Player Matchup

Xbalanque
Xbalanque
AvoidingColt
Xbalanque
Level 127
God Stats
4W - 2L
1,542 SR
Queue Stats
93W - 76L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
ITACHI-UCHIJA46
Aphrodite
Level 122
God Stats
84W - 75L
1,521 SR
Queue Stats
1,003W - 935L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheCrazyBossman
Cu Chulainn
Level 48
God Stats
1W - 1L
1,462 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 2
Charon
Charon
blakeblakeblake_
Charon
Level 129
God Stats
2W - 2L
1,468 SR
Queue Stats
28W - 37L
1,475 Elo+
Solo
Hun Batz
Hun Batz
mrevil4994
Hun Batz
Level 147
God Stats
6W - 4L
1,429 SR
Queue Stats
278W - 268L
1,558 Elo+
Solo
Team Averages
Level 115
1,484 SR
1,556 Elo+

VS

Team Averages
Level 116
1,451 SR
1,542 Elo+
Osiris
Osiris
Asaapj
Osiris
Level 109
God Stats
56W - 75L
1,412 SR
Queue Stats
286W - 277L
1,480 Elo+
Solo
Fenrir
Fenrir
Knightmare_Omen4
Fenrir
Level 177
God Stats
15W - 12L
1,589 SR
Queue Stats
430W - 397L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
MayaK6666632
Ao Kuang
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
574W - 463L
1,577 Elo+
Party 3
Kuzenbo
Kuzenbo
OmegaMex98
Kuzenbo
Level 142
God Stats
2W - 5L
1,445 SR
Queue Stats
197W - 190L
1,581 Elo+
Party 3
Ishtar
Ishtar
best_ginger_69
Ishtar
Level 24
God Stats
0W - 1L
1,308 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AvoidingColt
Xbalanque
18
5 / 4 / 8
11,497
605
17,556
20,005
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ITACHI-UCHIJA46
Aphrodite
16
3 / 2 / 8
10,040
528
9,197
9,453
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
TheCrazyBossman
Cu Chulainn
16
1 / 3 / 5
9,733
512
11,527
15,837
16,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 1 / 16
10,765
567
12,714
12,425
11,065
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
mrevil4994
Hun Batz
18
11 / 0 / 6
11,757
619
12,983
12,810
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asaapj
Osiris
17
3 / 4 / 0
10,597
558
13,107
20,396
19,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 6 / 2
9,918
522
6,143
19,692
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
MayaK6666632
Ao Kuang
16
1 / 4 / 2
9,495
500
6,494
17,951
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
OmegaMex98
Kuzenbo
11
0 / 3 / 2
8,109
427
3,832
14,206
15,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
3 / 7 / 1
10,603
558
12,290
18,083
8,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
24
Kills
10
10
Deaths
24
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Asaapj
Osiris
3
4
0
0.75
W
Xbalanque
AvoidingColt
Xbalanque
5
4
8
2.25
W
Aphrodite
ITACHI-UCHIJA46
Aphrodite
3
2
8
3.5
L
3
6
2
0.67
L
Ao Kuang
MayaK6666632
Ao Kuang
1
4
2
0.5
L
Kuzenbo
OmegaMex98
Kuzenbo
0
3
2
0.33
W
Cu Chulainn
TheCrazyBossman
Cu Chulainn
1
3
5
1.17
L
3
7
1
0.5
W
4
1
16
12
W
Hun Batz
mrevil4994
Hun Batz
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,977
Damage
41,866
70,530
Taken
90,328
47,054
Mitigated
61,457
28,553
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Asaapj
Osiris
13,107
6,273
0
4,877
20,396
19,487
390
1,510
18,547
0
88,152
W
Xbalanque
AvoidingColt
Xbalanque
17,556
10,594
0
7,835
20,005
8,858
2,984
1,673
18,290
0
103,245
W
Aphrodite
ITACHI-UCHIJA46
Aphrodite
9,197
1,874
2,379
5,530
9,453
4,372
1,267
4,410
4,903
72,784
0
L
6,143
2,278
0
6,715
19,692
9,234
0
4,969
14,723
0
68,055
L
Ao Kuang
MayaK6666632
Ao Kuang
6,494
767
0
6,124
17,951
8,398
0
7,264
10,687
95,586
0
L
Kuzenbo
OmegaMex98
Kuzenbo
3,832
1,460
1,793
2,964
14,206
15,370
0
5,858
8,307
19,469
0
W
Cu Chulainn
TheCrazyBossman
Cu Chulainn
11,527
2,928
0
4,253
15,837
16,124
289
555
15,282
0
72,700
L
12,290
6,966
0
4,917
18,083
8,968
1,086
2,163
15,775
0
90,036
W
12,714
2,626
0
1,857
12,425
11,065
328
2,198
10,183
46,636
0
W
Hun Batz
mrevil4994
Hun Batz
12,983
3,875
0
6,699
12,810
6,635
838
2,409
10,361
0
102,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
48,722
562
Minions Killed
557
0
Camps Cleared
0
1,845,619
Distance Traveled
1,766,022
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,597
558
140
7
0
336,648
1
W
Xbalanque
11,497
605
153
8
0
331,453
3
W
Aphrodite
10,040
528
118
6
0
341,191
0
L
Fenrir
9,918
522
95
5
0
401,692
0
L
Ao Kuang
9,495
500
145
8
0
402,794
1
L
Kuzenbo
8,109
427
23
1
0
302,446
0
W
Cu Chulainn
9,733
512
112
6
0
340,841
0
L
Ishtar
10,603
558
154
8
0
322,442
4
W
Charon
10,765
567
43
2
0
390,412
0
W
Hun Batz
11,757
619
136
7
0
441,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role