Player Matchup

Ganesha
Ganesha
DripethJosh
Ganesha
Level 60
God Stats
6W - 2L
1,866 SR
Queue Stats
142W - 157L
1,545 Elo+
Party 1
Artemis
Artemis
MeLoDiiC_17
Artemis
Level 109
God Stats
1W - 1L
1,613 SR
Queue Stats
421W - 381L
1,489 Elo+
Party 1
Pele
Pele
MrTakeYoBbyMomma
Pele
Level 58
God Stats
5W - 11L
1,413 SR
Queue Stats
43W - 71L
1,405 Elo+
Party 1
Janus
Janus
gordolakers24
Janus
Level 66
God Stats
2W - 6L
1,479 SR
Queue Stats
36W - 58L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
joef356
Guan Yu
Level 68
God Stats
1W - 5L
1,646 SR
Queue Stats
69W - 81L
1,443 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,458 Elo+

VS

Team Averages
Level 99
1,479 SR
1,572 Elo+
Cernunnos
Cernunnos
CrayolaStalker
Cernunnos
Level 119
God Stats
7W - 4L
1,421 SR
Queue Stats
162W - 104L
1,569 Elo+
Solo
Atlas
Atlas
MidnightNovaStar
Atlas
Level 86
God Stats
19W - 13L
1,610 SR
Queue Stats
291W - 258L
1,537 Elo+
Solo
He Bo
He Bo
RoyBatty22
He Bo
Level 67
God Stats
7W - 5L
1,553 SR
Queue Stats
153W - 149L
1,576 Elo+
Solo
Achilles
Achilles
SheetSkink9
Achilles
Level 101
God Stats
1W - 3L
1,312 SR
Queue Stats
36W - 18L
1,594 Elo+
Solo
Nu Wa
Nu Wa
brickeltons
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 103L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DripethJosh
Ganesha
10
0 / 2 / 2
7,025
468
4,007
13,150
9,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
MeLoDiiC_17
Artemis
12
0 / 6 / 1
7,038
469
7,222
13,863
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 0
7,056
470
5,572
14,712
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 1
7,794
520
6,007
9,652
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
joef356
Guan Yu
12
0 / 5 / 0
6,918
461
5,420
16,540
15,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrayolaStalker
Cernunnos
15
8 / 1 / 2
9,465
631
14,482
12,559
5,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 9
8,122
541
7,033
11,406
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
14
8 / 0 / 0
8,861
591
13,628
10,461
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SheetSkink9
Achilles
15
4 / 0 / 1
9,708
647
8,664
11,437
14,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 4
8,422
561
6,125
10,311
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
22
22
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrayolaStalker
Cernunnos
8
1
2
9
L
Ganesha
DripethJosh
Ganesha
0
2
2
0.5
L
Artemis
MeLoDiiC_17
Artemis
0
6
1
0.08
W
0
0
9
4.5
L
1
6
0
0.17
W
He Bo
8
0
0
8
W
Achilles
SheetSkink9
Achilles
4
0
1
4.5
W
2
1
4
4
L
1
3
1
0.5
L
Guan Yu
joef356
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
49,932
67,917
Taken
56,174
39,293
Mitigated
36,762
11,306
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrayolaStalker
Cernunnos
14,482
7,620
0
5,216
12,559
5,310
552
821
11,738
0
77,431
L
Ganesha
DripethJosh
Ganesha
4,007
805
1,890
2,267
13,150
9,274
0
6,873
6,277
24,463
0
L
Artemis
MeLoDiiC_17
Artemis
7,222
3,086
0
3,141
13,863
5,758
0
1,704
12,159
0
50,962
W
7,033
2,769
2,381
2,695
11,406
9,618
252
2,849
8,557
26,569
0
L
5,572
775
0
1,068
14,712
5,068
0
7,686
7,026
0
52,377
W
He Bo
13,628
1,000
0
1,240
10,461
4,059
754
3,932
6,529
62,193
0
W
Achilles
SheetSkink9
Achilles
8,664
2,263
0
1,041
11,437
14,298
0
0
11,437
0
64,433
W
6,125
1,635
0
4,659
10,311
3,477
0
2,433
7,878
79,501
0
L
6,007
223
0
0
9,652
3,320
0
7,992
1,660
51,409
0
L
Guan Yu
joef356
Guan Yu
5,420
804
0
2,940
16,540
15,873
0
2,559
13,981
0
43,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
44,578
339
Minions Killed
477
0
Camps Cleared
0
1,534,404
Distance Traveled
1,488,371
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,465
631
130
9
0
290,453
2
L
Ganesha
7,025
468
13
1
0
313,838
5
L
Artemis
7,038
469
85
6
0
251,985
1
W
Atlas
8,122
541
18
1
0
315,622
5
L
Pele
7,056
470
87
6
0
334,929
0
W
He Bo
8,861
591
97
6
0
306,957
0
W
Achilles
9,708
647
120
8
0
275,027
1
W
Nu Wa
8,422
561
112
7
0
300,312
0
L
Janus
7,794
520
101
7
0
310,593
0
L
Guan Yu
6,918
461
53
4
0
323,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role