Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Chrisxzz150
Anubis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 106L
1,412 Elo+
Party 1
Awilix
Awilix
DinoLui
Awilix
Level 48
God Stats
4W - 1L
1,757 SR
Queue Stats
77W - 77L
1,438 Elo+
Party 1
Bellona
Bellona
Gladiator091
Bellona
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
342W - 286L
1,471 Elo+
Solo
Hercules
Hercules
Yangka1
Hercules
Level 55
God Stats
7W - 4L
1,303 SR
Queue Stats
296W - 270L
1,447 Elo+
Party 3
Team Averages
Level 63
1,512 SR
1,454 Elo+

VS

Team Averages
Level 39
1,529 SR
1,337 Elo+
Susano
Susano
ArbysToiletSeat
Susano
Level 58
God Stats
4W - 5L
1,451 SR
Queue Stats
176W - 162L
1,444 Elo+
Solo
Surtr
Surtr
LoBiTobrn
Surtr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 290L
1,446 Elo+
Solo
Cupid
Cupid
MangoJUULPod
Cupid
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,231 Elo+
Party 2
Ah Puch
Ah Puch
proud_bidet3
Ah Puch
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,238 Elo+
Party 2
Hercules
Hercules
supersizemepls
Hercules
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 14L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 1 / 2
5,815
529
7,073
6,346
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
7 / 1 / 0
8,589
781
7,106
7,802
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
DinoLui
Awilix
9
1 / 1 / 4
6,024
548
6,368
8,067
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gladiator091
Bellona
10
0 / 1 / 0
5,908
537
8,684
11,833
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
Yangka1
Hercules
10
2 / 2 / 2
6,321
575
4,118
10,715
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,220
656
3,349
10,673
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
LoBiTobrn
Surtr
12
0 / 0 / 1
6,486
590
8,049
14,204
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 3
5,130
466
4,545
6,593
2,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
proud_bidet3
Ah Puch
11
1 / 5 / 2
6,115
556
6,802
9,755
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 2 / 2
5,129
466
5,660
8,978
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
6
6
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
2
3
L
4
3
1
1.5
W
Anubis
7
1
0
7
W
Awilix
DinoLui
Awilix
1
1
4
3
W
Bellona
Gladiator091
Bellona
0
1
0
0
L
Surtr
LoBiTobrn
Surtr
0
0
1
0.5
L
0
2
3
0.75
W
Hercules
Yangka1
Hercules
2
2
2
1.5
L
Ah Puch
proud_bidet3
Ah Puch
1
5
2
0.4
L
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
28,405
44,763
Taken
50,203
29,742
Mitigated
22,883
15,859
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,073
1,485
1,226
2,597
6,346
2,994
0
21
6,083
40,395
0
L
3,349
191
0
5,204
10,673
3,209
0
1,467
9,206
0
43,938
W
Anubis
7,106
0
42
2,521
7,802
4,023
1,321
5,239
2,563
64,457
0
W
Awilix
DinoLui
Awilix
6,368
2,292
0
638
8,067
2,898
409
1,626
6,409
0
32,523
W
Bellona
Gladiator091
Bellona
8,684
3,135
0
4,660
11,833
12,188
0
223
11,610
0
47,521
L
Surtr
LoBiTobrn
Surtr
8,049
3,312
0
4,434
14,204
9,395
0
0
14,204
650
51,528
L
4,545
2,913
520
2,818
6,593
2,253
0
2,291
4,206
0
25,805
W
Hercules
Yangka1
Hercules
4,118
941
0
4,175
10,715
7,639
0
47
10,134
0
12,823
L
Ah Puch
proud_bidet3
Ah Puch
6,802
567
0
891
9,755
1,700
0
5,639
4,116
43,586
0
L
Hercules
5,660
1,333
0
3,604
8,978
6,326
0
4,789
4,189
0
18,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
30,080
352
Minions Killed
279
0
Camps Cleared
0
1,165,190
Distance Traveled
1,176,717
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,815
529
60
5
0
226,115
1
L
Susano
7,220
656
75
7
0
259,273
0
W
Anubis
8,589
781
145
13
0
212,880
0
W
Awilix
6,024
548
46
4
0
270,199
4
W
Bellona
5,908
537
84
8
0
216,735
2
L
Surtr
6,486
590
57
5
0
239,702
0
L
Cupid
5,130
466
42
4
0
222,355
3
W
Hercules
6,321
575
17
2
0
239,261
0
L
Ah Puch
6,115
556
81
7
0
210,217
1
L
Hercules
5,129
466
24
2
0
245,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role