Player Matchup

Thor
Thor
Diamond V
Anhur-_4
Thor
Diamond V
Level 146
God Stats
7W - 5L
1,637 SR
Queue Stats
474W - 500L
2,075 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
PINADA11
Sun Wukong
Platinum I
Level 128
God Stats
5W - 1L
1,394 SR
Queue Stats
90W - 81L
1,912 MMR
Solo
Bacchus
Bacchus
Platinum II
Thee Willy P
Bacchus
Platinum II
Level 209
God Stats
38W - 43L
1,582 SR
Queue Stats
736W - 732L
1,898 MMR
Solo
Anubis
Anubis
Platinum III
UgotEzPzClapped
Anubis
Platinum III
Level 127
God Stats
3W - 2L
1,213 SR
Queue Stats
233W - 224L
1,871 MMR
Solo
Apollo
Apollo
Platinum I
αrrrigα
Apollo
Platinum I
Level 142
God Stats
4W - 1L
1,717 SR
Queue Stats
166W - 144L
1,976 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,509 SR
1,947 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,648 SR
1,907 MMR
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Cameronĩc
Susano
Masters
Level 69
God Stats
4W - 4L
1,599 SR
Queue Stats
47W - 40L
2,679 MMR
Solo
Athena
Athena
Gold III
ElBurritoSalvaje
Athena
Gold III
Level 64
God Stats
3W - 2L
1,835 SR
Queue Stats
38W - 27L
1,812 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Mistouch-
Ratatoskr
Gold I
Level 140
God Stats
2W - 3L
1,638 SR
Queue Stats
52W - 59L
1,719 MMR
Solo
Janus
Janus
Platinum III
draggonempire
Janus
Platinum III
Level 92
God Stats
1W - 2L
1,668 SR
Queue Stats
47W - 37L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
2 / 0 / 1
3,745
749
851
2,692
794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
PINADA11
Sun Wukong
7
1 / 0 / 0
4,341
868
1,731
2,472
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Thee Willy P
Bacchus
6
0 / 0 / 2
3,663
733
1,447
3,588
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,147
829
2,232
3,238
1,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
αrrrigα
Apollo
6
1 / 0 / 1
3,525
705
1,130
1,528
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MartichorasAgniRavana

VS

Bans
HachimanKaliKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
3,178
636
2,325
2,292
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Cameronĩc
Susano
7
1 / 1 / 0
3,695
739
828
3,803
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,401
680
812
3,940
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Mistouch-
Ratatoskr
4
0 / 1 / 0
2,936
587
463
2,840
1,102
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 1 / 1
3,666
733
1,546
2,323
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Thor
2
0
1
2.5
L
Susano
Cameronĩc
Susano
1
1
0
1
L
0
1
0
0
L
Ratatoskr
Mistouch-
Ratatoskr
0
1
0
0
W
Sun Wukong
PINADA11
Sun Wukong
1
0
0
1
W
Bacchus
Thee Willy P
Bacchus
0
0
2
1
W
1
1
1
1.5
L
0
1
1
0.5
W
Apollo
αrrrigα
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,391
Damage
5,974
13,518
Taken
15,198
5,797
Mitigated
5,244
6,531
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,325
1,241
0
368
2,292
651
0
660
1,632
0
17,402
W
Thor
851
131
0
785
2,692
794
0
614
2,010
0
16,207
L
Susano
Cameronĩc
Susano
828
218
0
2,073
3,803
1,000
0
1,077
2,726
0
17,817
L
812
339
516
1,064
3,940
1,999
0
787
3,153
10,458
0
L
Ratatoskr
Mistouch-
Ratatoskr
463
59
0
304
2,840
1,102
0
60
2,780
0
9,386
W
Sun Wukong
PINADA11
Sun Wukong
1,731
406
0
1,045
2,472
929
0
21
2,451
0
24,658
W
Bacchus
Thee Willy P
Bacchus
1,447
465
0
1,991
3,588
2,198
0
546
3,042
9,092
0
W
2,232
282
0
1,928
3,238
1,400
0
858
2,334
29,423
0
L
1,546
83
0
523
2,323
492
0
1,155
1,168
21,653
0
W
Apollo
αrrrigα
Apollo
1,130
785
0
782
1,528
476
0
266
1,262
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,421
Gold Earned
16,876
183
Minions Killed
161
0
Camps Cleared
0
497,324
Distance Traveled
482,459
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,178
636
33
7
0
94,273
0
W
Thor
3,745
749
29
6
0
101,868
0
L
Susano
3,695
739
39
8
0
121,559
0
L
Athena
3,401
680
23
5
0
104,600
0
L
Ratatoskr
2,936
587
16
3
0
53,407
0
W
Sun Wukong
4,341
868
45
9
0
112,333
0
W
Bacchus
3,663
733
6
1
0
92,679
0
W
Anubis
4,147
829
59
12
0
95,334
3
L
Janus
3,666
733
50
10
0
108,620
0
W
Apollo
3,525
705
44
9
0
95,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role