Player Matchup

Ullr
Ullr
DarthSugarFire
Ullr
Level 26
God Stats
1W - 5L
1,450 SR
Queue Stats
30W - 40L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jockstrappington
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,471 Elo+
Party 2
Ra
Ra
SLYxxNemesis
Ra
Level 36
God Stats
2W - 3L
1,557 SR
Queue Stats
28W - 33L
1,457 Elo+
Party 2
Lancelot
Lancelot
TheBurningBush69
Lancelot
Level 85
God Stats
0W - 2L
1,328 SR
Queue Stats
52W - 53L
1,489 Elo+
Party 2
Geb
Geb
moonxexlethal
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,290 Elo+
Solo
Team Averages
Level 47
1,467 SR
1,425 Elo+

VS

Team Averages
Level 86
1,564 SR
1,579 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EccoCode
Anubis
Level 89
God Stats
14W - 4L
1,638 SR
Queue Stats
92W - 41L
1,667 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Irkana
Morgan Le Fay
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
JayeVentus
Ao Kuang
Level 146
God Stats
8W - 1L
1,680 SR
Queue Stats
126W - 65L
1,634 Elo+
Party 1
Scylla
Scylla
iLongor1a
Scylla
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 119L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,491
681
3,098
13,449
5,000
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Jockstrappington
Ah Muzen Cab
13
0 / 7 / 5
7,451
677
9,628
16,132
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 8 / 2
8,827
802
10,905
13,931
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 7 / 0
8,394
763
9,174
18,760
14,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 9 / 5
7,764
706
6,517
22,040
16,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
15 / 1 / 9
11,641
1,058
21,798
10,163
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
EccoCode
Anubis
15
3 / 1 / 20
9,321
847
17,256
10,255
6,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Irkana
Morgan Le Fay
16
4 / 3 / 16
9,483
862
11,042
10,984
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JayeVentus
Ao Kuang
17
8 / 1 / 13
10,833
985
11,015
15,223
20,447
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
iLongor1a
Scylla
17
7 / 2 / 16
10,465
951
13,207
6,931
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
8
Kills
37
37
Deaths
8
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
15
1
9
19.5
L
1
6
0
0.17
W
Anubis
EccoCode
Anubis
3
1
20
13
W
Morgan Le Fay
Irkana
Morgan Le Fay
4
3
16
4
W
Ao Kuang
JayeVentus
Ao Kuang
8
1
13
14.5
L
Ah Muzen Cab
Jockstrappington
Ah Muzen Cab
0
7
5
0.36
L
4
8
2
0.63
L
3
7
0
0.43
W
Scylla
iLongor1a
Scylla
7
2
16
7.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
74,318
84,312
Taken
53,556
48,245
Mitigated
40,040
5,776
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,798
11,430
705
3,492
10,163
4,918
6,207
2,949
7,148
47,637
0
L
3,098
1,367
0
155
13,449
5,000
580
12,345
1,104
0
13,296
W
Anubis
EccoCode
Anubis
17,256
804
0
4,339
10,255
6,112
1,196
3,766
6,377
40,776
0
W
Morgan Le Fay
Irkana
Morgan Le Fay
11,042
2,950
138
1,276
10,984
5,493
1,047
4,220
6,751
28,845
0
W
Ao Kuang
JayeVentus
Ao Kuang
11,015
2,378
0
3,008
15,223
20,447
2,529
4,542
10,545
30,426
0
L
Ah Muzen Cab
Jockstrappington
Ah Muzen Cab
9,628
3,599
0
486
16,132
5,887
0
14,624
1,424
0
18,888
L
10,905
1,414
643
1,414
13,931
6,207
0
12,293
1,638
33,756
0
L
9,174
1,580
0
1,288
18,760
14,873
0
15,540
3,220
0
20,402
W
Scylla
iLongor1a
Scylla
13,207
1,892
0
536
6,931
3,070
1,263
1,683
5,248
39,631
0
L
6,517
697
1,037
753
22,040
16,278
87
19,535
2,505
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
51,743
152
Minions Killed
258
0
Camps Cleared
0
1,030,788
Distance Traveled
1,134,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,641
1,058
61
6
0
234,561
0
L
Ullr
7,491
681
29
3
0
186,920
0
W
Anubis
9,321
847
54
5
0
224,156
0
W
Morgan Le Fay
9,483
862
45
4
0
221,220
0
W
Ao Kuang
10,833
985
41
4
0
222,620
0
L
Ah Muzen Cab
7,451
677
27
2
0
213,806
0
L
Ra
8,827
802
61
6
0
210,500
0
L
Lancelot
8,394
763
22
2
0
241,162
0
W
Scylla
10,465
951
57
5
0
232,355
0
L
Geb
7,764
706
13
1
0
178,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role