Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BigDicBob
Sun Wukong
Gold IV
Level 155
God Stats
7W - 10L
1,580 SR
Queue Stats
99W - 103L
1,529 MMR
Party 1
Martichoras
Martichoras
Platinum V
DDawgz
Martichoras
Platinum V
Level 118
God Stats
13W - 3L
1,881 SR
Queue Stats
194W - 172L
1,675 MMR
Solo
Ganesha
Ganesha
Platinum IV
OG ShocK4094
Ganesha
Platinum IV
Level 172
God Stats
9W - 7L
1,615 SR
Queue Stats
454W - 457L
1,674 MMR
Solo
Janus
Janus
Gold II
SomeWhiteGui
Janus
Gold II
Level 127
God Stats
0W - 7L
1,747 SR
Queue Stats
74W - 74L
1,807 MMR
Party 1
Da Ji
Da Ji
Gold II
aira12
Da Ji
Gold II
Level 194
God Stats
7W - 3L
2,028 SR
Queue Stats
333W - 341L
1,683 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,770 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,567 SR
1,673 MMR
Zhong Kui
Zhong Kui
Platinum V
Gr1zzlyPear
Zhong Kui
Platinum V
Level 145
God Stats
6W - 1L
1,813 SR
Queue Stats
221W - 213L
1,671 MMR
Solo
Cernunnos
Cernunnos
Gold I
MyTh VELAS
Cernunnos
Gold I
Level 137
God Stats
54W - 54L
1,614 SR
Queue Stats
374W - 363L
1,681 MMR
Solo
Zeus
Zeus
Platinum IV
RavenNiels
Zeus
Platinum IV
Level 173
God Stats
4W - 0L
1,500 SR
Queue Stats
482W - 461L
1,862 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
llama-luciente3
Cu Chulainn
Gold III
Level 158
God Stats
7W - 12L
1,407 SR
Queue Stats
353W - 364L
1,473 MMR
Party 2
Awilix
Awilix
Gold IV
rrenji
Awilix
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDicBob
Sun Wukong
14
1 / 1 / 0
8,468
565
5,772
15,380
14,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
DDawgz
Martichoras
12
1 / 4 / 1
7,421
495
8,685
11,085
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
OG ShocK4094
Ganesha
11
0 / 2 / 2
6,890
459
2,686
13,337
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 2
7,549
503
5,614
9,271
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
aira12
Da Ji
13
2 / 8 / 1
7,427
495
5,454
19,475
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanArachneBaba YagaKali

VS

Bans
RavanaThanatosHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gr1zzlyPear
Zhong Kui
13
3 / 2 / 8
7,600
507
11,115
11,748
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MyTh VELAS
Cernunnos
15
1 / 0 / 10
9,155
610
10,042
11,650
5,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 2
9,384
626
11,804
8,742
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
llama-luciente3
Cu Chulainn
15
0 / 1 / 1
9,149
610
9,835
14,246
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Awilix
rrenji
Awilix
15
11 / 0 / 4
9,881
659
8,637
8,902
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
21
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigDicBob
Sun Wukong
1
1
0
1
L
Martichoras
DDawgz
Martichoras
1
4
1
0.38
W
Zhong Kui
Gr1zzlyPear
Zhong Kui
3
2
8
3.5
W
Cernunnos
MyTh VELAS
Cernunnos
1
0
10
6
L
Ganesha
OG ShocK4094
Ganesha
0
2
2
0.5
W
6
3
2
2.33
L
2
6
2
0.5
L
Da Ji
aira12
Da Ji
2
8
1
0.31
W
Cu Chulainn
llama-luciente3
Cu Chulainn
0
1
1
0.5
W
Awilix
rrenji
Awilix
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
51,433
68,548
Taken
55,288
39,654
Mitigated
36,710
11,940
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigDicBob
Sun Wukong
5,772
974
0
1,884
15,380
14,825
0
54
15,326
0
72,052
L
Martichoras
DDawgz
Martichoras
8,685
3,180
0
2,416
11,085
4,540
0
3,495
7,319
0
63,595
W
Zhong Kui
Gr1zzlyPear
Zhong Kui
11,115
1,333
0
3,630
11,748
13,115
23
2,681
8,903
37,818
162
W
Cernunnos
MyTh VELAS
Cernunnos
10,042
4,820
0
6,207
11,650
5,317
644
1,097
10,529
0
80,066
L
Ganesha
OG ShocK4094
Ganesha
2,686
543
0
2,745
13,337
9,899
0
6,337
6,342
24,690
0
W
11,804
2,904
0
1,596
8,742
2,884
489
2,531
6,114
73,615
0
L
5,614
86
0
750
9,271
3,000
0
4,732
4,078
41,885
0
L
Da Ji
aira12
Da Ji
5,454
1,683
0
4,145
19,475
7,390
0
6,393
12,590
0
59,320
W
Cu Chulainn
llama-luciente3
Cu Chulainn
9,835
1,236
0
3,180
14,246
11,934
79
672
13,548
190
80,168
W
Awilix
rrenji
Awilix
8,637
3,917
0
2,195
8,902
3,460
0
1,619
7,177
0
65,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
45,169
467
Minions Killed
543
0
Camps Cleared
0
1,461,104
Distance Traveled
1,570,028
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,468
565
139
9
0
288,107
0
L
Martichoras
7,421
495
121
8
0
248,796
5
W
Zhong Kui
7,600
507
41
3
0
295,735
2
W
Cernunnos
9,155
610
140
9
0
305,879
6
L
Ganesha
6,890
459
13
1
0
314,274
4
W
Zeus
9,384
626
129
9
0
289,027
2
L
Janus
7,549
503
103
7
0
312,370
0
L
Da Ji
7,427
495
91
6
0
297,557
0
W
Cu Chulainn
9,149
610
135
9
0
300,216
3
W
Awilix
9,881
659
98
7
0
379,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role