Player Matchup

Ishtar
Ishtar
AmStout03
Ishtar
Level 45
God Stats
13W - 22L
1,525 SR
Queue Stats
575W - 625L
1,384 Elo+
Solo
Sobek
Sobek
ClammyTmo
Sobek
Level 27
God Stats
1W - 1L
1,481 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 2
Thanatos
Thanatos
ClamsRoyale
Thanatos
Level 2
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 4L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
MrCheezel
Zhong Kui
Level 116
God Stats
2W - 1L
1,797 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 2
Nox
Nox
chernUM
Nox
Level 78
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 2
Team Averages
Level 54
1,464 SR
1,405 Elo+

VS

Team Averages
Level 85
1,666 SR
1,619 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EccoCode
Danzaburou
Level 89
God Stats
19W - 11L
1,714 SR
Queue Stats
202W - 115L
1,702 Elo+
Party 1
Kali
Kali
Hubbygeli
Kali
Level 41
God Stats
4W - 2L
1,809 SR
Queue Stats
89W - 94L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Irkana
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,709 SR
Queue Stats
9W - 2L
1,788 Elo+
Party 1
Terra
Terra
JayeVentus
Terra
Level 146
God Stats
10W - 10L
1,596 SR
Queue Stats
409W - 263L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AmStout03
Ishtar
10
0 / 3 / 1
6,035
1,006
3,979
5,771
2,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ClammyTmo
Sobek
12
3 / 3 / 2
7,760
1,293
5,607
11,556
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ClamsRoyale
Thanatos
11
2 / 6 / 4
6,864
1,144
4,335
9,277
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
MrCheezel
Zhong Kui
12
2 / 4 / 4
7,374
1,229
12,417
12,096
9,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
9
0 / 0 / 3
6,499
1,083
1,252
1,999
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 5
7,128
1,188
6,212
8,634
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EccoCode
Danzaburou
13
7 / 0 / 5
8,931
1,489
11,113
5,481
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
13
2 / 1 / 7
8,150
1,358
5,798
8,026
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Irkana
Morgan Le Fay
12
3 / 2 / 7
7,375
1,229
8,850
5,543
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Terra
12
1 / 1 / 9
7,069
1,178
4,545
7,275
5,309
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
16
16
Deaths
7
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
5
1.83
L
Ishtar
AmStout03
Ishtar
0
3
1
0.17
L
Sobek
ClammyTmo
Sobek
3
3
2
1.33
L
Thanatos
ClamsRoyale
Thanatos
2
6
4
0.67
W
Danzaburou
EccoCode
Danzaburou
7
0
5
9.5
W
Kali
2
1
7
5.5
W
Morgan Le Fay
Irkana
Morgan Le Fay
3
2
7
3.25
W
Terra
1
1
9
5.5
L
Zhong Kui
MrCheezel
Zhong Kui
2
4
4
1
L
Nox
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
36,518
40,699
Taken
34,959
27,671
Mitigated
20,591
4,663
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,212
1,079
0
667
8,634
7,111
0
5,360
3,246
0
9,822
L
Ishtar
AmStout03
Ishtar
3,979
2,741
0
353
5,771
2,083
0
988
4,747
0
10,401
L
Sobek
ClammyTmo
Sobek
5,607
226
0
1,487
11,556
11,127
0
5,366
6,024
11,764
0
L
Thanatos
ClamsRoyale
Thanatos
4,335
1,158
0
1,628
9,277
4,288
0
3,287
5,832
0
7,781
W
Danzaburou
EccoCode
Danzaburou
11,113
6,183
0
1,987
5,481
2,389
0
3,161
2,244
0
24,399
W
Kali
5,798
3,138
0
3,093
8,026
3,205
0
2,342
5,600
0
23,831
W
Morgan Le Fay
Irkana
Morgan Le Fay
8,850
2,616
280
544
5,543
2,577
0
3,016
2,455
14,441
0
W
Terra
4,545
679
1,098
977
7,275
5,309
0
5,182
2,061
7,558
0
L
Zhong Kui
MrCheezel
Zhong Kui
12,417
806
0
1,195
12,096
9,448
0
3,856
8,069
26,772
0
L
Nox
1,252
117
0
0
1,999
725
0
73
1,834
4,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
38,653
74
Minions Killed
94
2
Camps Cleared
10
469,487
Distance Traveled
589,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,128
1,188
3
1
1
119,830
0
L
Ishtar
6,035
1,006
11
2
0
65,954
0
L
Sobek
7,760
1,293
22
4
0
122,973
0
L
Thanatos
6,864
1,144
2
0
0
132,499
0
W
Danzaburou
8,931
1,489
25
4
0
120,284
0
W
Kali
8,150
1,358
26
4
9
112,998
0
W
Morgan Le Fay
7,375
1,229
26
4
0
99,784
0
W
Terra
7,069
1,178
14
2
0
136,500
0
L
Zhong Kui
7,374
1,229
32
5
2
108,808
0
L
Nox
6,499
1,083
7
1
0
39,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role