Player Matchup

Mercury
Mercury
CIHA24
Mercury
Level 54
God Stats
1W - 1L
1,249 SR
Queue Stats
8W - 19L
1,204 Elo+
Party 2
Cupid
Cupid
Chef_BoiRsteve
Cupid
Level 60
God Stats
1W - 0L
1,360 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 2
Vulcan
Vulcan
Zombiekill3r77
Vulcan
Level 108
God Stats
18W - 10L
1,604 SR
Queue Stats
38W - 59L
1,383 Elo+
Party 2
Chaac
Chaac
ninohundojuando
Chaac
Level 59
God Stats
8W - 7L
1,533 SR
Queue Stats
156W - 171L
1,337 Elo+
Solo
Ra
Ra
result419
Ra
Level 133
God Stats
3W - 5L
1,499 SR
Queue Stats
32W - 50L
1,332 Elo+
Party 2
Team Averages
Level 83
1,449 SR
1,325 Elo+

VS

Team Averages
Level 104
1,479 SR
1,402 Elo+
Izanami
Izanami
Firewards
Izanami
Level 107
God Stats
1W - 4L
1,504 SR
Queue Stats
52W - 44L
1,438 Elo+
Party 3
Thor
Thor
GlaciumVulpes
Thor
Level 141
God Stats
1W - 4L
1,309 SR
Queue Stats
79W - 82L
1,381 Elo+
Party 3
Sol
Sol
ItsZyzzBrah
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,363 Elo+
Solo
Ra
Ra
MadPrince98
Ra
Level 125
God Stats
0W - 2L
1,510 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 1
Surtr
Surtr
NeikedBaby
Surtr
Level 61
God Stats
2W - 1L
1,572 SR
Queue Stats
21W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CIHA24
Mercury
14
1 / 2 / 10
7,518
683
5,988
9,095
3,834
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 7
7,859
714
4,662
9,922
3,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
9,153
832
16,927
6,901
2,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 2 / 8
8,685
790
8,416
12,349
12,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 7
8,724
793
8,975
6,865
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Firewards
Izanami
13
1 / 5 / 2
7,243
658
3,767
9,774
3,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
7,728
703
6,172
13,776
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 1
7,366
670
11,193
7,662
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 2
7,780
707
8,328
9,029
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
13
0 / 2 / 3
6,972
634
4,418
11,639
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
19
Kills
6
6
Deaths
19
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
CIHA24
Mercury
1
2
10
3
W
3
0
7
6.5
L
Izanami
Firewards
Izanami
1
5
2
0.4
L
1
6
1
0.25
L
1
2
1
0.75
L
3
4
2
1
L
Surtr
0
2
3
0.75
W
7
2
5
4.75
W
4
2
8
4
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,968
Damage
33,878
45,132
Taken
51,880
26,579
Mitigated
23,278
9,363
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CIHA24
Mercury
5,988
1,677
0
0
9,095
3,834
67
4,727
4,125
0
14,040
W
4,662
2,070
844
3,583
9,922
3,954
1,035
4,085
5,719
0
19,752
L
Izanami
Firewards
Izanami
3,767
1,895
0
738
9,774
3,750
361
5,064
4,710
0
19,627
L
6,172
950
0
1,108
13,776
5,346
75
6,606
7,058
0
29,728
L
11,193
2,129
0
2,912
7,662
2,894
140
4,572
3,024
32,142
0
L
8,328
101
247
356
9,029
3,724
152
4,674
4,227
26,769
0
L
Surtr
4,418
1,133
0
693
11,639
7,564
76
5,002
6,533
368
14,709
W
16,927
9,712
0
0
6,901
2,903
514
2,696
4,021
39,524
0
W
8,416
1,022
0
1,980
12,349
12,919
137
4,773
7,112
0
27,455
W
8,975
391
996
1,960
6,865
2,969
670
2,557
4,108
41,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
37,089
233
Minions Killed
214
0
Camps Cleared
0
1,175,179
Distance Traveled
1,039,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,518
683
14
1
0
257,282
0
W
Cupid
7,859
714
28
3
0
228,607
0
L
Izanami
7,243
658
29
3
0
178,414
0
L
Thor
7,728
703
52
5
0
197,337
0
L
Sol
7,366
670
49
4
0
214,888
0
L
Ra
7,780
707
59
5
0
225,382
1
L
Surtr
6,972
634
25
2
0
223,392
0
W
Vulcan
9,153
832
58
5
0
241,167
0
W
Chaac
8,685
790
51
5
0
218,237
2
W
Ra
8,724
793
82
7
0
229,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role