Player Matchup

Ares
Ares
DiigiitalSwift
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,583 Elo+
Solo
Cupid
Cupid
MADERAXIV
Cupid
Level 156
God Stats
1W - 0L
1,667 SR
Queue Stats
17W - 19L
1,489 Elo+
Solo
Vulcan
Vulcan
TYShenlong
Vulcan
Level 148
God Stats
3W - 1L
1,410 SR
Queue Stats
25W - 23L
1,516 Elo+
Solo
Hercules
Hercules
TheDonDon95
Hercules
Level 121
God Stats
22W - 19L
1,567 SR
Queue Stats
327W - 312L
1,576 Elo+
Solo
Set
Set
TragicSinner
Set
Level 157
God Stats
13W - 12L
1,614 SR
Queue Stats
125W - 118L
1,392 Elo+
Solo
Team Averages
Level 141
1,552 SR
1,511 Elo+

VS

Team Averages
Level 154
1,528 SR
1,514 Elo+
Loki
Loki
AnthonyUSVI
Loki
Level 168
God Stats
10W - 10L
1,614 SR
Queue Stats
372W - 411L
1,489 Elo+
Party 1
Raijin
Raijin
CHANMEZA
Raijin
Level 120
God Stats
9W - 11L
1,336 SR
Queue Stats
154W - 143L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
EQULECIASTICO
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 1
Merlin
Merlin
NotAustinBrown
Merlin
Level 134
God Stats
10W - 7L
1,534 SR
Queue Stats
325W - 296L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
SoHeartless
Heimdallr
Level 191
God Stats
3W - 2L
1,654 SR
Queue Stats
239W - 225L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,516
529
7,266
15,203
13,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
MADERAXIV
Cupid
16
2 / 1 / 0
9,860
548
4,245
10,188
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
TYShenlong
Vulcan
15
3 / 2 / 3
9,321
518
6,690
6,294
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheDonDon95
Hercules
15
3 / 5 / 2
10,001
556
10,111
18,253
16,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 1
8,359
464
3,660
12,880
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,287
405
4,194
7,066
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
CHANMEZA
Raijin
17
6 / 5 / 1
10,804
600
9,592
15,818
10,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
9
1 / 1 / 3
7,307
406
2,907
7,975
7,828
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 0 / 2
9,991
555
7,591
8,769
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
SoHeartless
Heimdallr
14
1 / 3 / 0
7,952
442
4,844
11,907
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
11
11
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Raijin
CHANMEZA
Raijin
6
5
1
1.3
W
2
1
3
3.5
L
Kuzenbo
1
1
3
2.5
W
Cupid
MADERAXIV
Cupid
2
1
0
2
L
2
0
2
3
L
Heimdallr
SoHeartless
Heimdallr
1
3
0
0.33
W
Vulcan
TYShenlong
Vulcan
3
2
3
2.25
W
Hercules
TheDonDon95
Hercules
3
5
2
0.8
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
29,128
62,818
Taken
51,535
50,622
Mitigated
30,622
15,898
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,194
1,172
0
3,233
7,066
2,524
0
1,311
5,680
0
36,804
L
Raijin
CHANMEZA
Raijin
9,592
1,112
0
5,248
15,818
10,940
132
2,095
13,631
92,186
0
W
7,266
454
0
4,145
15,203
13,600
0
4,642
10,453
51,539
0
L
Kuzenbo
2,907
1,614
0
3,118
7,975
7,828
0
3,690
4,156
26,195
0
W
Cupid
MADERAXIV
Cupid
4,245
1,395
26
4,208
10,188
4,364
902
1,350
8,838
0
81,469
L
7,591
202
0
500
8,769
4,105
0
4,103
4,614
93,968
0
L
Heimdallr
SoHeartless
Heimdallr
4,844
2,088
0
4,299
11,907
5,225
0
2,705
9,122
0
57,432
W
Vulcan
TYShenlong
Vulcan
6,690
2,706
0
869
6,294
2,659
696
3,428
2,866
69,906
0
W
Hercules
TheDonDon95
Hercules
10,111
4,193
0
5,831
18,253
16,902
1,078
7,515
10,738
0
76,464
W
3,660
1,593
0
819
12,880
13,097
0
3,078
9,754
0
60,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
43,341
534
Minions Killed
523
0
Camps Cleared
0
1,821,650
Distance Traveled
1,442,747
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,287
405
63
4
0
239,181
0
L
Raijin
10,804
600
165
9
0
301,072
0
W
Ares
9,516
529
56
3
0
354,152
3
L
Kuzenbo
7,307
406
39
2
0
233,758
4
W
Cupid
9,860
548
147
8
0
446,156
4
L
Merlin
9,991
555
162
9
0
362,528
0
L
Heimdallr
7,952
442
94
5
0
306,208
0
W
Vulcan
9,321
518
138
8
0
347,213
4
W
Hercules
10,001
556
114
6
0
312,646
0
W
Set
8,359
464
79
4
0
361,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role