Player Matchup

Tiamat
Tiamat
BigDrought
Tiamat
Level 129
God Stats
14W - 10L
1,652 SR
Queue Stats
96W - 107L
1,517 Elo+
Party 2
Skadi
Skadi
BluF1ame
Skadi
Level 169
God Stats
4W - 2L
1,670 SR
Queue Stats
119W - 123L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
DieDieDieDiec
Cthulhu
Level 138
God Stats
1W - 6L
1,317 SR
Queue Stats
67W - 78L
1,442 Elo+
Party 2
Thoth
Thoth
Dingusfart
Thoth
Level 127
God Stats
0W - 2L
1,356 SR
Queue Stats
18W - 20L
1,552 Elo+
Party 2
Ravana
Ravana
notyourhero9803
Ravana
Level 148
God Stats
22W - 26L
1,504 SR
Queue Stats
117W - 95L
1,550 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,517 Elo+

VS

Team Averages
Level 152
1,559 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Bog Disciple
Sun Wukong
Level 166
God Stats
3W - 0L
1,247 SR
Queue Stats
34W - 36L
1,513 Elo+
Party 1
Janus
Janus
CammeronnnD
Janus
Level 155
God Stats
3W - 5L
1,533 SR
Queue Stats
25W - 34L
1,482 Elo+
Party 1
Ares
Ares
LemonadeLI
Ares
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 16L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
LoomyTunes789
Xbalanque
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
31W - 36L
1,515 Elo+
Party 1
Ravana
Ravana
secor22
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 332L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigDrought
Tiamat
15
1 / 3 / 0
8,725
545
6,020
12,189
11,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
BluF1ame
Skadi
15
4 / 3 / 0
8,925
558
9,320
10,625
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
11
0 / 5 / 3
7,030
439
6,764
13,957
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
12
0 / 3 / 2
7,293
456
3,337
5,365
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
7,593
475
3,060
8,973
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bog Disciple
Sun Wukong
15
1 / 1 / 3
9,232
577
7,829
14,617
11,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 5
9,748
609
8,513
5,421
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 8
7,972
498
6,700
11,365
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
LoomyTunes789
Xbalanque
16
4 / 1 / 5
9,489
593
6,337
10,447
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
secor22
Ravana
16
5 / 1 / 7
9,477
592
9,118
7,997
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigDrought
Tiamat
1
3
0
0.33
L
Skadi
BluF1ame
Skadi
4
3
0
1.33
W
Sun Wukong
Bog Disciple
Sun Wukong
1
1
3
2.5
W
3
0
5
5.5
L
Cthulhu
0
5
3
0.3
L
Thoth
0
3
2
0.33
W
3
2
8
3.5
W
Xbalanque
LoomyTunes789
Xbalanque
4
1
5
6.5
L
0
2
2
0.5
W
Ravana
secor22
Ravana
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
38,497
51,109
Taken
49,847
32,809
Mitigated
33,023
6,636
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigDrought
Tiamat
6,020
553
0
2,001
12,189
11,859
222
1,866
10,282
65,577
377
L
Skadi
BluF1ame
Skadi
9,320
4,060
0
798
10,625
4,032
0
1,980
8,609
0
77,123
W
Sun Wukong
Bog Disciple
Sun Wukong
7,829
1,378
0
6,283
14,617
11,567
0
6,443
7,708
0
74,825
W
8,513
481
0
739
5,421
2,236
244
2,532
2,867
83,972
0
L
Cthulhu
6,764
668
185
1,532
13,957
11,222
0
7,477
6,284
24,239
0
L
Thoth
3,337
191
0
310
5,365
1,669
0
1,994
3,284
59,139
0
W
6,700
583
0
1,837
11,365
10,976
0
4,009
7,332
21,245
0
W
Xbalanque
LoomyTunes789
Xbalanque
6,337
3,127
0
6,460
10,447
4,504
1,496
1,614
8,833
0
75,783
L
3,060
458
0
1,810
8,973
4,027
0
1,854
7,059
0
81,113
W
Ravana
secor22
Ravana
9,118
2,480
0
1,670
7,997
3,740
305
942
7,013
0
83,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
45,918
543
Minions Killed
533
0
Camps Cleared
0
1,532,168
Distance Traveled
1,753,527
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,725
545
138
9
0
291,883
0
L
Skadi
8,925
558
142
9
0
306,725
0
W
Sun Wukong
9,232
577
129
8
0
333,813
0
W
Janus
9,748
609
157
10
0
380,371
2
L
Cthulhu
7,030
439
26
2
0
302,129
0
L
Thoth
7,293
456
123
8
0
287,426
1
W
Ares
7,972
498
25
2
0
347,376
2
W
Xbalanque
9,489
593
115
7
0
306,510
0
L
Ravana
7,593
475
114
7
0
344,005
4
W
Ravana
9,477
592
107
7
0
385,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role