Player Matchup

Ganesha
Ganesha
Darth_Zao
Ganesha
Level 123
God Stats
1W - 2L
1,199 SR
Queue Stats
121W - 138L
1,393 Elo+
Party 1
Medusa
Medusa
LOVELADY__88
Medusa
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
125W - 138L
1,464 Elo+
Party 1
Anubis
Anubis
Xx_MONTOYA-12_xX
Anubis
Level 88
God Stats
22W - 9L
1,591 SR
Queue Stats
159W - 148L
1,398 Elo+
Solo
Pele
Pele
bethzylol
Pele
Level 98
God Stats
22W - 26L
1,458 SR
Queue Stats
317W - 303L
1,415 Elo+
Solo
Kukulkan
Kukulkan
dmbrady_
Kukulkan
Level 102
God Stats
14W - 9L
1,584 SR
Queue Stats
221W - 234L
1,426 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,419 Elo+

VS

Team Averages
Level 117
1,505 SR
1,530 Elo+
Ne Zha
Ne Zha
Edwardzz564
Ne Zha
Level 124
God Stats
3W - 3L
1,392 SR
Queue Stats
52W - 60L
1,459 Elo+
Solo
Thor
Thor
ElTuetue204
Thor
Level 123
God Stats
2W - 10L
1,492 SR
Queue Stats
488W - 462L
1,484 Elo+
Party 2
Chang'e
Chang'e
MeX xRiiCH BoYx
Chang'e
Level 129
God Stats
10W - 9L
1,689 SR
Queue Stats
179W - 163L
1,479 Elo+
Solo
Scylla
Scylla
N3O x TRASH
Scylla
Level 104
God Stats
2W - 3L
1,294 SR
Queue Stats
286W - 283L
1,463 Elo+
Solo
Hou Yi
Hou Yi
New_Deimos
Hou Yi
Level 107
God Stats
0W - 2L
1,655 SR
Queue Stats
80W - 64L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darth_Zao
Ganesha
13
1 / 4 / 4
8,233
484
4,362
13,541
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
5 / 3 / 0
9,632
567
9,138
10,728
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
7,493
441
2,040
6,478
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
5 / 3 / 0
10,053
591
10,437
16,542
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
dmbrady_
Kukulkan
16
1 / 4 / 0
9,962
586
5,690
9,155
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
4 / 1 / 3
8,045
473
5,716
7,782
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
6 / 2 / 5
9,957
586
11,402
14,636
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 2 / 1
10,566
622
7,854
13,657
7,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
2 / 3 / 4
8,771
516
9,726
7,342
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
New_Deimos
Hou Yi
13
1 / 4 / 4
8,382
493
6,167
12,280
5,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
12
Kills
17
17
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Darth_Zao
Ganesha
1
4
4
0.75
L
Ne Zha
4
1
3
5.5
L
6
2
5
4.25
W
Medusa
5
3
0
1.67
L
4
2
1
2.25
L
Scylla
2
3
4
1.33
L
Hou Yi
New_Deimos
Hou Yi
1
4
4
0.75
W
0
3
2
0.33
W
Pele
5
3
0
1.67
W
Kukulkan
dmbrady_
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
40,865
56,444
Taken
55,697
29,232
Mitigated
25,655
11,430
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Darth_Zao
Ganesha
4,362
1,008
0
1,177
13,541
11,805
0
1,964
11,577
30,882
0
L
Ne Zha
5,716
1,401
0
2,150
7,782
5,156
0
1,962
5,790
0
19,997
L
11,402
4,098
0
6,603
14,636
6,284
397
3,520
10,906
0
84,504
W
Medusa
9,138
4,029
0
3,542
10,728
4,859
1,080
7
10,697
0
71,561
L
7,854
658
102
7,153
13,657
7,115
891
2,873
10,512
90,182
0
L
Scylla
9,726
747
0
577
7,342
2,069
132
3,154
4,156
62,726
0
L
Hou Yi
New_Deimos
Hou Yi
6,167
2,342
88
3,126
12,280
5,031
165
190
12,014
0
58,200
W
2,040
266
0
2,200
6,478
2,738
0
3,164
3,314
38,294
0
W
Pele
10,437
3,231
0
3,254
16,542
5,972
0
6,081
10,408
0
73,773
W
Kukulkan
dmbrady_
Kukulkan
5,690
614
0
1,257
9,155
3,858
736
6,317
2,832
87,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
45,721
479
Minions Killed
502
0
Camps Cleared
0
1,469,928
Distance Traveled
1,569,997
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,233
484
16
1
0
331,868
0
L
Ne Zha
8,045
473
14
1
0
267,419
2
L
Thor
9,957
586
109
6
0
371,220
0
W
Medusa
9,632
567
121
7
0
297,356
0
L
Chang'e
10,566
622
171
10
0
315,314
0
L
Scylla
8,771
516
110
6
0
298,448
0
L
Hou Yi
8,382
493
98
6
0
317,596
0
W
Anubis
7,493
441
65
4
0
179,983
3
W
Pele
10,053
591
105
6
0
377,475
5
W
Kukulkan
9,962
586
172
10
0
283,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role