Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
DaSushiMan
Ix Chel
Platinum IV
Level 127
God Stats
30W - 27L
1,668 SR
Queue Stats
176W - 170L
1,884 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Darvodo
Cabrakan
Platinum I
Level 143
God Stats
1W - 4L
1,519 SR
Queue Stats
507W - 490L
1,788 MMR
Party 1
Ullr
Ullr
Platinum III
Moipascommentoi
Ullr
Platinum III
Level 158
God Stats
9W - 8L
1,565 SR
Queue Stats
720W - 730L
1,832 MMR
Solo
Lancelot
Lancelot
Platinum III
javaa757
Lancelot
Platinum III
Level 181
God Stats
10W - 15L
1,570 SR
Queue Stats
158W - 144L
1,845 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,565 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,629 SR
1,785 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
ClutchSSF
Baron Samedi
Gold I
Level 158
God Stats
3W - 3L
1,562 SR
Queue Stats
21W - 11L
1,890 MMR
Party 2
Ganesha
Ganesha
Gold III
Fuzzlle
Ganesha
Gold III
Level 155
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 13L
1,845 MMR
Party 2
Sol
Sol
Platinum III
GΑMBLE
Sol
Platinum III
Level 214
God Stats
41W - 40L
1,586 SR
Queue Stats
765W - 752L
1,829 MMR
Solo
Nemesis
Nemesis
Platinum IV
TheSkyBuild
Nemesis
Platinum IV
Level 129
God Stats
5W - 2L
1,765 SR
Queue Stats
121W - 109L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 1
4,154
692
1,816
5,418
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DaSushiMan
Ix Chel
7
0 / 1 / 1
3,937
656
2,071
2,984
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Darvodo
Cabrakan
1
0 / 0 / 0
2,709
452
0
0
0
7
1 / 1 / 0
3,890
648
2,217
4,931
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
javaa757
Lancelot
7
1 / 1 / 1
4,395
733
4,132
5,438
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAgniTiamat

VS

Bans
RavanaMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 1 / 1
4,442
740
4,089
5,073
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ClutchSSF
Baron Samedi
8
2 / 0 / 0
4,534
756
2,670
3,024
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
Fuzzlle
Ganesha
7
0 / 0 / 2
4,326
721
369
3,261
1,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
7
0 / 1 / 1
4,362
727
2,460
2,674
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TheSkyBuild
Nemesis
7
0 / 2 / 0
4,057
676
1,679
6,303
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
W
Susano
 
Susano
2
1
1
2.5
W
Baron Samedi
ClutchSSF
Baron Samedi
2
0
0
2
L
Ix Chel
DaSushiMan
Ix Chel
0
1
1
0.5
L
Cabrakan
Darvodo
Cabrakan
0
0
0
0
W
Ganesha
Fuzzlle
Ganesha
0
0
2
1
W
Sol
0
1
1
0.5
L
1
1
0
1
W
Nemesis
TheSkyBuild
Nemesis
0
2
0
0
L
Lancelot
javaa757
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,236
Damage
11,267
18,771
Taken
20,335
7,940
Mitigated
6,739
5,697
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,816
497
0
2,235
5,418
1,816
0
1,584
3,834
0
19,821
W
Susano
 
Susano
4,089
1,366
0
1,838
5,073
1,604
0
598
4,475
0
18,253
W
Baron Samedi
ClutchSSF
Baron Samedi
2,670
112
111
878
3,024
1,162
0
1,471
1,553
26,606
0
L
Ix Chel
DaSushiMan
Ix Chel
2,071
427
235
1,250
2,984
921
0
1,414
1,570
22,744
0
L
Cabrakan
Darvodo
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Fuzzlle
Ganesha
369
60
579
1,005
3,261
1,394
0
37
3,224
10,656
0
W
Sol
2,460
1,589
0
990
2,674
796
1,250
0
2,674
32,380
0
L
2,217
638
0
796
4,931
1,698
0
2,501
2,430
0
20,233
W
Nemesis
TheSkyBuild
Nemesis
1,679
479
0
2,147
6,303
1,783
0
32
6,271
0
21,696
L
Lancelot
javaa757
Lancelot
4,132
1,029
0
1,181
5,438
3,505
0
0
5,438
0
24,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
21,721
150
Minions Killed
194
0
Camps Cleared
0
568,488
Distance Traveled
701,856
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,154
692
41
7
0
158,972
0
W
Susano
4,442
740
28
5
0
153,633
0
W
Baron Samedi
4,534
756
51
9
0
125,099
0
L
Ix Chel
3,937
656
41
7
0
128,691
1
L
Cabrakan
2,709
452
0
0
0
0
0
W
Ganesha
4,326
721
3
1
0
137,811
0
W
Sol
4,362
727
75
13
0
125,962
1
L
Ullr
3,890
648
27
5
0
134,249
0
W
Nemesis
4,057
676
37
6
0
159,351
0
L
Lancelot
4,395
733
41
7
0
146,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role