20,740
L
Baron Samedi
afallenmoon
Baron Samedi
10,799
2,398
305
483
18,441
8,704
0
13,776
4,665
21,567
0
L
Kukulkan
eebargar
Kukulkan
4,257
1,472
0
57
11,797
4,970
0
8,437
3,360
27,787
0
L
15,818
5,491
0
2,181
22,172
9,703
0
11,482
10,690
0
27,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
57,229
153
Minions Killed
170
4
Camps Cleared
3
933,007
Distance Traveled
903,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,464
1,046
37
4
0
197,544
0
W
Anhur
11,547
1,155
32
3
1
169,356
0
W
Zeus
11,975
1,198
60
6
0
182,635
0
W
Ix Chel
11,141
1,114
52
5
1
171,832
0
W
Sun Wukong
10,783
1,078
12
1
0
175,988
0
W
Charon
11,783
1,178
14
1
1
204,047
0
L
Jing Wei
9,939
994
15
2
1
217,249
0
L
Baron Samedi
9,479
948
19
2
1
156,841
0
L
Kukulkan
9,993
999
67
7
0
141,704
0
L
Fenrir
12,130
1,213
15
2
2
219,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role