Player Matchup

Ares
Ares
CAPTD0D0
Ares
Level 101
God Stats
7W - 6L
1,500 SR
Queue Stats
304W - 253L
1,520 Elo+
Party 2
Lancelot
Lancelot
Coobertson
Lancelot
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,404 Elo+
Party 2
Sol
Sol
Korvonus
Sol
Level 149
God Stats
7W - 2L
1,584 SR
Queue Stats
220W - 200L
1,495 Elo+
Party 2
Surtr
Surtr
SpankieTheElf
Surtr
Level 108
God Stats
7W - 10L
1,471 SR
Queue Stats
347W - 317L
1,496 Elo+
Party 1
Martichoras
Martichoras
StretchyMeat
Martichoras
Level 29
God Stats
10W - 8L
1,497 SR
Queue Stats
40W - 36L
1,488 Elo+
Party 1
Team Averages
Level 86
1,510 SR
1,481 Elo+

VS

Team Averages
Level 62
1,533 SR
1,463 Elo+
Sun Wukong
Sun Wukong
KoiFish799
Sun Wukong
Level 36
God Stats
2W - 2L
1,604 SR
Queue Stats
15W - 22L
1,410 Elo+
Solo
Cthulhu
Cthulhu
PSitsNickelass
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,444 Elo+
Solo
Ishtar
Ishtar
SANTYKNOT
Ishtar
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 3
Arachne
Arachne
Xhitowoman
Arachne
Level 36
God Stats
18W - 12L
1,500 SR
Queue Stats
85W - 90L
1,464 Elo+
Solo
Janus
Janus
xlldanys2llx
Janus
Level 28
God Stats
4W - 4L
1,560 SR
Queue Stats
23W - 20L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 4
6,161
560
2,994
9,787
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Coobertson
Lancelot
12
3 / 2 / 4
6,500
591
5,116
7,065
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 1
7,542
686
5,589
8,750
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 2
6,672
607
7,112
8,284
6,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
StretchyMeat
Martichoras
11
2 / 0 / 0
6,001
546
3,663
6,340
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KoiFish799
Sun Wukong
11
1 / 1 / 0
6,006
546
3,895
9,322
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
4,640
422
1,078
5,483
2,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
SANTYKNOT
Ishtar
11
2 / 2 / 1
6,053
550
7,446
8,362
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Xhitowoman
Arachne
10
1 / 3 / 1
6,030
548
3,035
9,494
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 1
5,706
519
3,335
6,427
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
4
1.5
W
Lancelot
Coobertson
Lancelot
3
2
4
2.5
L
Sun Wukong
KoiFish799
Sun Wukong
1
1
0
1
W
4
1
1
4.5
L
0
0
1
0.5
L
Ishtar
SANTYKNOT
Ishtar
2
2
1
1.25
W
0
1
2
1
W
Martichoras
StretchyMeat
Martichoras
2
0
0
2
L
Arachne
Xhitowoman
Arachne
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
18,789
40,226
Taken
39,088
21,611
Mitigated
20,306
11,860
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,994
107
0
1,760
9,787
6,681
0
1,173
8,594
19,843
0
W
Lancelot
Coobertson
Lancelot
5,116
729
0
713
7,065
3,019
23
548
6,427
0
48,268
L
Sun Wukong
KoiFish799
Sun Wukong
3,895
614
0
2,115
9,322
8,621
0
827
8,495
0
49,703
W
5,589
2,651
0
4,788
8,750
2,897
1,082
2,413
6,128
68,606
0
L
1,078
252
394
1,360
5,483
2,870
0
347
5,136
13,206
0
L
Ishtar
SANTYKNOT
Ishtar
7,446
4,871
0
2,968
8,362
3,083
0
1,346
7,016
0
50,021
W
7,112
3,686
0
2,426
8,284
6,411
0
0
8,284
350
52,734
W
Martichoras
StretchyMeat
Martichoras
3,663
1,404
0
2,173
6,340
2,603
540
407
5,933
0
42,371
L
Arachne
Xhitowoman
Arachne
3,035
2,176
0
3,280
9,494
3,634
0
3,028
6,466
0
26,214
L
3,335
231
0
1,107
6,427
2,098
0
3,453
2,974
43,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
28,435
393
Minions Killed
323
0
Camps Cleared
0
1,074,785
Distance Traveled
940,152
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,161
560
34
3
0
217,176
0
W
Lancelot
6,500
591
63
6
0
263,925
1
L
Sun Wukong
6,006
546
93
8
0
190,259
0
W
Sol
7,542
686
120
11
0
201,430
3
L
Cthulhu
4,640
422
28
3
0
128,546
0
L
Ishtar
6,053
550
72
7
0
179,999
0
W
Surtr
6,672
607
110
10
0
203,251
1
W
Martichoras
6,001
546
66
6
0
189,003
1
L
Arachne
6,030
548
51
5
0
240,117
3
L
Janus
5,706
519
79
7
0
201,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role