Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Eb0nyw1ng5
Heimdallr
Level 87
God Stats
12W - 19L
1,343 SR
Queue Stats
34W - 42L
1,250 Elo+
Solo
Khepri
Khepri
Kursed4Life
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 2
Tyr
Tyr
SurgicalGoblin
Tyr
Level 89
God Stats
46W - 44L
1,467 SR
Queue Stats
453W - 445L
1,525 Elo+
Solo
Ah Puch
Ah Puch
UrAvgJohnson
Ah Puch
Level 125
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 11L
1,253 Elo+
Party 2
Team Averages
Level 87
1,460 SR
1,364 Elo+

VS

Team Averages
Level 103
1,540 SR
1,515 Elo+
Fenrir
Fenrir
BiggTerp
Fenrir
Level 81
God Stats
2W - 0L
1,806 SR
Queue Stats
26W - 26L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
ProphetPayne
Ah Puch
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,512 Elo+
Party 1
Chaac
Chaac
chewy343
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Martichoras
Martichoras
daedr1ckillah
Martichoras
Level 145
God Stats
2W - 0L
1,625 SR
Queue Stats
35W - 33L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
lo-dor
Cabrakan
Level 101
God Stats
1W - 1L
1,271 SR
Queue Stats
39W - 37L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 0
5,448
1,090
2,550
7,643
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Eb0nyw1ng5
Heimdallr
11
0 / 1 / 0
5,886
1,177
2,584
7,354
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
10
0 / 0 / 0
5,800
1,160
1,184
1,398
607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,901
1,180
3,799
6,536
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
UrAvgJohnson
Ah Puch
10
0 / 2 / 0
5,512
1,102
2,581
3,006
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

358

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiggTerp
Fenrir
11
1 / 0 / 3
6,069
1,214
4,007
3,146
1,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ProphetPayne
Ah Puch
12
4 / 0 / 1
7,157
1,431
8,467
1,199
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
chewy343
Chaac
11
0 / 0 / 5
5,982
1,196
4,354
3,776
3,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
daedr1ckillah
Martichoras
11
1 / 0 / 4
6,433
1,287
5,466
3,131
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
lo-dor
Cabrakan
11
0 / 0 / 3
5,860
1,172
1,544
3,796
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
6
6
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
W
Fenrir
BiggTerp
Fenrir
1
0
3
2.5
L
Heimdallr
Eb0nyw1ng5
Heimdallr
0
1
0
0
L
Khepri
0
0
0
0
W
Ah Puch
ProphetPayne
Ah Puch
4
0
1
4.5
L
0
0
0
0
L
Ah Puch
UrAvgJohnson
Ah Puch
0
2
0
0
W
Chaac
chewy343
Chaac
0
0
5
2.5
W
Martichoras
daedr1ckillah
Martichoras
1
0
4
3
W
Cabrakan
lo-dor
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
23,838
25,937
Taken
15,048
13,807
Mitigated
11,176
3,920
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,550
1,158
0
40
7,643
3,373
0
2,206
5,437
0
8,843
W
Fenrir
BiggTerp
Fenrir
4,007
935
0
354
3,146
1,898
0
581
2,565
0
8,506
L
Heimdallr
Eb0nyw1ng5
Heimdallr
2,584
1,195
0
764
7,354
3,201
0
3,764
3,590
0
13,666
L
Khepri
1,184
27
680
766
1,398
607
0
663
735
4,334
0
W
Ah Puch
ProphetPayne
Ah Puch
8,467
307
0
715
1,199
580
0
62
1,137
19,286
0
L
3,799
446
0
1,425
6,536
5,570
0
2,573
3,963
0
15,001
L
Ah Puch
UrAvgJohnson
Ah Puch
2,581
30
0
245
3,006
1,056
0
801
2,205
8,799
0
W
Chaac
chewy343
Chaac
4,354
484
0
321
3,776
3,154
0
911
2,865
0
11,886
W
Martichoras
daedr1ckillah
Martichoras
5,466
2,437
0
1,008
3,131
1,497
0
1,017
2,114
0
20,059
W
Cabrakan
lo-dor
Cabrakan
1,544
367
0
39
3,796
4,047
0
1,212
2,584
8,830
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
31,501
100
Minions Killed
116
3
Camps Cleared
8
444,759
Distance Traveled
584,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,448
1,090
10
2
2
113,470
0
W
Fenrir
6,069
1,214
8
2
2
168,671
0
L
Heimdallr
5,886
1,177
30
6
1
97,382
0
L
Khepri
5,800
1,160
12
2
0
51,362
0
W
Ah Puch
7,157
1,431
25
5
2
108,825
0
L
Tyr
5,901
1,180
25
5
0
118,653
0
L
Ah Puch
5,512
1,102
23
5
0
63,892
0
W
Chaac
5,982
1,196
13
3
1
102,409
0
W
Martichoras
6,433
1,287
47
9
2
100,995
0
W
Cabrakan
5,860
1,172
23
5
1
103,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role