Player Matchup

Odin
Odin
DarkAdan
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,653 Elo+
Solo
Neith
Neith
Garingas
Neith
Level 119
God Stats
3W - 2L
1,582 SR
Queue Stats
184W - 192L
1,447 Elo+
Solo
Ares
Ares
LostSignals
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,458 Elo+
Solo
Fenrir
Fenrir
RayloPR
Fenrir
Level 66
God Stats
0W - 3L
1,114 SR
Queue Stats
113W - 109L
1,510 Elo+
Solo
Chiron
Chiron
aDamnHardOn
Chiron
Level 135
God Stats
5W - 4L
1,596 SR
Queue Stats
282W - 285L
1,503 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,514 Elo+

VS

Team Averages
Level 103
1,313 SR
1,362 Elo+
Poseidon
Poseidon
EagerCheetah130
Poseidon
Level 63
God Stats
1W - 0L
1,201 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 1
Sobek
Sobek
Kshlag
Sobek
Level 67
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MandoOne
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,202 SR
Queue Stats
327W - 366L
1,506 Elo+
Solo
Ganesha
Ganesha
Ultimate_Legwano
Ganesha
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
358W - 366L
1,488 Elo+
Party 2
Nike
Nike
WazaDaJew
Nike
Level 109
God Stats
5W - 3L
1,534 SR
Queue Stats
223W - 233L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 2 / 5
10,255
733
11,302
11,742
16,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Garingas
Neith
18
4 / 4 / 6
10,311
737
18,139
13,604
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
6,695
478
1,022
3,266
1,946
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
RayloPR
Fenrir
15
2 / 6 / 7
8,832
631
6,784
15,238
16,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
3 / 1 / 5
10,369
741
16,253
13,027
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 5 / 6
8,470
605
5,769
9,817
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Kshlag
Sobek
15
0 / 0 / 9
9,560
683
3,881
12,579
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MandoOne
Morgan Le Fay
19
7 / 3 / 5
11,377
813
13,824
11,368
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 1 / 14
10,662
762
9,322
14,127
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nike
16
7 / 5 / 5
9,871
705
15,295
21,445
18,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
15
15
Deaths
14
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
5
2
5
3.75
W
Poseidon
1
5
6
0.8
L
Neith
Garingas
Neith
4
4
6
1.75
W
Sobek
Kshlag
Sobek
0
0
9
4.5
L
0
2
1
0.25
W
Morgan Le Fay
MandoOne
Morgan Le Fay
7
3
5
3.17
L
Fenrir
RayloPR
Fenrir
2
6
7
0.92
W
0
1
14
7
W
Nike
7
5
5
1.9
L
Chiron
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
48,091
56,877
Taken
69,336
46,527
Mitigated
68,410
22,380
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,302
952
1,197
3,464
11,742
16,135
0
6,750
4,882
1,828
19,794
W
Poseidon
5,769
677
983
721
9,817
4,935
244
135
9,562
27,570
0
L
Neith
Garingas
Neith
18,139
4,033
1,805
2,499
13,604
6,311
0
7,910
5,694
0
39,534
W
Sobek
Kshlag
Sobek
3,881
397
623
3,171
12,579
15,677
116
354
11,985
10,091
0
L
1,022
0
0
0
3,266
1,946
0
1,962
1,304
1,633
0
W
Morgan Le Fay
MandoOne
Morgan Le Fay
13,824
2,095
2,059
1,872
11,368
8,124
124
397
10,915
34,540
0
L
Fenrir
RayloPR
Fenrir
6,784
1,514
883
3,122
15,238
16,339
0
7,718
7,393
0
9,910
W
9,322
666
3,096
3,431
14,127
21,418
237
603
12,707
12,148
0
W
Nike
15,295
1,589
625
4,490
21,445
18,256
253
464
20,390
0
22,416
L
Chiron
16,253
4,055
2,991
6,419
13,027
5,796
0
8,536
4,491
0
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
49,940
154
Minions Killed
129
0
Camps Cleared
0
1,129,940
Distance Traveled
1,364,930
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,255
733
22
2
0
274,074
0
W
Poseidon
8,470
605
43
3
0
242,437
4
L
Neith
10,311
737
49
4
0
240,833
0
W
Sobek
9,560
683
21
2
0
297,634
0
L
Ares
6,695
478
4
0
0
39,839
0
W
Morgan Le Fay
11,377
813
51
4
0
262,694
0
L
Fenrir
8,832
631
10
1
0
256,694
0
W
Ganesha
10,662
762
0
0
0
307,912
0
W
Nike
9,871
705
14
1
0
254,253
0
L
Chiron
10,369
741
69
5
0
318,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role