Player Matchup

Medusa
Medusa
GGGamer614
Medusa
Level 75
God Stats
0W - 2L
1,322 SR
Queue Stats
61W - 75L
1,386 Elo+
Party 2
Artio
Artio
PrinceOSpace
Artio
Level 40
God Stats
1W - 5L
1,488 SR
Queue Stats
62W - 54L
1,475 Elo+
Party 2
Da Ji
Da Ji
TalusTulloch
Da Ji
Level 81
God Stats
2W - 3L
1,510 SR
Queue Stats
145W - 144L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
cheetahrazor
Gilgamesh
Level 75
God Stats
7W - 7L
1,322 SR
Queue Stats
143W - 139L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
iiYaathedoll
Nu Wa
Level 48
God Stats
22W - 25L
1,560 SR
Queue Stats
27W - 32L
1,643 Elo+
Solo
Team Averages
Level 64
1,441 SR
1,476 Elo+

VS

Team Averages
Level 90
1,688 SR
1,583 Elo+
Bastet
Bastet
Nolfi92
Bastet
Level 97
God Stats
12W - 2L
1,662 SR
Queue Stats
46W - 44L
1,574 Elo+
Party 1
Neith
Neith
Xur3xgurlfriend
Neith
Level 26
God Stats
26W - 27L
1,635 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 1
Charon
Charon
Xx5Romeo2xX
Charon
Level 106
God Stats
3W - 0L
1,847 SR
Queue Stats
45W - 36L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
wise24
Ne Zha
Level 101
God Stats
4W - 0L
1,518 SR
Queue Stats
108W - 69L
1,633 Elo+
Party 1
Ra
Ra
xWHITERANGERx
Ra
Level 118
God Stats
6W - 2L
1,780 SR
Queue Stats
112W - 69L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGGamer614
Medusa
13
2 / 8 / 3
7,451
677
5,502
13,213
4,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
7,577
689
6,456
16,222
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 7 / 4
7,772
707
5,486
13,674
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
cheetahrazor
Gilgamesh
13
1 / 5 / 6
7,461
678
8,929
18,372
14,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 3
8,095
736
7,460
11,345
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nolfi92
Bastet
16
6 / 1 / 14
8,801
800
11,982
11,935
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 10
8,085
735
6,095
8,137
3,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
15
2 / 4 / 21
8,653
787
9,407
10,453
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
wise24
Ne Zha
17
13 / 0 / 10
9,730
885
20,581
10,190
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 14
8,793
799
14,258
7,110
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
8
Kills
28
28
Deaths
9
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
GGGamer614
Medusa
2
8
3
0.44
W
Bastet
Nolfi92
Bastet
6
1
14
13
L
2
3
3
1.17
L
2
7
4
0.57
W
2
2
10
3.5
W
Charon
2
4
21
3.13
L
Gilgamesh
cheetahrazor
Gilgamesh
1
5
6
0.8
L
1
5
3
0.5
W
Ne Zha
wise24
Ne Zha
13
0
10
18
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
62,323
72,826
Taken
47,825
43,091
Mitigated
30,251
8,552
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GGGamer614
Medusa
5,502
1,935
0
702
13,213
4,435
414
3,761
8,653
0
17,097
W
Bastet
Nolfi92
Bastet
11,982
2,863
0
2,964
11,935
5,240
564
3,954
7,721
57
26,638
L
6,456
316
1,258
2,920
16,222
14,893
0
5,568
9,900
11,848
0
L
5,486
1,479
0
1,044
13,674
5,329
0
3,637
9,571
0
14,466
W
6,095
3,190
0
2,022
8,137
3,625
2,154
1,262
6,689
0
26,875
W
Charon
9,407
2,030
170
1,411
10,453
9,245
462
3,403
6,655
22,517
0
L
Gilgamesh
cheetahrazor
Gilgamesh
8,929
2,828
0
2,428
18,372
14,310
0
6,405
11,274
0
19,224
L
7,460
2,722
0
200
11,345
4,124
1,832
3,203
7,800
29,318
0
W
Ne Zha
wise24
Ne Zha
20,581
5,034
0
1,611
10,190
9,011
325
1,857
8,036
523
34,538
W
14,258
2,254
4,584
2,899
7,110
3,130
572
2,555
4,398
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
44,062
136
Minions Killed
199
0
Camps Cleared
0
1,098,079
Distance Traveled
1,089,174
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,451
677
35
3
0
201,838
0
W
Bastet
8,801
800
39
4
0
259,965
0
L
Artio
7,577
689
15
1
0
255,642
0
L
Da Ji
7,772
707
20
2
0
223,015
0
W
Neith
8,085
735
45
4
0
184,483
0
W
Charon
8,653
787
25
2
0
202,837
0
L
Gilgamesh
7,461
678
27
2
0
237,686
0
L
Nu Wa
8,095
736
39
4
0
179,898
0
W
Ne Zha
9,730
885
27
2
0
229,247
2
W
Ra
8,793
799
63
6
0
212,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role