Player Matchup

Ah Puch
Ah Puch
FlyDuckyflame
Ah Puch
Level 115
God Stats
2W - 0L
1,719 SR
Queue Stats
44W - 38L
1,376 Elo+
Party 2
Set
Set
dt rope
Set
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
23W - 26L
1,330 Elo+
Party 2
Chaac
Chaac
iamlove11111111
Chaac
Level 47
God Stats
8W - 6L
1,269 SR
Queue Stats
675W - 719L
1,362 Elo+
Solo
Team Averages
Level 64
1,543 SR
1,356 Elo+

VS

Team Averages
Level 60
1,612 SR
1,435 Elo+
Ymir
Ymir
Dmagg2
Ymir
Level 89
God Stats
5W - 1L
1,739 SR
Queue Stats
34W - 30L
1,446 Elo+
Party 1
Anubis
Anubis
GunnerKs
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,446 Elo+
Party 1
Rama
Rama
InuXroyal
Rama
Level 62
God Stats
7W - 9L
1,597 SR
Queue Stats
362W - 345L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
2 / 1 / 10
13,689
720
20,095
7,302
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
17
9 / 3 / 7
14,643
771
14,473
14,117
7,456
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

19
6 / 0 / 10
15,272
804
17,145
17,969
17,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dmagg2
Ymir
15
0 / 5 / 3
11,738
618
6,558
23,916
25,331
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
GunnerKs
Anubis
15
0 / 7 / 3
12,105
637
8,131
18,904
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
3 / 5 / 1
12,739
670
11,714
15,697
6,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
3
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dmagg2
Ymir
0
5
3
0.3
W
Ah Puch
2
1
10
7
L
Anubis
GunnerKs
Anubis
0
7
3
0.21
L
Rama
3
5
1
0.7
W
Set
9
3
7
4.17
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
26,403
39,388
Taken
58,517
28,074
Mitigated
40,365
10,848
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dmagg2
Ymir
6,558
1,022
0
571
23,916
25,331
0
7,926
15,706
28,093
0
W
Ah Puch
20,095
756
0
803
7,302
2,798
1,012
3,868
3,434
64,145
0
L
Anubis
GunnerKs
Anubis
8,131
193
0
1,734
18,904
8,438
0
5,147
13,757
54,920
0
L
Rama
11,714
9,292
0
2,514
15,697
6,596
1,292
7,357
8,102
0
45,160
W
Set
14,473
7,039
0
2,085
14,117
7,456
111
5,378
8,639
0
48,762
W
17,145
1,478
260
7,700
17,969
17,820
1,026
6,378
11,415
0
89,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
36,582
214
Minions Killed
171
0
Camps Cleared
0
1,062,827
Distance Traveled
867,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,738
618
38
2
0
308,849
0
W
Ah Puch
13,689
720
58
3
0
291,740
0
L
Anubis
12,105
637
61
3
0
293,994
0
L
Rama
12,739
670
72
4
0
264,874
0
W
Set
14,643
771
37
2
0
383,994
0
W
Chaac
15,272
804
119
6
0
387,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role