Player Matchup

Merlin
Merlin
Bongmitzfah
Merlin
Level 77
God Stats
0W - 5L
1,126 SR
Queue Stats
161W - 164L
1,468 Elo+
Party 2
Susano
Susano
Cyonfax
Susano
Level 99
God Stats
0W - 3L
1,258 SR
Queue Stats
228W - 220L
1,482 Elo+
Party 2
Bakasura
Bakasura
Hazimus
Bakasura
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
388W - 360L
1,466 Elo+
Solo
Terra
Terra
WarriorNinja139
Terra
Level 60
God Stats
2W - 1L
1,797 SR
Queue Stats
20W - 25L
1,405 Elo+
Solo
Thor
Thor
xPOINT-BREAKx
Thor
Level 101
God Stats
2W - 1L
1,790 SR
Queue Stats
279W - 291L
1,438 Elo+
Solo
Team Averages
Level 93
1,452 SR
1,452 Elo+

VS

Team Averages
Level 107
1,414 SR
1,455 Elo+
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ButtGh0st
Geb
Level 120
God Stats
6W - 5L
1,222 SR
Queue Stats
170W - 185L
1,429 Elo+
Party 1
Ra
Ra
FrodoTBagginn
Ra
Level 120
God Stats
5W - 3L
1,279 SR
Queue Stats
168W - 175L
1,489 Elo+
Party 1
Chaac
Chaac
IrateGMR
Chaac
Level 133
God Stats
6W - 7L
1,401 SR
Queue Stats
231W - 247L
1,492 Elo+
Party 1
Artemis
Artemis
Phantom76354
Artemis
Level 44
God Stats
1W - 0L
1,669 SR
Queue Stats
20W - 31L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 4 / 10
8,856
886
16,392
9,364
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Cyonfax
Susano
13
2 / 6 / 13
7,475
748
13,104
12,576
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Hazimus
Bakasura
14
9 / 7 / 5
8,709
871
12,053
13,059
7,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 14
7,308
731
6,237
16,314
16,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 3 / 7
8,140
814
12,514
12,578
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 14
8,625
863
6,032
13,303
13,004
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 5 / 13
8,300
830
7,865
10,121
8,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 3 / 9
10,634
1,063
15,408
13,336
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
IrateGMR
Chaac
16
5 / 4 / 17
9,421
942
17,232
19,518
20,096
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Phantom76354
Artemis
15
3 / 3 / 15
8,835
884
8,733
10,334
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
18
Kills
26
26
Deaths
18
49
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
14
3.33
L
Merlin
4
4
10
2.25
W
3
5
13
1.9
L
Susano
Cyonfax
Susano
2
6
13
1.42
W
12
3
9
5.5
L
Bakasura
Hazimus
Bakasura
9
7
5
1.64
W
Chaac
IrateGMR
Chaac
5
4
17
3.38
W
Artemis
Phantom76354
Artemis
3
3
15
3.5
L
0
6
14
1.17
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,300
Damage
55,270
63,891
Taken
66,612
45,814
Mitigated
51,593
14,512
Healing
27,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,032
401
0
883
13,303
13,004
350
4,695
7,357
11,683
0
L
Merlin
16,392
680
1,675
1,359
9,364
4,585
517
3,704
5,376
34,169
0
W
7,865
253
329
334
10,121
8,625
387
2,660
6,190
11,012
0
L
Susano
Cyonfax
Susano
13,104
1,855
983
1,155
12,576
6,905
221
4,929
7,611
0
21,675
W
15,408
776
8,796
7,254
13,336
5,900
1,258
5,363
7,309
24,768
0
L
Bakasura
Hazimus
Bakasura
12,053
6,267
1,212
1,464
13,059
7,635
0
5,838
6,927
0
9,301
W
Chaac
IrateGMR
Chaac
17,232
1,842
1,681
5,761
19,518
20,096
374
7,182
11,226
0
29,000
W
Artemis
Phantom76354
Artemis
8,733
2,789
0
2,061
10,334
3,968
1,485
2,805
6,585
0
20,172
L
6,237
838
2,105
2,669
16,314
16,987
24
7,095
8,704
9,314
0
L
12,514
1,182
533
1,357
12,578
9,702
0
6,948
5,332
1,248
21,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
45,815
91
Minions Killed
98
0
Camps Cleared
0
922,434
Distance Traveled
905,685
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,625
863
6
1
0
189,115
0
L
Merlin
8,856
886
39
4
0
191,872
0
W
Geb
8,300
830
3
0
0
153,162
0
L
Susano
7,475
748
25
3
0
188,347
0
W
Ra
10,634
1,063
34
3
0
184,811
0
L
Bakasura
8,709
871
5
1
0
192,059
0
W
Chaac
9,421
942
20
2
0
204,550
0
W
Artemis
8,835
884
35
4
0
174,047
3
L
Terra
7,308
731
3
0
0
169,567
0
L
Thor
8,140
814
19
2
0
180,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role