Player Matchup

Horus
Horus
ImmortalKillerX
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 1
Cabrakan
Cabrakan
PolarBearBlk
Cabrakan
Level 156
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Ra
Ra
TheBabyChoppa
Ra
Level 26
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 6L
1,113 Elo+
Party 1
Team Averages
Level 69
1,428 SR
1,164 Elo+

VS

Team Averages
Level 99
1,429 SR
1,417 Elo+
Ra
Ra
ToolSlug
Ra
Level 85
God Stats
21W - 19L
1,537 SR
Queue Stats
173W - 166L
1,458 Elo+
Party 2
Bacchus
Bacchus
Villa in via
Bacchus
Level 104
God Stats
3W - 3L
1,374 SR
Queue Stats
213W - 230L
1,416 Elo+
Party 2
Hachiman
Hachiman
XxGH3TT0BAL3RxX
Hachiman
Level 107
God Stats
18W - 18L
1,376 SR
Queue Stats
134W - 144L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,216
656
2,288
9,051
8,210
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
PolarBearBlk
Cabrakan
10
1 / 2 / 0
7,738
703
4,316
10,243
13,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 1
7,842
713
3,226
4,928
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,622
784
6,932
2,962
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Villa in via
Bacchus
11
1 / 0 / 5
8,113
738
4,283
7,650
8,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
11
3 / 0 / 3
8,652
787
9,445
6,223
2,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cabrakan
PolarBearBlk
Cabrakan
1
2
0
0.5
L
0
2
1
0.25
W
2
1
3
3.5
W
Bacchus
Villa in via
Bacchus
1
0
5
3.5
W
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,830
Damage
20,660
24,222
Taken
16,835
24,529
Mitigated
11,838
5,118
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,288
1,203
424
842
9,051
8,210
0
4,314
4,737
0
9,051
L
Cabrakan
PolarBearBlk
Cabrakan
4,316
953
0
979
10,243
13,757
0
4,012
6,231
11,175
382
L
3,226
249
1,687
1,186
4,928
2,562
29
3,290
1,638
49,229
0
W
6,932
621
826
208
2,962
1,147
323
1,476
1,486
45,982
0
W
Bacchus
Villa in via
Bacchus
4,283
412
169
610
7,650
8,080
551
3,531
4,002
10,001
0
W
Hachiman
9,445
6,137
60
196
6,223
2,611
657
2,666
3,557
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
25,387
108
Minions Killed
120
0
Camps Cleared
0
582,418
Distance Traveled
607,940
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,216
656
11
1
0
195,715
1
L
Cabrakan
7,738
703
17
2
0
182,244
0
L
Ra
7,842
713
80
7
0
204,459
0
W
Ra
8,622
784
61
6
0
203,800
1
W
Bacchus
8,113
738
7
1
0
219,302
1
W
Hachiman
8,652
787
52
5
0
184,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role