Player Matchup

Surtr
Surtr
Monstaman20
Surtr
Level 60
God Stats
43W - 33L
1,504 SR
Queue Stats
152W - 129L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Your1King
Tsukuyomi
Level 119
God Stats
45W - 29L
1,613 SR
Queue Stats
724W - 655L
1,623 Elo+
Party 4
Arachne
Arachne
pewpewloli
Arachne
Level 43
God Stats
9W - 1L
1,849 SR
Queue Stats
79W - 71L
1,508 Elo+
Party 2
Ymir
Ymir
xXJbone0419Xx
Ymir
Level 48
God Stats
30W - 17L
1,719 SR
Queue Stats
83W - 63L
1,595 Elo+
Party 4
Zeus
Zeus
xmoy10
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,365 Elo+
Party 2
Team Averages
Level 75
1,637 SR
1,519 Elo+

VS

Team Averages
Level 80
1,605 SR
1,506 Elo+
Agni
Agni
Death_Deamon1313
Agni
Level 86
God Stats
8W - 10L
1,593 SR
Queue Stats
191W - 146L
1,519 Elo+
Party 1
Fenrir
Fenrir
Ferb0
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,536 Elo+
Solo
Martichoras
Martichoras
Hellraiser1677
Martichoras
Level 115
God Stats
14W - 9L
1,724 SR
Queue Stats
131W - 115L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
Warmlad
Cthulhu
Level 27
God Stats
19W - 7L
1,618 SR
Queue Stats
96W - 90L
1,438 Elo+
Party 3
Chaac
Chaac
papi_Smurf8115
Chaac
Level 67
God Stats
20W - 17L
1,590 SR
Queue Stats
198W - 161L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,824
602
7,921
11,368
9,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Your1King
Tsukuyomi
12
4 / 2 / 5
7,054
543
8,615
9,345
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arachne
pewpewloli
Arachne
12
3 / 0 / 6
7,404
570
5,786
9,022
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 8
7,393
569
3,969
10,048
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
xmoy10
Zeus
12
4 / 1 / 1
7,463
574
6,884
7,868
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,349
488
5,908
9,975
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ferb0
Fenrir
12
2 / 1 / 0
6,790
522
4,237
13,595
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Hellraiser1677
Martichoras
10
0 / 3 / 0
5,918
455
5,537
8,214
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Warmlad
Cthulhu
10
0 / 4 / 0
6,078
468
4,927
11,136
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
6,031
464
6,251
12,546
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
3
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fenrir
Ferb0
Fenrir
2
1
0
2
L
Martichoras
Hellraiser1677
Martichoras
0
3
0
0
W
2
0
1
2.5
L
Cthulhu
Warmlad
Cthulhu
0
4
0
0
W
Tsukuyomi
Your1King
Tsukuyomi
4
2
5
3.25
L
0
3
0
0
W
Arachne
pewpewloli
Arachne
3
0
6
6
W
2
0
8
6
W
Zeus
xmoy10
Zeus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
26,860
47,651
Taken
55,466
28,420
Mitigated
34,517
14,343
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,908
95
0
1,785
9,975
3,740
0
5,303
4,672
51,432
0
L
Fenrir
Ferb0
Fenrir
4,237
1,396
0
3,376
13,595
5,367
0
1,688
11,907
0
47,990
L
Martichoras
Hellraiser1677
Martichoras
5,537
2,050
0
1,776
8,214
3,075
0
562
7,652
0
46,297
W
7,921
3,605
0
4,788
11,368
9,324
0
133
11,235
717
58,194
L
Cthulhu
Warmlad
Cthulhu
4,927
1,171
64
1,555
11,136
8,790
0
3,332
7,804
25,564
0
W
Tsukuyomi
Your1King
Tsukuyomi
8,615
1,991
0
3,634
9,345
3,687
799
1,899
7,446
0
55,817
L
6,251
580
0
1,341
12,546
13,545
0
278
12,268
0
42,965
W
Arachne
pewpewloli
Arachne
5,786
4,466
0
1,603
9,022
3,439
0
1,386
7,636
0
46,097
W
3,969
837
90
2,978
10,048
9,095
261
3,591
6,457
20,212
0
W
Zeus
xmoy10
Zeus
6,884
1,582
0
1,250
7,868
2,875
0
3,987
3,881
56,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
31,166
371
Minions Killed
347
0
Camps Cleared
0
1,307,618
Distance Traveled
1,233,267
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,349
488
82
6
0
234,293
8
L
Fenrir
6,790
522
73
6
0
304,824
1
L
Martichoras
5,918
455
92
7
0
233,055
2
W
Surtr
7,824
602
86
7
0
256,320
0
L
Cthulhu
6,078
468
34
3
0
266,245
3
W
Tsukuyomi
7,054
543
77
6
0
263,899
1
L
Chaac
6,031
464
66
5
0
194,850
0
W
Arachne
7,404
570
77
6
0
290,183
0
W
Ymir
7,393
569
41
3
0
245,261
0
W
Zeus
7,463
574
90
7
0
251,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role